Player Matchup

Scylla
Scylla
DrSlippyslide5
Scylla
Level 97
God Stats
2W - 3L
1,548 SR
Queue Stats
188W - 186L
1,477 Elo+
Party 1
Nike
Nike
Eats_a_skittle
Nike
Level 45
God Stats
10W - 10L
1,679 SR
Queue Stats
90W - 120L
1,334 Elo+
Party 1
Izanami
Izanami
PoppaZac
Izanami
Level 13
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 3L
1,331 Elo+
Party 1
Team Averages
Level 52
1,645 SR
1,381 Elo+

VS

Team Averages
Level 43
1,490 SR
1,499 Elo+
Anubis
Anubis
 
Anubis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Yorgsdew
Hercules
Level 27
God Stats
6W - 9L
1,469 SR
Queue Stats
237W - 247L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,892
589
3,595
4,786
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 0
5,799
580
4,941
11,008
5,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
PoppaZac
Izanami
8
0 / 7 / 0
5,464
546
1,481
8,906
2,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 0 / 7
7,576
758
7,723
3,324
1,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
 
Cthulhu
9
0 / 0 / 9
6,734
673
3,814
7,595
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Yorgsdew
Hercules
13
7 / 0 / 5
7,718
772
7,348
5,634
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
7
8.5
W
Cthulhu
 
Cthulhu
0
0
9
4.5
L
0
3
0
0
L
0
2
0
0
L
Izanami
PoppaZac
Izanami
0
7
0
0
W
Hercules
Yorgsdew
Hercules
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,017
Damage
18,885
24,700
Taken
16,553
9,378
Mitigated
10,411
3,584
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,723
175
0
1,423
3,324
1,662
300
840
2,427
27,443
0
W
Cthulhu
 
Cthulhu
3,814
408
60
1,198
7,595
4,520
0
2,602
4,661
18,240
0
L
3,595
141
0
756
4,786
1,434
0
2,010
2,714
14,395
0
L
4,941
327
0
2,828
11,008
5,715
0
5,793
5,032
0
17,884
L
Izanami
PoppaZac
Izanami
1,481
636
0
0
8,906
2,229
0
3,820
4,861
0
3,540
W
Hercules
Yorgsdew
Hercules
7,348
1,860
0
2,702
5,634
4,229
0
697
4,650
0
12,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,155
Gold Earned
22,028
56
Minions Killed
91
2
Camps Cleared
6
520,796
Distance Traveled
562,392
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,576
758
53
5
5
168,787
1
W
Cthulhu
6,734
673
23
2
0
162,506
0
L
Scylla
5,892
589
22
2
0
178,756
1
L
Nike
5,799
580
28
3
1
187,714
0
L
Izanami
5,464
546
6
1
1
154,326
0
W
Hercules
7,718
772
15
2
1
231,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role