Player Matchup

Ymir
Ymir
OptimusCamtron
Ymir
Level 68
God Stats
1W - 4L
1,142 SR
Queue Stats
84W - 96L
1,416 Elo+
Party 2
Bellona
Bellona
Rafasaur
Bellona
Level 84
God Stats
104W - 134L
1,468 SR
Queue Stats
131W - 167L
1,352 Elo+
Solo
Anubis
Anubis
Tom_Cruise215
Anubis
Level 45
God Stats
0W - 2L
1,256 SR
Queue Stats
20W - 40L
1,260 Elo+
Party 2
Danzaburou
Danzaburou
Torshrades
Danzaburou
Level 46
God Stats
3W - 7L
1,508 SR
Queue Stats
9W - 17L
1,371 Elo+
Party 2
Fenrir
Fenrir
asilverseptember
Fenrir
Level 42
God Stats
4W - 3L
1,754 SR
Queue Stats
11W - 15L
1,425 Elo+
Party 2
Team Averages
Level 57
1,425 SR
1,365 Elo+

VS

Team Averages
Level 74
1,559 SR
1,407 Elo+
Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Isak_Knyght
Yemoja
Level 46
God Stats
24W - 25L
1,447 SR
Queue Stats
54W - 48L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
X-TrickzX-
Danzaburou
Level 82
God Stats
10W - 8L
1,479 SR
Queue Stats
90W - 85L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
doomzday000976
Nu Wa
Level 67
God Stats
5W - 5L
1,835 SR
Queue Stats
70W - 56L
1,465 Elo+
Solo
Da Ji
Da Ji
trethekillercrok
Da Ji
Level 86
God Stats
9W - 8L
1,534 SR
Queue Stats
252W - 271L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,527
502
3,914
10,737
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
Rafasaur
Bellona
9
1 / 1 / 0
5,576
507
2,633
9,012
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 4 / 0
4,514
410
1,953
7,015
2,743
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Torshrades
Danzaburou
8
1 / 5 / 0
5,457
496
3,741
8,047
1,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 2 / 1
4,957
451
2,231
9,668
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 1 / 1
5,767
524
5,126
3,966
1,689
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
9
0 / 1 / 3
5,908
537
3,054
5,223
2,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
X-TrickzX-
Danzaburou
10
5 / 1 / 0
6,423
584
6,481
8,944
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 0 / 4
6,203
564
5,717
5,260
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
6 / 0 / 2
6,637
603
6,993
7,497
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
14
14
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
1
1
0.5
W
Yemoja
0
1
3
1.5
L
1
2
1
0.75
L
Bellona
Rafasaur
Bellona
1
1
0
1
L
0
4
0
0
L
Danzaburou
Torshrades
Danzaburou
1
5
0
0.2
W
Danzaburou
X-TrickzX-
Danzaburou
5
1
0
5
L
0
2
1
0.25
W
3
0
4
5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,472
Damage
27,371
44,479
Taken
30,890
21,785
Mitigated
12,143
10,484
Healing
13,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,126
959
0
1,797
3,966
1,689
266
136
3,830
33,054
0
W
Yemoja
3,054
773
584
1,080
5,223
2,823
955
1,853
3,370
22,147
0
L
3,914
1,062
102
2,005
10,737
7,691
56
4,386
6,351
30,684
0
L
Bellona
Rafasaur
Bellona
2,633
920
0
3,526
9,012
5,873
0
4,519
4,493
0
30,241
L
1,953
317
0
1,649
7,015
2,743
354
1,942
5,073
23,270
0
L
Danzaburou
Torshrades
Danzaburou
3,741
1,972
0
852
8,047
1,804
0
1,333
6,714
0
26,825
W
Danzaburou
X-TrickzX-
Danzaburou
6,481
3,488
0
2,859
8,944
3,017
870
765
8,179
0
41,625
L
2,231
611
0
2,350
9,668
3,674
0
1,717
7,951
0
25,858
W
5,717
2,051
0
2,918
5,260
1,684
851
2,273
2,987
40,591
0
W
6,993
2,301
0
3,892
7,497
2,930
0
840
6,657
0
37,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,031
Gold Earned
30,938
220
Minions Killed
274
0
Camps Cleared
0
902,263
Distance Traveled
908,659
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,767
524
54
5
0
169,656
0
W
Yemoja
5,908
537
40
4
0
190,526
5
L
Ymir
5,527
502
35
3
0
184,612
0
L
Bellona
5,576
507
67
6
0
193,100
2
L
Anubis
4,514
410
31
3
0
143,844
0
L
Danzaburou
5,457
496
43
4
0
193,858
0
W
Danzaburou
6,423
584
63
6
0
190,581
0
L
Fenrir
4,957
451
44
4
0
186,849
2
W
Nu Wa
6,203
564
52
5
0
147,333
0
W
Da Ji
6,637
603
65
6
0
210,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role