Player Matchup

Nemesis
Nemesis
Hills141
Nemesis
Level 42
God Stats
16W - 15L
1,510 SR
Queue Stats
70W - 71L
1,501 Elo+
Solo
Yemoja
Yemoja
Hopelxss
Yemoja
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 252L
1,474 Elo+
Party 2
Odin
Odin
Smokelxss
Odin
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 148L
1,420 Elo+
Party 2
Ymir
Ymir
swiftlxss
Ymir
Level 6
God Stats
16W - 26L
1,484 SR
Queue Stats
80W - 98L
1,454 Elo+
Party 2
Nox
Nox
vexxlxs
Nox
Level 60
God Stats
3W - 4L
1,610 SR
Queue Stats
83W - 118L
1,393 Elo+
Party 2
Team Averages
Level 55
1,521 SR
1,448 Elo+

VS

Team Averages
Level 83
1,711 SR
1,723 Elo+
Atlas
Atlas
DINNERFROYO
Atlas
Level 66
God Stats
151W - 70L
1,686 SR
Queue Stats
287W - 156L
1,697 Elo+
Party 1
Olorun
Olorun
Rhaminus
Olorun
Level 88
God Stats
5W - 2L
1,505 SR
Queue Stats
28W - 25L
1,831 Elo+
Solo
Danzaburou
Danzaburou
TopSword
Danzaburou
Level 134
God Stats
21W - 7L
1,712 SR
Queue Stats
452W - 288L
1,680 Elo+
Party 1
Baron Samedi
Baron Samedi
Zevenom
Baron Samedi
Level 87
God Stats
3W - 1L
1,960 SR
Queue Stats
142W - 77L
1,664 Elo+
Party 1
Mulan
Mulan
supremezephyr
Mulan
Level 42
God Stats
18W - 5L
1,691 SR
Queue Stats
129W - 44L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hills141
Nemesis
16
4 / 4 / 2
11,448
1,145
18,381
14,828
7,818
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Hopelxss
Yemoja
15
0 / 5 / 2
9,310
931
5,738
15,604
15,012
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
15
0 / 8 / 2
9,211
921
9,265
18,295
9,665
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
1 / 3 / 1
10,065
1,007
4,226
17,756
15,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nox
15
1 / 9 / 0
9,732
973
5,852
17,151
8,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

86

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 18
11,282
1,128
13,051
8,982
11,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Rhaminus
Olorun
17
1 / 2 / 20
10,649
1,065
10,702
9,535
4,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
TopSword
Danzaburou
18
13 / 1 / 13
13,039
1,304
22,178
12,644
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Zevenom
Baron Samedi
17
5 / 1 / 17
11,206
1,121
20,001
9,306
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 2 / 21
10,480
1,048
12,751
11,599
10,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
118
6
Kills
29
29
Deaths
6
7
Assists
89
Player
Kills
Deaths
Assists
KDA
W
7
0
18
16
L
Nemesis
Hills141
Nemesis
4
4
2
1.25
L
Yemoja
Hopelxss
Yemoja
0
5
2
0.2
W
Olorun
Rhaminus
Olorun
1
2
20
5.5
L
Odin
0
8
2
0.13
W
Danzaburou
TopSword
Danzaburou
13
1
13
19.5
W
Baron Samedi
Zevenom
Baron Samedi
5
1
17
13.5
W
3
2
21
6.75
L
Ymir
1
3
1
0.5
L
Nox
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,462
Damage
78,683
83,634
Taken
52,066
56,344
Mitigated
36,845
4,919
Healing
21,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,051
6,037
0
1,082
8,982
11,136
0
4,047
4,935
21,475
0
L
Nemesis
Hills141
Nemesis
18,381
8,025
0
990
14,828
7,818
0
6,372
8,456
0
36,732
L
Yemoja
Hopelxss
Yemoja
5,738
1,455
2,478
488
15,604
15,012
0
7,071
8,533
17,741
0
W
Olorun
Rhaminus
Olorun
10,702
6,757
3,078
3,161
9,535
4,474
0
2,887
6,648
26,974
0
L
Odin
9,265
3,407
0
0
18,295
9,665
0
11,722
6,573
0
20,074
W
Danzaburou
TopSword
Danzaburou
22,178
13,489
0
4,111
12,644
5,093
0
3,607
9,037
0
39,285
W
Baron Samedi
Zevenom
Baron Samedi
20,001
1,466
4,054
3,811
9,306
5,191
0
2,199
7,107
43,438
0
W
12,751
1,702
0
2,636
11,599
10,951
0
3,076
8,523
459
22,341
L
Ymir
4,226
1,192
0
935
17,756
15,251
0
10,771
6,985
17,572
0
L
Nox
5,852
398
0
28
17,151
8,598
0
8,157
8,994
17,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,766
Gold Earned
56,656
160
Minions Killed
193
4
Camps Cleared
9
870,005
Distance Traveled
991,605
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,282
1,128
15
2
0
210,598
0
L
Nemesis
11,448
1,145
49
5
2
220,730
4
L
Yemoja
9,310
931
20
2
0
149,883
0
W
Olorun
10,649
1,065
44
4
2
191,670
0
L
Odin
9,211
921
22
2
1
177,204
0
W
Danzaburou
13,039
1,304
43
4
4
203,443
0
W
Baron Samedi
11,206
1,121
66
7
2
198,892
0
W
Mulan
10,480
1,048
25
3
1
187,002
0
L
Ymir
10,065
1,007
26
3
0
166,159
0
L
Nox
9,732
973
43
4
1
156,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role