Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
GrayScaLeGeMiNi7
Bastet
Level 101
God Stats
1W - 0L
1,292 SR
Queue Stats
27W - 36L
1,236 Elo+
Party 1
Jormungandr
Jormungandr
xX0m3ga_Fl0w3yXx
Jormungandr
Level 21
God Stats
3W - 1L
1,708 SR
Queue Stats
7W - 15L
1,191 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,309 Elo+

VS

Team Averages
Level 130
1,480 SR
1,476 Elo+
Amaterasu
Amaterasu
AverageAlex69
Amaterasu
Level 84
God Stats
1W - 1L
1,459 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Raist31
Hou Yi
Level 146
God Stats
6W - 9L
1,429 SR
Queue Stats
38W - 48L
1,566 Elo+
Solo
Persephone
Persephone
Thebest1056
Persephone
Level 160
God Stats
3W - 8L
1,553 SR
Queue Stats
442W - 684L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
3 / 1 / 3
7,555
756
11,076
8,547
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 4
7,524
752
6,944
7,206
2,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
xX0m3ga_Fl0w3yXx
Jormungandr
11
1 / 0 / 5
7,729
773
5,838
10,281
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AverageAlex69
Amaterasu
10
0 / 5 / 1
6,402
640
5,806
14,516
12,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Raist31
Hou Yi
10
0 / 1 / 1
6,343
634
8,067
6,663
2,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Thebest1056
Persephone
10
1 / 1 / 0
6,690
669
4,968
5,779
1,913
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
1
3
4.5
L
Amaterasu
AverageAlex69
Amaterasu
0
5
1
0.1
W
3
0
4
5
L
Hou Yi
Raist31
Hou Yi
0
1
1
0.5
L
Persephone
Thebest1056
Persephone
1
1
0
1
W
Jormungandr
xX0m3ga_Fl0w3yXx
Jormungandr
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,858
Damage
18,841
26,034
Taken
26,958
15,922
Mitigated
17,193
4,891
Healing
3,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,076
5,394
0
1,445
8,547
4,178
1,389
1,875
6,672
0
29,673
L
Amaterasu
AverageAlex69
Amaterasu
5,806
1,687
90
1,769
14,516
12,681
0
3,600
10,916
0
15,418
W
6,944
2,081
0
2,571
7,206
2,991
0
1,549
5,657
0
21,166
L
Hou Yi
Raist31
Hou Yi
8,067
3,009
343
351
6,663
2,599
0
1,459
5,204
0
25,358
L
Persephone
Thebest1056
Persephone
4,968
789
0
584
5,779
1,913
0
945
4,833
11,784
0
W
Jormungandr
xX0m3ga_Fl0w3yXx
Jormungandr
5,838
1,240
0
875
10,281
8,753
0
1,705
8,576
19,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,808
Gold Earned
19,435
111
Minions Killed
92
5
Camps Cleared
1
602,328
Distance Traveled
565,360
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,555
756
49
5
2
179,437
0
L
Amaterasu
6,402
640
19
2
0
206,345
0
W
Bastet
7,524
752
39
4
3
228,089
1
L
Hou Yi
6,343
634
56
6
1
177,610
3
L
Persephone
6,690
669
17
2
0
181,405
0
W
Jormungandr
7,729
773
23
2
0
194,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role