Player Matchup

King Arthur
King Arthur
BINKY228z
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,498 Elo+
Party 1
Medusa
Medusa
CalNaughtonJr74
Medusa
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 4L
1,190 Elo+
Party 1
Scylla
Scylla
Matriym78
Scylla
Level 68
God Stats
0W - 4L
1,249 SR
Queue Stats
5W - 7L
1,498 Elo+
Party 1
Team Averages
Level 32
1,416 SR
1,395 Elo+

VS

Team Averages
Level 89
1,554 SR
1,339 Elo+
Achilles
Achilles
GodOfBooty911
Achilles
Level 150
God Stats
9W - 2L
2,006 SR
Queue Stats
210W - 223L
1,550 Elo+
Solo
Charybdis
Charybdis
MrFranz00
Charybdis
Level 28
God Stats
16W - 23L
1,246 SR
Queue Stats
53W - 90L
1,218 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShadowTheta99
Morgan Le Fay
Level 88
God Stats
7W - 9L
1,410 SR
Queue Stats
137W - 206L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BINKY228z
King Arthur
11
0 / 8 / 6
8,057
576
5,043
21,641
14,386
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
0 / 4 / 6
8,251
589
5,893
14,209
5,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Scylla
Matriym78
Scylla
15
6 / 1 / 0
10,048
718
15,979
12,703
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GodOfBooty911
Achilles
16
3 / 0 / 9
10,992
785
13,997
14,631
19,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
MrFranz00
Charybdis
13
5 / 5 / 5
9,954
711
7,772
12,920
5,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
ShadowTheta99
Morgan Le Fay
15
5 / 1 / 8
10,241
732
20,081
11,417
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
6
Kills
13
13
Deaths
6
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BINKY228z
King Arthur
0
8
6
0.38
L
0
4
6
0.75
W
Achilles
GodOfBooty911
Achilles
3
0
9
7.5
L
Scylla
Matriym78
Scylla
6
1
0
6
W
Charybdis
MrFranz00
Charybdis
5
5
5
1.5
W
Morgan Le Fay
ShadowTheta99
Morgan Le Fay
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,915
Damage
41,850
48,553
Taken
38,968
25,281
Mitigated
30,645
4,786
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BINKY228z
King Arthur
5,043
678
228
688
21,641
14,386
0
10,083
11,558
0
15,294
L
5,893
3,013
0
3,120
14,209
5,835
350
6,039
8,170
0
15,352
W
Achilles
GodOfBooty911
Achilles
13,997
5,193
270
3,574
14,631
19,473
522
3,385
10,996
0
47,996
L
Scylla
Matriym78
Scylla
15,979
598
0
750
12,703
5,060
0
4,147
8,556
42,499
0
W
Charybdis
MrFranz00
Charybdis
7,772
3,785
338
1,909
12,920
5,814
854
7,254
5,206
0
28,003
W
Morgan Le Fay
ShadowTheta99
Morgan Le Fay
20,081
3,301
117
2,967
11,417
5,358
1,384
5,510
5,523
48,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,356
Gold Earned
31,187
116
Minions Killed
156
2
Camps Cleared
8
731,407
Distance Traveled
807,009
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,057
576
13
1
1
233,636
0
L
Medusa
8,251
589
33
2
0
240,484
0
W
Achilles
10,992
785
63
5
5
290,621
1
L
Scylla
10,048
718
70
5
1
257,287
1
W
Charybdis
9,954
711
35
3
1
252,787
1
W
Morgan Le Fay
10,241
732
58
4
2
263,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role