Player Matchup

Fafnir
Fafnir
BSmitherzz
Fafnir
Level 109
God Stats
19W - 13L
1,706 SR
Queue Stats
460W - 457L
1,484 Elo+
Party 2
Bellona
Bellona
BlackFalconAS
Bellona
Level 128
God Stats
21W - 10L
1,572 SR
Queue Stats
397W - 369L
1,505 Elo+
Party 2
Medusa
Medusa
Dx3Cubed
Medusa
Level 140
God Stats
13W - 5L
1,679 SR
Queue Stats
431W - 420L
1,521 Elo+
Party 2
Zhong Kui
Zhong Kui
MurrBdog
Zhong Kui
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 106L
1,509 Elo+
Solo
Sol
Sol
Shizzad
Sol
Level 89
God Stats
27W - 16L
1,548 SR
Queue Stats
206W - 199L
1,509 Elo+
Party 2
Team Averages
Level 115
1,601 SR
1,506 Elo+

VS

Team Averages
Level 104
1,537 SR
1,534 Elo+
Awilix
Awilix
 
Awilix
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Heart-Less-one-
Zhong Kui
Level 68
God Stats
38W - 36L
1,553 SR
Queue Stats
413W - 303L
1,560 Elo+
Party 1
Medusa
Medusa
Raira1090
Medusa
Level 69
God Stats
2W - 4L
1,613 SR
Queue Stats
250W - 257L
1,541 Elo+
Solo
Horus
Horus
ToughPurse52
Horus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ii_mango3
Jormungandr
Level 153
God Stats
46W - 41L
1,520 SR
Queue Stats
890W - 747L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BSmitherzz
Fafnir
16
1 / 1 / 11
10,272
1,027
12,856
13,661
15,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
16
2 / 2 / 5
10,576
1,058
6,502
13,669
15,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Dx3Cubed
Medusa
15
1 / 2 / 7
9,690
969
14,598
11,792
5,626
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
MurrBdog
Zhong Kui
16
4 / 1 / 7
10,519
1,052
11,112
8,882
7,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
16
4 / 0 / 8
10,763
1,076
14,439
9,365
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

257

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
2 / 2 / 3
10,234
1,023
8,847
9,838
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Heart-Less-one-
Zhong Kui
15
1 / 2 / 3
9,497
950
11,689
10,532
8,061
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Raira1090
Medusa
15
3 / 3 / 2
10,354
1,035
16,438
10,735
4,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 3 / 3
9,161
916
3,647
16,265
14,417
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ii_mango3
Jormungandr
15
0 / 2 / 4
9,305
931
13,645
16,762
18,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
12
Kills
6
6
Deaths
12
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
2
3
1.75
W
Fafnir
BSmitherzz
Fafnir
1
1
11
6.5
W
Bellona
2
2
5
2.25
W
Medusa
Dx3Cubed
Medusa
1
2
7
2.25
L
Zhong Kui
Heart-Less-one-
Zhong Kui
1
2
3
1.25
W
Zhong Kui
MurrBdog
Zhong Kui
4
1
7
7.5
L
Medusa
Raira1090
Medusa
3
3
2
1.33
W
Sol
4
0
8
8
L
0
3
3
0.5
L
Jormungandr
ii_mango3
Jormungandr
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,507
Damage
54,266
57,369
Taken
64,132
48,403
Mitigated
50,650
12,029
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,847
4,025
0
1,013
9,838
5,266
0
5,365
4,237
0
24,891
W
Fafnir
BSmitherzz
Fafnir
12,856
4,909
0
2,709
13,661
15,438
0
5,468
7,868
16,629
0
W
Bellona
6,502
2,932
1,869
2,068
13,669
15,205
0
5,041
8,388
0
20,099
W
Medusa
Dx3Cubed
Medusa
14,598
5,408
0
850
11,792
5,626
0
4,137
7,357
0
39,503
L
Zhong Kui
Heart-Less-one-
Zhong Kui
11,689
633
293
2,628
10,532
8,061
0
7,403
2,852
25,580
0
W
Zhong Kui
MurrBdog
Zhong Kui
11,112
1,723
0
1,956
8,882
7,846
0
4,404
4,057
21,086
0
L
Medusa
Raira1090
Medusa
16,438
5,696
0
0
10,735
4,692
0
4,058
6,602
0
47,883
W
Sol
14,439
7,240
0
2,577
9,365
4,288
0
5,121
4,078
35,393
0
L
3,647
1,551
1,941
1,821
16,265
14,417
0
10,356
5,487
0
13,203
L
Jormungandr
ii_mango3
Jormungandr
13,645
812
0
1,454
16,762
18,214
0
9,678
6,547
29,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,820
Gold Earned
48,551
185
Minions Killed
201
6
Camps Cleared
9
863,061
Distance Traveled
960,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,234
1,023
31
3
6
194,129
0
W
Fafnir
10,272
1,027
13
1
0
164,093
0
W
Bellona
10,576
1,058
32
3
3
186,244
0
W
Medusa
9,690
969
56
6
1
192,566
0
L
Zhong Kui
9,497
950
38
4
1
174,493
0
W
Zhong Kui
10,519
1,052
44
4
0
142,194
0
L
Medusa
10,354
1,035
81
8
1
193,401
0
W
Sol
10,763
1,076
40
4
2
177,964
0
L
Horus
9,161
916
29
3
1
186,447
0
L
Jormungandr
9,305
931
22
2
0
212,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role