Player Matchup

Cthulhu
Cthulhu
DomenNoodles
Cthulhu
Level 86
God Stats
1W - 5L
1,363 SR
Queue Stats
41W - 48L
1,488 Elo+
Party 2
Artemis
Artemis
Doogen
Artemis
Level 61
God Stats
4W - 6L
1,540 SR
Queue Stats
118W - 157L
1,371 Elo+
Party 1
Scylla
Scylla
Steady Crush
Scylla
Level 160
God Stats
0W - 1L
1,898 SR
Queue Stats
224W - 235L
1,425 Elo+
Party 1
Thor
Thor
StormySky501st
Thor
Level 120
God Stats
29W - 36L
1,293 SR
Queue Stats
145W - 143L
1,586 Elo+
Solo
Tyr
Tyr
UNKN0VVN G4M3R
Tyr
Level 116
God Stats
0W - 1L
1,423 SR
Queue Stats
60W - 78L
1,459 Elo+
Party 2
Team Averages
Level 109
1,503 SR
1,466 Elo+

VS

Team Averages
Level 95
1,439 SR
1,442 Elo+
Chiron
Chiron
Bensei
Chiron
Level 16
God Stats
2W - 3L
1,299 SR
Queue Stats
7W - 15L
1,305 Elo+
Party 3
Vamana
Vamana
IamZ3R0XI
Vamana
Level 144
God Stats
3W - 1L
1,734 SR
Queue Stats
139W - 118L
1,588 Elo+
Party 4
Nu Wa
Nu Wa
Sqarten118
Nu Wa
Level 46
God Stats
4W - 8L
1,345 SR
Queue Stats
12W - 23L
1,335 Elo+
Party 3
Awilix
Awilix
StayySteezy
Awilix
Level 108
God Stats
13W - 14L
1,297 SR
Queue Stats
114W - 142L
1,416 Elo+
Party 3
Ymir
Ymir
hitomijin1
Ymir
Level 160
God Stats
4W - 5L
1,517 SR
Queue Stats
212W - 176L
1,565 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DomenNoodles
Cthulhu
12
1 / 3 / 0
6,125
766
6,794
7,468
6,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Doogen
Artemis
11
0 / 1 / 1
5,674
709
4,284
4,790
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
13
1 / 2 / 0
6,535
817
7,265
5,327
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
3,577
447
0
83
34
12
1 / 2 / 0
5,932
742
4,155
10,176
6,507
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bensei
Chiron
13
4 / 1 / 2
6,637
830
5,940
5,269
2,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
IamZ3R0XI
Vamana
13
1 / 0 / 5
6,627
828
6,896
7,415
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
12
1 / 1 / 5
6,079
760
4,059
5,230
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
13
2 / 1 / 3
6,537
817
2,461
4,345
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 5
6,476
810
3,515
9,692
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
8
8
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bensei
Chiron
4
1
2
5
L
Cthulhu
DomenNoodles
Cthulhu
1
3
0
0.33
L
Artemis
Doogen
Artemis
0
1
1
0.5
W
Vamana
IamZ3R0XI
Vamana
1
0
5
3.5
W
Nu Wa
1
1
5
3.5
W
Awilix
2
1
3
3.5
L
Scylla
1
2
0
0.5
L
0
0
0
0
L
1
2
0
0.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,498
Damage
22,871
27,844
Taken
31,951
17,143
Mitigated
19,692
4,782
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bensei
Chiron
5,940
2,604
880
786
5,269
2,173
268
2,518
2,496
0
15,979
L
Cthulhu
DomenNoodles
Cthulhu
6,794
826
0
705
7,468
6,553
0
2,980
4,488
16,268
0
L
Artemis
Doogen
Artemis
4,284
1,527
0
395
4,790
2,013
173
913
3,877
0
14,302
W
Vamana
IamZ3R0XI
Vamana
6,896
3,306
0
2,225
7,415
6,216
814
2,117
5,105
0
29,095
W
Nu Wa
4,059
1,437
0
288
5,230
2,130
655
3,362
1,531
13,947
0
W
Awilix
2,461
681
0
817
4,345
1,947
361
1,025
3,122
0
17,273
L
Scylla
7,265
520
0
630
5,327
2,036
114
824
4,503
24,201
0
L
0
0
0
0
83
34
0
83
0
0
0
L
4,155
357
0
3,052
10,176
6,507
0
2,774
7,402
0
15,168
W
3,515
660
0
1,842
9,692
7,226
90
3,638
5,638
11,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,843
Gold Earned
32,356
126
Minions Killed
161
0
Camps Cleared
0
634,444
Distance Traveled
814,336
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,637
830
32
4
0
154,688
0
L
Cthulhu
6,125
766
24
3
0
155,704
0
L
Artemis
5,674
709
29
4
0
125,087
1
W
Vamana
6,627
828
49
6
0
167,045
3
W
Nu Wa
6,079
760
23
3
0
152,926
1
W
Awilix
6,537
817
39
5
0
182,945
0
L
Scylla
6,535
817
49
6
0
161,207
3
L
Thor
3,577
447
0
0
0
0
0
L
Tyr
5,932
742
24
3
0
192,446
1
W
Ymir
6,476
810
18
2
0
156,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role