Player Matchup

Ao Kuang
Ao Kuang
EvO EL3mENt
Ao Kuang
Level 57
God Stats
14W - 7L
1,527 SR
Queue Stats
107W - 101L
1,402 Elo+
Party 3
Apollo
Apollo
ImEggsAtDisGame
Apollo
Level 7
God Stats
6W - 10L
1,402 SR
Queue Stats
12W - 23L
1,298 Elo+
Party 3
Ymir
Ymir
KyloStimpy
Ymir
Level 15
God Stats
40W - 40L
1,401 SR
Queue Stats
73W - 85L
1,334 Elo+
Party 3
Bastet
Bastet
OL BOONKGANG
Bastet
Level 39
God Stats
3W - 6L
1,299 SR
Queue Stats
100W - 92L
1,414 Elo+
Party 3
Neith
Neith
Snacho7687
Neith
Level 17
God Stats
9W - 7L
1,382 SR
Queue Stats
18W - 14L
1,400 Elo+
Party 3
Team Averages
Level 27
1,402 SR
1,370 Elo+

VS

Team Averages
Level 58
1,519 SR
1,330 Elo+
Medusa
Medusa
BANGllGANG
Medusa
Level 32
God Stats
33W - 40L
1,482 SR
Queue Stats
206W - 289L
1,394 Elo+
Party 2
Sun Wukong
Sun Wukong
BaNaNa_mAyH3mM
Sun Wukong
Level 82
God Stats
0W - 2L
1,696 SR
Queue Stats
47W - 51L
1,458 Elo+
Solo
Zeus
Zeus
Jalapenoh Chips
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 65L
1,193 Elo+
Party 1
Khepri
Khepri
Psycho6Babble9
Khepri
Level 64
God Stats
1W - 3L
1,418 SR
Queue Stats
188W - 252L
1,419 Elo+
Party 2
Ravana
Ravana
TheGameGod42O
Ravana
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 61L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EvO EL3mENt
Ao Kuang
20
22 / 0 / 9
17,029
1,310
40,119
13,844
10,396
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 5 / 16
13,240
1,018
14,051
20,216
9,988
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
2 / 0 / 22
14,540
1,118
7,413
12,800
20,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
20
6 / 2 / 14
13,546
1,042
15,898
19,019
9,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
20
3 / 1 / 22
13,635
1,049
25,943
12,514
7,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

202

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BANGllGANG
Medusa
17
1 / 10 / 2
11,745
903
15,391
22,003
10,687
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
BaNaNa_mAyH3mM
Sun Wukong
18
3 / 7 / 2
12,481
960
20,996
26,342
28,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
2 / 5 / 5
12,487
961
17,850
14,079
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
0 / 5 / 6
11,825
910
8,217
23,228
20,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 9 / 4
12,412
955
9,677
23,562
16,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
27
36
Kills
8
8
Deaths
36
83
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
BANGllGANG
Medusa
1
10
2
0.2
L
Sun Wukong
BaNaNa_mAyH3mM
Sun Wukong
3
7
2
0.57
W
Ao Kuang
EvO EL3mENt
Ao Kuang
22
0
9
26.5
W
3
5
16
2.2
L
2
5
5
0.9
W
2
0
22
13
W
Bastet
6
2
14
6.5
L
0
5
6
0.6
W
Neith
3
1
22
14
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,424
Damage
72,131
78,393
Taken
109,214
58,386
Mitigated
82,167
19,971
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BANGllGANG
Medusa
15,391
4,059
0
761
22,003
10,687
0
9,643
12,360
0
41,381
L
Sun Wukong
BaNaNa_mAyH3mM
Sun Wukong
20,996
2,695
137
5,642
26,342
28,595
0
6,020
20,322
0
44,923
W
Ao Kuang
EvO EL3mENt
Ao Kuang
40,119
14,807
224
8,018
13,844
10,396
0
4,506
9,338
48,010
4,032
W
14,051
10,490
0
1,987
20,216
9,988
0
8,218
11,998
0
33,522
L
17,850
3,421
0
0
14,079
6,096
0
7,144
6,935
38,932
0
W
7,413
1,901
0
1,869
12,800
20,857
0
5,131
7,669
22,308
0
W
Bastet
15,898
5,323
0
5,149
19,019
9,882
0
4,070
14,949
0
30,332
L
8,217
467
287
1,722
23,228
20,471
0
9,716
13,512
28,182
0
W
Neith
25,943
12,187
48
2,676
12,514
7,263
0
4,142
8,372
0
59,677
L
9,677
2,680
0
2,142
23,562
16,318
0
12,450
11,112
0
18,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,990
Gold Earned
60,950
227
Minions Killed
242
7
Camps Cleared
5
1,256,231
Distance Traveled
1,098,756
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,745
903
69
5
0
201,398
0
L
Sun Wukong
12,481
960
53
4
4
242,909
0
W
Ao Kuang
17,029
1,310
24
2
3
260,965
0
W
Apollo
13,240
1,018
46
4
2
233,730
0
L
Zeus
12,487
961
52
4
0
210,806
0
W
Ymir
14,540
1,118
42
3
0
243,146
1
W
Bastet
13,546
1,042
32
2
2
285,467
0
L
Khepri
11,825
910
43
3
0
217,860
0
W
Neith
13,635
1,049
83
6
0
232,923
0
L
Ravana
12,412
955
25
2
1
225,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role