Player Matchup

Hachiman
Hachiman
MARIOTHEALIEN69
Hachiman
Level 121
God Stats
4W - 8L
1,621 SR
Queue Stats
497W - 500L
1,542 Elo+
Party 4
Hades
Hades
jammy jammer
Hades
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 54L
1,453 Elo+
Party 1
Chiron
Chiron
mor ta kill 7
Chiron
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
402W - 420L
1,434 Elo+
Party 4
Apollo
Apollo
therealstellaaa
Apollo
Level 129
God Stats
3W - 0L
1,826 SR
Queue Stats
236W - 180L
1,473 Elo+
Solo
Ra
Ra
titankarls
Ra
Level 85
God Stats
4W - 2L
1,507 SR
Queue Stats
100W - 96L
1,456 Elo+
Party 1
Team Averages
Level 98
1,591 SR
1,472 Elo+

VS

Team Averages
Level 96
1,457 SR
1,439 Elo+
Artemis
Artemis
HolaSoyDonoxd
Artemis
Level 61
God Stats
1W - 2L
1,376 SR
Queue Stats
144W - 134L
1,467 Elo+
Party 2
Chernobog
Chernobog
SNFxWeapon
Chernobog
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 99L
1,426 Elo+
Solo
Bacchus
Bacchus
WaterSlayer96
Bacchus
Level 138
God Stats
0W - 2L
1,211 SR
Queue Stats
96W - 92L
1,424 Elo+
Party 3
Artio
Artio
olivita
Artio
Level 98
God Stats
3W - 2L
1,696 SR
Queue Stats
164W - 163L
1,443 Elo+
Party 2
Horus
Horus
phot284
Horus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
10 / 2 / 17
12,715
795
18,011
12,811
6,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 5 / 19
11,690
731
19,290
19,851
11,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 2 / 18
11,970
748
19,755
12,037
6,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

19
10 / 3 / 15
12,159
760
19,105
16,821
9,339
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 3 / 15
11,614
726
18,801
15,962
8,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
6 / 5 / 3
10,762
673
19,273
15,127
8,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
SNFxWeapon
Chernobog
16
1 / 7 / 4
9,697
606
7,933
15,590
9,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
17
4 / 6 / 5
10,514
657
18,055
21,642
26,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
olivita
Artio
17
3 / 6 / 8
9,672
605
7,466
26,482
38,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
phot284
Horus
16
1 / 6 / 5
9,737
609
7,499
22,509
29,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
40
30
Kills
15
15
Deaths
30
84
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
6
5
3
1.5
W
Hachiman
10
2
17
9.25
L
Chernobog
SNFxWeapon
Chernobog
1
7
4
0.43
L
Bacchus
4
6
5
1.08
W
3
5
19
2.5
W
3
2
18
6
L
Artio
olivita
Artio
3
6
8
1.17
L
Horus
phot284
Horus
1
6
5
0.58
W
10
3
15
5.83
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,962
Damage
60,226
77,482
Taken
101,350
42,370
Mitigated
112,707
41,207
Healing
29,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
19,273
7,241
1,108
1,387
15,127
8,318
0
7,620
7,507
0
40,997
W
Hachiman
18,011
9,675
1,480
3,708
12,811
6,931
3,561
4,246
8,565
0
40,815
L
Chernobog
SNFxWeapon
Chernobog
7,933
3,442
1,078
1,464
15,590
9,666
0
5,430
10,160
0
23,536
L
Bacchus
18,055
1,529
4,336
3,938
21,642
26,757
0
8,857
12,785
31,166
0
W
19,290
1,687
4,994
5,896
19,851
11,452
175
5,582
14,269
24,112
0
W
19,755
5,105
3,504
3,187
12,037
6,385
1,032
3,714
8,323
0
36,022
L
Artio
olivita
Artio
7,466
1,486
2,579
5,235
26,482
38,562
0
7,651
18,831
14,268
0
L
Horus
phot284
Horus
7,499
3,112
3,659
4,257
22,509
29,404
0
8,533
13,976
0
13,395
W
19,105
9,066
1,067
4,961
16,821
9,339
2,811
5,092
11,729
0
32,734
W
18,801
1,456
6,868
5,542
15,962
8,263
445
6,887
9,075
45,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,148
Gold Earned
50,382
178
Minions Killed
125
0
Camps Cleared
0
1,379,558
Distance Traveled
1,265,979
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,762
673
47
3
0
234,995
4
W
Hachiman
12,715
795
39
2
0
259,542
0
L
Chernobog
9,697
606
39
2
0
206,814
0
L
Bacchus
10,514
657
23
1
0
281,868
4
W
Hades
11,690
731
8
1
0
275,814
0
W
Chiron
11,970
748
39
2
0
283,157
0
L
Artio
9,672
605
8
1
0
278,742
4
L
Horus
9,737
609
8
1
0
263,560
0
W
Apollo
12,159
760
26
2
0
268,945
2
W
Ra
11,614
726
66
4
0
292,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role