Player Matchup

Neith
Neith
ChrxnicNugzZz
Neith
Level 24
God Stats
22W - 37L
1,270 SR
Queue Stats
22W - 38L
1,165 Elo+
Party 2
Athena
Athena
Eon Poseidon
Athena
Level 147
God Stats
1W - 3L
1,570 SR
Queue Stats
139W - 202L
1,296 Elo+
Party 2
Thanatos
Thanatos
HijoDelDiablo503
Thanatos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,600 Elo+
Solo
Team Averages
Level 67
1,447 SR
1,353 Elo+

VS

Team Averages
Level 71
1,509 SR
1,352 Elo+
Baron Samedi
Baron Samedi
Caval0Bent0
Baron Samedi
Level 61
God Stats
28W - 33L
1,346 SR
Queue Stats
86W - 106L
1,271 Elo+
Party 1
Awilix
Awilix
GamerManttv
Awilix
Level 125
God Stats
4W - 1L
1,715 SR
Queue Stats
34W - 37L
1,509 Elo+
Solo
Sobek
Sobek
XxDoctor_DogxX
Sobek
Level 28
God Stats
17W - 12L
1,466 SR
Queue Stats
59W - 64L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,929
593
6,235
8,222
3,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Athena
9
1 / 2 / 0
5,921
592
2,757
7,707
7,329
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 6 / 0
5,710
571
2,733
8,659
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Caval0Bent0
Baron Samedi
12
6 / 0 / 4
7,952
795
8,990
3,699
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
11
3 / 1 / 5
7,109
711
5,617
8,331
3,002
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 6
7,633
763
3,802
7,753
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
10
10
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Caval0Bent0
Baron Samedi
6
0
4
8
L
0
2
0
0
L
Athena
1
2
0
0.5
W
Awilix
3
1
5
5.5
L
0
6
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,725
Damage
18,409
24,588
Taken
19,783
14,592
Mitigated
11,701
3,790
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Caval0Bent0
Baron Samedi
8,990
421
1,235
1,430
3,699
1,784
728
621
3,078
24,963
0
L
6,235
2,897
0
967
8,222
3,639
0
4,798
3,424
0
19,955
L
Athena
2,757
896
389
352
7,707
7,329
0
3,468
4,239
11,806
0
W
Awilix
5,617
2,277
0
1,167
8,331
3,002
0
1,433
6,898
0
18,603
L
2,733
538
0
2,082
8,659
3,624
0
4,988
3,671
0
11,703
W
3,802
400
0
3,653
7,753
6,915
0
1,163
6,590
11,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,560
Gold Earned
22,694
71
Minions Killed
80
3
Camps Cleared
5
504,830
Distance Traveled
555,172
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,952
795
41
4
2
172,274
0
L
Neith
5,929
593
29
3
0
173,842
0
L
Athena
5,921
592
18
2
1
171,877
1
W
Awilix
7,109
711
25
3
2
188,478
1
L
Thanatos
5,710
571
24
2
2
159,111
1
W
Sobek
7,633
763
14
1
1
194,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role