Player Matchup

Olorun
Olorun
DisturbedEmi
Olorun
Level 129
God Stats
2W - 1L
1,334 SR
Queue Stats
150W - 143L
1,556 Elo+
Solo
Yemoja
Yemoja
Mefunei
Yemoja
Level 26
God Stats
3W - 1L
1,830 SR
Queue Stats
22W - 4L
1,859 Elo+
Party 2
Lancelot
Lancelot
MikeTHEcamelll
Lancelot
Level 125
God Stats
1W - 0L
1,410 SR
Queue Stats
56W - 33L
1,602 Elo+
Party 2
Team Averages
Level 93
1,525 SR
1,673 Elo+

VS

Team Averages
Level 58
1,591 SR
1,503 Elo+
Guan Yu
Guan Yu
Basqui
Guan Yu
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 50L
1,668 Elo+
Party 1
Bacchus
Bacchus
Rehturn
Bacchus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,390 Elo+
Party 1
Olorun
Olorun
Sdragon99
Olorun
Level 87
God Stats
1W - 2L
1,772 SR
Queue Stats
49W - 74L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
6 / 0 / 1
14,372
684
33,213
20,601
10,109
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
Mefunei
Yemoja
19
1 / 0 / 6
14,446
688
12,142
14,054
20,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
17
0 / 5 / 6
12,099
576
16,892
22,362
9,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Basqui
Guan Yu
17
3 / 2 / 2
13,774
656
17,672
31,519
54,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Rehturn
Bacchus
17
0 / 0 / 5
13,519
644
8,476
18,227
32,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Sdragon99
Olorun
17
2 / 5 / 3
12,630
601
21,051
21,660
12,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
7
Kills
5
5
Deaths
7
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Basqui
Guan Yu
3
2
2
2
W
Olorun
6
0
1
6.5
W
Yemoja
Mefunei
Yemoja
1
0
6
4
W
Lancelot
0
5
6
0.6
L
Bacchus
Rehturn
Bacchus
0
0
5
2.5
L
Olorun
Sdragon99
Olorun
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,247
Damage
47,199
57,017
Taken
71,406
40,600
Mitigated
99,009
30,359
Healing
26,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Basqui
Guan Yu
17,672
1,563
6,771
11,956
31,519
54,032
0
18,276
13,243
376
40,143
W
Olorun
33,213
15,104
2,582
12,883
20,601
10,109
2,829
11,722
8,879
106,040
0
W
Yemoja
Mefunei
Yemoja
12,142
2,265
3,445
5,696
14,054
20,848
16
8,779
5,275
36,290
0
W
Lancelot
16,892
4,216
0
5,753
22,362
9,643
0
10,162
12,200
0
57,594
L
Bacchus
Rehturn
Bacchus
8,476
429
0
1,506
18,227
32,909
0
11,484
6,743
21,956
0
L
Olorun
Sdragon99
Olorun
21,051
10,989
898
5,769
21,660
12,068
231
16,023
5,637
91,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,917
Gold Earned
39,923
258
Minions Killed
218
11
Camps Cleared
7
1,145,526
Distance Traveled
1,106,794
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,774
656
33
2
0
398,493
1
W
Olorun
14,372
684
142
7
6
371,969
7
W
Yemoja
14,446
688
39
2
1
377,289
4
W
Lancelot
12,099
576
77
4
4
396,268
5
L
Bacchus
13,519
644
27
1
0
390,071
1
L
Olorun
12,630
601
158
8
7
318,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role