Player Matchup

Shiva
Shiva
Djseon
Shiva
Level 148
God Stats
27W - 24L
1,547 SR
Queue Stats
907W - 689L
1,504 Elo+
Party 1
Cupid
Cupid
SquirrelzRage
Cupid
Level 121
God Stats
15W - 8L
1,603 SR
Queue Stats
149W - 115L
1,529 Elo+
Party 1
Sol
Sol
onelazylineman
Sol
Level 123
God Stats
1W - 0L
1,621 SR
Queue Stats
178W - 214L
1,404 Elo+
Solo
Team Averages
Level 131
1,591 SR
1,479 Elo+

VS

Team Averages
Level 64
1,474 SR
1,426 Elo+
Da Ji
Da Ji
BehZinga_13
Da Ji
Level 45
God Stats
0W - 2L
1,157 SR
Queue Stats
18W - 29L
1,348 Elo+
Solo
Cerberus
Cerberus
BogeyBear31
Cerberus
Level 64
God Stats
1W - 1L
1,666 SR
Queue Stats
150W - 165L
1,475 Elo+
Party 2
Baron Samedi
Baron Samedi
Commander TP
Baron Samedi
Level 83
God Stats
5W - 6L
1,598 SR
Queue Stats
155W - 167L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Djseon
Shiva
14
8 / 2 / 6
9,747
812
14,707
12,757
9,433
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
2 / 1 / 10
8,634
720
8,605
7,897
3,004
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 0 / 8
9,332
778
12,387
7,575
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,644
637
7,424
11,843
5,477
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
BogeyBear31
Cerberus
10
1 / 6 / 1
7,809
651
4,109
17,957
14,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Commander TP
Baron Samedi
12
1 / 3 / 2
7,654
638
8,782
10,022
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
3
3
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Cerberus
BogeyBear31
Cerberus
1
6
1
0.25
L
Baron Samedi
Commander TP
Baron Samedi
1
3
2
0.67
W
Shiva
Djseon
Shiva
8
2
6
5.5
W
2
1
10
7
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,699
Damage
20,315
28,229
Taken
39,822
15,598
Mitigated
24,508
11,070
Healing
10,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,424
682
0
889
11,843
5,477
0
3,929
7,914
0
14,367
L
Cerberus
BogeyBear31
Cerberus
4,109
328
376
4,832
17,957
14,124
0
4,117
13,840
17,719
0
L
Baron Samedi
Commander TP
Baron Samedi
8,782
1,161
1,353
3,111
10,022
4,907
0
3,219
6,803
30,634
0
W
Shiva
Djseon
Shiva
14,707
4,074
298
1,875
12,757
9,433
414
5,847
6,910
0
32,907
W
8,605
5,651
675
3,044
7,897
3,004
1,018
3,534
4,363
0
26,667
W
12,387
4,315
0
5,178
7,575
3,161
1,793
3,741
3,834
43,057
4,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,713
Gold Earned
23,107
136
Minions Killed
108
9
Camps Cleared
1
689,393
Distance Traveled
615,392
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,644
637
15
1
0
198,722
2
L
Cerberus
7,809
651
47
4
0
210,969
3
L
Baron Samedi
7,654
638
46
4
1
205,701
3
W
Shiva
9,747
812
24
2
1
232,326
2
W
Cupid
8,634
720
34
3
1
237,352
3
W
Sol
9,332
778
78
7
7
219,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role