Player Matchup

Ao Kuang
Ao Kuang
Akira_bullet
Ao Kuang
Level 87
God Stats
1W - 1L
1,261 SR
Queue Stats
167W - 157L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
DinoJV
Sun Wukong
Level 126
God Stats
0W - 2L
1,446 SR
Queue Stats
128W - 139L
1,448 Elo+
Solo
Merlin
Merlin
H4zan
Merlin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,389 Elo+
Party 1
Bacchus
Bacchus
Widarr
Bacchus
Level 149
God Stats
7W - 9L
1,140 SR
Queue Stats
252W - 257L
1,449 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
killerbarto219
Ah Muzen Cab
Level 152
God Stats
4W - 1L
1,827 SR
Queue Stats
182W - 180L
1,476 Elo+
Party 1
Team Averages
Level 119
1,435 SR
1,448 Elo+

VS

Team Averages
Level 139
1,523 SR
1,483 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
PelonMakna
Izanami
Level 128
God Stats
13W - 12L
1,358 SR
Queue Stats
172W - 184L
1,456 Elo+
Solo
Agni
Agni
itsjustgu
Agni
Level 86
God Stats
19W - 9L
1,662 SR
Queue Stats
135W - 141L
1,481 Elo+
Solo
Ne Zha
Ne Zha
xMysTeRioNz
Ne Zha
Level 160
God Stats
12W - 10L
1,594 SR
Queue Stats
554W - 645L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Akira_bullet
Ao Kuang
15
3 / 5 / 0
8,953
448
4,933
23,008
9,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
DinoJV
Sun Wukong
14
0 / 4 / 1
8,628
431
5,446
19,027
12,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
H4zan
Merlin
14
1 / 5 / 1
8,722
436
9,199
11,283
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Widarr
Bacchus
13
0 / 2 / 1
8,690
435
7,492
16,353
23,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
killerbarto219
Ah Muzen Cab
16
1 / 5 / 0
9,406
470
11,314
16,238
6,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
5 / 0 / 5
12,473
624
15,322
8,149
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
 
Geb
14
1 / 1 / 7
10,007
500
4,854
17,207
15,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
PelonMakna
Izanami
18
3 / 1 / 3
11,412
571
16,346
16,525
8,003
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Agni
16
4 / 2 / 7
10,860
543
10,578
12,567
5,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
19
7 / 1 / 3
12,042
602
12,320
19,225
8,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
5
Kills
20
21
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
5
7.5
W
Geb
 
Geb
1
1
7
4.5
L
Ao Kuang
Akira_bullet
Ao Kuang
3
5
0
0.6
L
Sun Wukong
DinoJV
Sun Wukong
0
4
1
0.13
L
Merlin
H4zan
Merlin
1
5
1
0.3
W
Izanami
PelonMakna
Izanami
3
1
3
4.5
L
Bacchus
Widarr
Bacchus
0
2
1
0.25
W
Agni
4
2
7
3.75
L
Ah Muzen Cab
killerbarto219
Ah Muzen Cab
1
5
0
0.2
W
Ne Zha
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,384
Damage
59,420
85,909
Taken
73,673
56,455
Mitigated
42,005
21,064
Healing
33,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
15,322
1,944
0
2,251
8,149
4,131
2,746
2,254
5,895
85,794
0
W
Geb
 
Geb
4,854
623
0
4,755
17,207
15,276
0
6,532
10,675
25,337
0
L
Ao Kuang
Akira_bullet
Ao Kuang
4,933
1,130
0
8,198
23,008
9,687
0
6,183
16,708
78,786
0
L
Sun Wukong
DinoJV
Sun Wukong
5,446
811
0
5,570
19,027
12,051
0
9,242
9,205
0
59,441
L
Merlin
H4zan
Merlin
9,199
324
0
1,465
11,283
4,437
0
5,183
6,032
67,046
0
W
Izanami
PelonMakna
Izanami
16,346
12,621
0
8,542
16,525
8,003
2,312
3,295
13,230
0
116,369
L
Bacchus
Widarr
Bacchus
7,492
2,102
0
2,143
16,353
23,366
0
6,024
10,151
32,817
0
W
Agni
10,578
727
0
5,326
12,567
5,721
184
6,863
5,704
70,558
0
L
Ah Muzen Cab
killerbarto219
Ah Muzen Cab
11,314
4,411
0
3,688
16,238
6,914
0
3,179
13,059
0
102,438
W
Ne Zha
12,320
5,899
0
12,237
19,225
8,874
0
2,981
16,244
0
123,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,399
Gold Earned
56,794
513
Minions Killed
678
0
Camps Cleared
0
1,845,625
Distance Traveled
1,903,442
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,473
624
170
9
0
384,047
7
W
Geb
10,007
500
28
1
0
385,327
5
L
Ao Kuang
8,953
448
102
5
0
388,162
7
L
Sun Wukong
8,628
431
101
5
0
365,699
5
L
Merlin
8,722
436
110
6
0
361,262
3
W
Izanami
11,412
571
191
10
0
350,499
7
L
Bacchus
8,690
435
35
2
0
400,212
0
W
Agni
10,860
543
116
6
0
384,682
5
L
Ah Muzen Cab
9,406
470
165
8
0
330,290
2
W
Ne Zha
12,042
602
173
9
0
398,887
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role