Player Matchup

Fenrir
Fenrir
JayRod 4x
Fenrir
Level 66
God Stats
6W - 9L
1,483 SR
Queue Stats
626W - 763L
1,406 Elo+
Party 2
Gilgamesh
Gilgamesh
LUDAcr1s69
Gilgamesh
Level 105
God Stats
0W - 1L
1,601 SR
Queue Stats
13W - 28L
1,094 Elo+
Solo
Janus
Janus
kiki5x
Janus
Level 55
God Stats
0W - 3L
1,302 SR
Queue Stats
328W - 407L
1,411 Elo+
Party 2
Team Averages
Level 75
1,462 SR
1,304 Elo+

VS

Team Averages
Level 69
1,465 SR
1,445 Elo+
Chaac
Chaac
UnlockingLlama
Chaac
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 31L
1,351 Elo+
Party 1
Izanami
Izanami
jwatercrane
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,252 Elo+
Party 1
Freya
Freya
novaknight71
Freya
Level 121
God Stats
14W - 9L
1,396 SR
Queue Stats
38W - 19L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JayRod 4x
Fenrir
14
3 / 8 / 10
10,816
636
11,415
20,131
14,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
LUDAcr1s69
Gilgamesh
16
4 / 4 / 7
11,245
661
12,907
21,934
21,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
kiki5x
Janus
18
11 / 8 / 5
13,056
768
25,802
16,590
8,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 9
14,013
824
11,080
21,480
17,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
jwatercrane
Izanami
15
1 / 9 / 8
10,941
644
8,707
16,052
5,819
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
13 / 3 / 5
14,421
848
29,520
24,434
11,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
18
Kills
20
20
Deaths
18
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
JayRod 4x
Fenrir
3
8
10
1
L
Gilgamesh
LUDAcr1s69
Gilgamesh
4
4
7
1.88
W
6
6
9
1.75
W
Izanami
jwatercrane
Izanami
1
9
8
0.56
L
Janus
kiki5x
Janus
11
8
5
1.69
W
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,124
Damage
49,307
58,655
Taken
61,966
44,327
Mitigated
34,569
4,772
Healing
24,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
JayRod 4x
Fenrir
11,415
1,538
0
1,324
20,131
14,520
403
11,470
8,239
74
26,576
L
Gilgamesh
LUDAcr1s69
Gilgamesh
12,907
4,103
0
2,660
21,934
21,344
286
10,016
11,479
0
39,392
W
11,080
1,893
303
7,077
21,480
17,562
878
7,698
13,782
0
31,889
W
Izanami
jwatercrane
Izanami
8,707
5,578
0
760
16,052
5,819
262
9,866
6,186
0
25,857
L
Janus
kiki5x
Janus
25,802
1,104
0
788
16,590
8,463
344
7,568
8,689
72,078
0
W
29,520
9,770
0
16,001
24,434
11,188
1,743
8,641
15,793
69,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,117
Gold Earned
39,375
185
Minions Killed
169
10
Camps Cleared
4
805,610
Distance Traveled
823,201
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,816
636
31
2
5
259,805
0
L
Gilgamesh
11,245
661
44
3
4
301,795
4
W
Chaac
14,013
824
54
3
0
281,654
3
W
Izanami
10,941
644
38
2
1
242,057
2
L
Janus
13,056
768
110
6
1
244,010
0
W
Freya
14,421
848
77
5
3
299,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role