Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ClaudieB
Jing Wei
Level 160
God Stats
1W - 2L
1,618 SR
Queue Stats
76W - 52L
1,701 Elo+
Party 1
Skadi
Skadi
SexYou
Skadi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,629 Elo+
Party 1
Discordia
Discordia
Shums
Discordia
Level 146
God Stats
1W - 3L
1,266 SR
Queue Stats
219W - 209L
1,591 Elo+
Solo
Team Averages
Level 127
1,477 SR
1,584 Elo+

VS

Team Averages
Level 137
1,668 SR
1,601 Elo+
Artio
Artio
INS0M
Artio
Level 160
God Stats
3W - 2L
1,815 SR
Queue Stats
69W - 34L
1,666 Elo+
Party 2
Anhur
Anhur
PandaGuap
Anhur
Level 128
God Stats
1W - 0L
1,726 SR
Queue Stats
2W - 2L
1,525 Elo+
Party 3
Cthulhu
Cthulhu
Zabelmeister
Cthulhu
Level 109
God Stats
1W - 1L
1,799 SR
Queue Stats
12W - 9L
1,495 Elo+
Party 2
Rama
Rama
jhwy
Rama
Level 160
God Stats
2W - 1L
1,718 SR
Queue Stats
37W - 22L
1,686 Elo+
Party 2
Guan Yu
Guan Yu
supbowlWS
Guan Yu
Level 128
God Stats
1W - 1L
1,285 SR
Queue Stats
63W - 53L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
3 / 4 / 10
10,161
847
18,902
21,757
28,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
 
Horus
13
1 / 5 / 10
8,091
674
4,296
18,647
19,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
ClaudieB
Jing Wei
16
5 / 4 / 5
9,109
759
17,993
13,284
6,505
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
SexYou
Skadi
14
2 / 7 / 8
9,238
770
22,568
17,790
10,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Shums
Discordia
15
3 / 5 / 10
9,019
752
18,682
12,330
6,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
INS0M
Artio
18
4 / 3 / 20
11,108
926
9,434
23,804
32,927
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
PandaGuap
Anhur
17
7 / 4 / 9
10,046
837
15,795
16,045
6,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Zabelmeister
Cthulhu
19
7 / 2 / 15
11,170
931
21,742
24,707
20,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rama
jhwy
Rama
16
5 / 2 / 13
9,720
810
16,640
12,539
5,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
supbowlWS
Guan Yu
14
1 / 4 / 14
8,786
732
8,466
19,113
19,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
95
14
Kills
24
25
Deaths
15
43
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
4
10
2
L
Horus
 
Horus
1
5
10
1.2
L
Jing Wei
ClaudieB
Jing Wei
5
4
5
1.88
W
Artio
INS0M
Artio
4
3
20
4.67
W
Anhur
PandaGuap
Anhur
7
4
9
2.88
L
Skadi
SexYou
Skadi
2
7
8
0.86
L
Discordia
Shums
Discordia
3
5
10
1.6
W
Cthulhu
Zabelmeister
Cthulhu
7
2
15
7.25
W
Rama
jhwy
Rama
5
2
13
5.75
W
Guan Yu
supbowlWS
Guan Yu
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,441
Damage
72,077
83,808
Taken
96,208
70,714
Mitigated
85,748
22,763
Healing
54,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
18,902
4,995
1,088
3,270
21,757
28,327
208
6,778
14,979
37,261
0
L
Horus
 
Horus
4,296
1,917
5,498
4,834
18,647
19,304
111
5,826
12,821
0
4,463
L
Jing Wei
ClaudieB
Jing Wei
17,993
12,438
1,468
2,376
13,284
6,505
397
5,822
7,462
0
29,592
W
Artio
INS0M
Artio
9,434
181
9,581
7,475
23,804
32,927
678
8,499
15,305
17,641
0
W
Anhur
PandaGuap
Anhur
15,795
7,862
1,661
2,976
16,045
6,748
1,667
6,045
10,000
0
25,365
L
Skadi
SexYou
Skadi
22,568
10,385
1,915
1,491
17,790
10,002
1,189
6,990
10,800
0
33,522
L
Discordia
Shums
Discordia
18,682
445
403
420
12,330
6,576
342
5,760
6,570
34,514
0
W
Cthulhu
Zabelmeister
Cthulhu
21,742
640
1,487
8,737
24,707
20,722
1,203
10,113
14,594
48,141
0
W
Rama
jhwy
Rama
16,640
13,431
2,910
3,256
12,539
5,711
3,353
7,338
5,201
0
31,015
W
Guan Yu
supbowlWS
Guan Yu
8,466
1,288
9,545
6,467
19,113
19,640
974
5,589
13,524
0
13,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,618
Gold Earned
50,830
118
Minions Killed
129
0
Camps Cleared
0
969,332
Distance Traveled
1,269,310
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,161
847
29
2
0
175,616
1
L
Horus
8,091
674
0
0
0
188,437
0
L
Jing Wei
9,109
759
22
2
0
229,102
2
W
Artio
11,108
926
20
2
0
270,808
1
W
Anhur
10,046
837
15
1
0
226,262
1
L
Skadi
9,238
770
24
2
0
175,430
0
L
Discordia
9,019
752
43
4
0
200,747
2
W
Cthulhu
11,170
931
59
5
0
282,300
0
W
Rama
9,720
810
26
2
0
233,599
4
W
Guan Yu
8,786
732
9
1
0
256,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role