Player Matchup

Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
CommieCole
Loki
Level 47
God Stats
14W - 6L
1,781 SR
Queue Stats
117W - 128L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Ensacco
Gilgamesh
Level 18
God Stats
1W - 1L
1,249 SR
Queue Stats
55W - 63L
1,441 Elo+
Party 2
Jing Wei
Jing Wei
binofbuckets
Jing Wei
Level 26
God Stats
24W - 12L
1,698 SR
Queue Stats
154W - 142L
1,523 Elo+
Party 2
Yu Huang
Yu Huang
cowssss
Yu Huang
Level 58
God Stats
16W - 14L
1,549 SR
Queue Stats
248W - 254L
1,464 Elo+
Party 2
Team Averages
Level 51
1,555 SR
1,485 Elo+

VS

Team Averages
Level 67
1,514 SR
1,544 Elo+
Chang'e
Chang'e
AgentBlack5
Chang'e
Level 144
God Stats
28W - 17L
1,578 SR
Queue Stats
259W - 263L
1,385 Elo+
Solo
Amaterasu
Amaterasu
Dohboyfresh
Amaterasu
Level 25
God Stats
22W - 21L
1,695 SR
Queue Stats
192W - 163L
1,685 Elo+
Party 1
Ratatoskr
Ratatoskr
Dripliquiddz
Ratatoskr
Level 132
God Stats
4W - 4L
1,500 SR
Queue Stats
143W - 120L
1,685 Elo+
Party 1
Danzaburou
Danzaburou
SOME1UWANANO
Danzaburou
Level 32
God Stats
0W - 1L
1,299 SR
Queue Stats
69W - 93L
1,466 Elo+
Party 1
Izanami
Izanami
yeeer
Izanami
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
3 / 0 / 6
6,857
571
3,010
8,152
6,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 3 / 1
6,993
583
6,105
9,588
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Ensacco
Gilgamesh
10
1 / 1 / 2
6,269
522
2,848
8,264
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
binofbuckets
Jing Wei
12
9 / 1 / 3
8,013
668
10,557
9,947
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
cowssss
Yu Huang
11
0 / 1 / 1
6,585
549
3,355
4,234
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AgentBlack5
Chang'e
11
2 / 0 / 2
6,524
544
4,351
6,275
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
Dohboyfresh
Amaterasu
7
1 / 1 / 0
5,018
418
2,154
4,687
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Dripliquiddz
Ratatoskr
10
3 / 3 / 1
6,804
567
6,834
11,269
4,890
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
SOME1UWANANO
Danzaburou
8
0 / 6 / 0
5,031
419
3,681
8,717
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
yeeer
Izanami
7
0 / 7 / 1
4,797
400
3,636
7,478
1,461
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
6
6
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
6
6
L
Chang'e
AgentBlack5
Chang'e
2
0
2
3
W
4
3
1
1.5
L
Amaterasu
Dohboyfresh
Amaterasu
1
1
0
1
L
Ratatoskr
Dripliquiddz
Ratatoskr
3
3
1
1.17
W
Gilgamesh
Ensacco
Gilgamesh
1
1
2
2
L
Danzaburou
SOME1UWANANO
Danzaburou
0
6
0
0
W
Jing Wei
binofbuckets
Jing Wei
9
1
3
10.5
W
Yu Huang
cowssss
Yu Huang
0
1
1
0.5
L
Izanami
yeeer
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,875
Damage
20,656
40,185
Taken
38,426
18,522
Mitigated
13,020
15,679
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,010
739
404
3,841
8,152
6,521
0
956
7,196
0
11,719
L
Chang'e
AgentBlack5
Chang'e
4,351
318
370
3,835
6,275
2,216
0
2,132
3,945
40,716
0
W
6,105
1,879
0
4,226
9,588
3,571
0
1,691
7,897
0
44,800
L
Amaterasu
Dohboyfresh
Amaterasu
2,154
1,198
0
2,123
4,687
2,098
0
0
4,687
0
19,766
L
Ratatoskr
Dripliquiddz
Ratatoskr
6,834
2,355
0
4,028
11,269
4,890
0
249
10,990
0
31,549
W
Gilgamesh
Ensacco
Gilgamesh
2,848
1,153
0
2,350
8,264
3,176
828
238
8,026
0
31,208
L
Danzaburou
SOME1UWANANO
Danzaburou
3,681
2,121
0
425
8,717
2,355
297
291
8,394
0
25,459
W
Jing Wei
binofbuckets
Jing Wei
10,557
8,457
0
3,630
9,947
3,459
0
170
9,777
0
60,547
W
Yu Huang
cowssss
Yu Huang
3,355
275
0
1,228
4,234
1,795
0
1,296
2,938
49,758
0
L
Izanami
yeeer
Izanami
3,636
2,501
0
485
7,478
1,461
144
371
7,055
0
20,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,717
Gold Earned
28,174
358
Minions Killed
250
0
Camps Cleared
0
1,198,063
Distance Traveled
1,092,747
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,857
571
17
1
0
237,699
6
L
Chang'e
6,524
544
77
6
0
236,922
3
W
Loki
6,993
583
91
8
0
258,237
1
L
Amaterasu
5,018
418
43
4
0
157,081
1
L
Ratatoskr
6,804
567
63
5
0
276,317
0
W
Gilgamesh
6,269
522
60
5
0
248,650
1
L
Danzaburou
5,031
419
40
3
0
212,122
2
W
Jing Wei
8,013
668
100
8
0
233,068
4
W
Yu Huang
6,585
549
90
8
0
220,409
4
L
Izanami
4,797
400
27
2
0
210,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role