Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
CoconutJews
Bellona
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,354 Elo+
Party 3
Chaac
Chaac
Dmoore272
Chaac
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 231L
1,288 Elo+
Party 2
The Morrigan
The Morrigan
JEW_HAT_
The Morrigan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 125L
1,366 Elo+
Solo
Bacchus
Bacchus
YourNewStepMum
Bacchus
Level 145
God Stats
4W - 1L
1,573 SR
Queue Stats
138W - 146L
1,388 Elo+
Party 3
Team Averages
Level 102
1,515 SR
1,379 Elo+

VS

Team Averages
Level 93
1,320 SR
1,391 Elo+
Mercury
Mercury
BWA_BIG_GANGSTA
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,410 Elo+
Party 1
Hou Yi
Hou Yi
BWA_BIG_STEPPER
Hou Yi
Level 110
God Stats
0W - 2L
1,317 SR
Queue Stats
29W - 31L
1,388 Elo+
Party 1
Da Ji
Da Ji
SonOfAedra
Da Ji
Level 96
God Stats
11W - 13L
1,414 SR
Queue Stats
322W - 356L
1,377 Elo+
Solo
Ravana
Ravana
juanmax513
Ravana
Level 109
God Stats
0W - 1L
1,232 SR
Queue Stats
22W - 17L
1,467 Elo+
Solo
Janus
Janus
zeus_da_007
Janus
Level 66
God Stats
0W - 3L
1,138 SR
Queue Stats
67W - 88L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
12 / 1 / 9
11,031
1,003
15,818
9,341
5,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
CoconutJews
Bellona
17
7 / 3 / 7
10,082
917
8,555
14,007
13,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chaac
Dmoore272
Chaac
15
2 / 2 / 12
8,848
804
4,362
11,488
11,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
JEW_HAT_
The Morrigan
16
3 / 3 / 15
9,630
875
7,914
9,402
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 2 / 18
8,918
811
8,769
15,062
18,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 6
6,890
626
3,117
7,395
2,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 6 / 3
8,489
772
7,778
10,252
4,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
13
1 / 4 / 6
8,001
727
2,913
8,924
8,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ravana
juanmax513
Ravana
14
2 / 5 / 3
7,689
699
2,910
11,196
5,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 5 / 5
9,302
846
16,905
9,487
4,103
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
34
25
Kills
11
11
Deaths
25
61
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
12
1
9
16.5
L
0
5
6
0.6
L
5
6
3
1.08
W
Bellona
CoconutJews
Bellona
7
3
7
3.5
W
Chaac
Dmoore272
Chaac
2
2
12
4
W
The Morrigan
JEW_HAT_
The Morrigan
3
3
15
3.5
L
Da Ji
1
4
6
1
W
1
2
18
5
L
Ravana
juanmax513
Ravana
2
5
3
0.7
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,418
Damage
33,623
59,300
Taken
47,254
54,608
Mitigated
24,597
18,620
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,818
7,453
1,056
2,965
9,341
5,978
4,609
2,497
6,844
0
44,664
L
3,117
1,226
0
475
7,395
2,645
0
2,753
4,350
0
4,771
L
7,778
2,412
114
791
10,252
4,332
0
2,196
7,695
0
16,146
W
Bellona
CoconutJews
Bellona
8,555
1,853
904
1,319
14,007
13,902
120
3,890
10,117
0
17,398
W
Chaac
Dmoore272
Chaac
4,362
488
841
2,675
11,488
11,475
1,159
2,680
8,808
0
8,765
W
The Morrigan
JEW_HAT_
The Morrigan
7,914
927
1,705
2,415
9,402
4,596
1,588
5,383
4,019
9,861
4,671
L
Da Ji
2,913
389
360
1,284
8,924
8,246
0
1,760
6,885
0
3,604
W
8,769
648
1,314
3,426
15,062
18,657
341
2,455
12,607
12,219
0
L
Ravana
juanmax513
Ravana
2,910
396
152
2,548
11,196
5,271
0
3,246
7,534
0
11,415
L
16,905
1,295
97
473
9,487
4,103
0
2,408
6,701
41,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,509
Gold Earned
40,371
119
Minions Killed
99
0
Camps Cleared
0
1,047,459
Distance Traveled
665,761
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,031
1,003
57
5
0
194,127
1
L
Mercury
6,890
626
3
0
0
146,253
0
L
Hou Yi
8,489
772
17
2
0
116,856
0
W
Bellona
10,082
917
24
2
0
236,480
0
W
Chaac
8,848
804
9
1
0
180,749
0
W
The Morrigan
9,630
875
28
3
0
190,967
0
L
Da Ji
8,001
727
3
0
0
124,809
0
W
Bacchus
8,918
811
1
0
0
245,136
0
L
Ravana
7,689
699
17
2
0
142,241
0
L
Janus
9,302
846
59
5
0
135,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role