Player Matchup

Danzaburou
Danzaburou
HandKoertjef
Danzaburou
Level 106
God Stats
4W - 0L
1,827 SR
Queue Stats
26W - 12L
1,743 Elo+
Party 2
Sobek
Sobek
KingWetFarts
Sobek
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 18L
1,743 Elo+
Party 2
Scylla
Scylla
whatarehands
Scylla
Level 15
God Stats
4W - 0L
1,604 SR
Queue Stats
18W - 6L
1,500 Elo+
Party 2
Team Averages
Level 88
1,644 SR
1,662 Elo+

VS

Team Averages
Level 41
1,575 SR
1,210 Elo+
Sylvanus
Sylvanus
Apollishar
Sylvanus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,199 Elo+
Party 1
Nu Wa
Nu Wa
BAGUBAbartoli
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,327 Elo+
Party 1
Serqet
Serqet
Vudoga
Serqet
Level 84
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 4L
1,105 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HandKoertjef
Danzaburou
14
8 / 0 / 5
9,439
858
14,269
6,175
2,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 0 / 8
9,392
854
4,327
8,707
8,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
13
2 / 1 / 8
8,184
744
5,555
4,859
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Apollishar
Sylvanus
10
0 / 3 / 1
7,145
650
2,614
12,591
11,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 6 / 1
6,292
572
4,108
8,767
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Vudoga
Serqet
10
1 / 4 / 0
6,646
604
4,701
10,243
6,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
1
1
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Apollishar
Sylvanus
0
3
1
0.17
L
0
6
1
0.08
W
Danzaburou
HandKoertjef
Danzaburou
8
0
5
10.5
W
3
0
8
7
L
Serqet
Vudoga
Serqet
1
4
0
0.25
W
Scylla
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,151
Damage
11,423
19,741
Taken
31,601
12,946
Mitigated
21,291
9,003
Healing
4,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Apollishar
Sylvanus
2,614
269
1,330
3,480
12,591
11,605
0
4,596
7,749
11,810
0
L
4,108
2,090
0
0
8,767
3,596
0
2,735
5,854
15,770
0
W
Danzaburou
HandKoertjef
Danzaburou
14,269
6,131
0
2,934
6,175
2,688
2,294
2,172
3,833
0
60,288
W
4,327
349
0
4,750
8,707
8,827
234
3,570
4,864
13,370
0
L
Serqet
Vudoga
Serqet
4,701
1,054
0
0
10,243
6,090
0
2,006
8,116
0
15,655
W
Scylla
5,555
468
0
1,319
4,859
1,431
387
1,253
3,177
27,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,015
Gold Earned
20,083
180
Minions Killed
80
7
Camps Cleared
0
639,155
Distance Traveled
517,735
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,145
650
19
2
0
170,808
0
L
Nu Wa
6,292
572
24
2
0
165,411
0
W
Danzaburou
9,439
858
88
8
4
201,543
4
W
Sobek
9,392
854
19
2
0
225,988
3
L
Serqet
6,646
604
37
3
0
181,516
1
W
Scylla
8,184
744
73
7
3
211,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role