Player Matchup

Ganesha
Ganesha
AmmonB
Ganesha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,583 Elo+
Party 2
Anhur
Anhur
ChaoticPanda384
Anhur
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Sol
Sol
Mikshwayze
Sol
Level 68
God Stats
9W - 9L
1,494 SR
Queue Stats
397W - 437L
1,518 Elo+
Solo
Jing Wei
Jing Wei
SUMMERHUMMER28
Jing Wei
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,496 Elo+
Solo
Athena
Athena
UnVmE1984
Athena
Level 147
God Stats
3W - 4L
1,619 SR
Queue Stats
541W - 567L
1,460 Elo+
Solo
Team Averages
Level 112
1,523 SR
1,511 Elo+

VS

Team Averages
Level 120
1,487 SR
1,481 Elo+
Anubis
Anubis
Puma1441
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,542 Elo+
Solo
Zeus
Zeus
Raianu
Zeus
Level 129
God Stats
6W - 6L
1,749 SR
Queue Stats
468W - 482L
1,471 Elo+
Solo
Hachiman
Hachiman
XoVo_6godX
Hachiman
Level 89
God Stats
1W - 1L
1,273 SR
Queue Stats
27W - 35L
1,451 Elo+
Solo
King Arthur
King Arthur
killgill2
King Arthur
Level 160
God Stats
4W - 2L
1,450 SR
Queue Stats
213W - 215L
1,488 Elo+
Party 1
Bastet
Bastet
lordmagness
Bastet
Level 155
God Stats
1W - 0L
1,465 SR
Queue Stats
82W - 85L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AmmonB
Ganesha
18
1 / 7 / 14
11,915
701
10,407
27,991
37,202
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 6 / 9
12,147
715
9,638
18,263
8,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 8 / 11
10,946
644
11,910
19,254
11,171
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
18
3 / 8 / 8
11,038
649
12,490
20,541
10,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
UnVmE1984
Athena
20
10 / 8 / 6
12,776
752
12,610
39,047
36,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Puma1441
Anubis
19
7 / 6 / 16
12,874
757
18,725
14,663
9,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Raianu
Zeus
20
8 / 2 / 19
14,076
828
25,100
10,547
6,369
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
XoVo_6godX
Hachiman
20
9 / 3 / 20
13,644
803
27,987
12,320
6,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
killgill2
King Arthur
20
5 / 5 / 23
12,734
749
16,348
26,402
41,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
18
8 / 6 / 21
12,490
735
17,931
18,427
9,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
136
21
Kills
37
37
Deaths
22
48
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AmmonB
Ganesha
1
7
14
1.14
L
4
6
9
1.42
L
3
8
11
1.06
W
Anubis
Puma1441
Anubis
7
6
16
2.5
W
Zeus
Raianu
Zeus
8
2
19
8.75
L
Jing Wei
3
8
8
0.88
L
Athena
UnVmE1984
Athena
10
8
6
1.63
W
Hachiman
XoVo_6godX
Hachiman
9
3
20
6.33
W
King Arthur
killgill2
King Arthur
5
5
23
3.3
W
Bastet
8
6
21
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,055
Damage
106,091
125,096
Taken
82,359
104,205
Mitigated
73,240
29,357
Healing
24,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AmmonB
Ganesha
10,407
669
1,179
4,099
27,991
37,202
135
7,630
20,027
25,332
0
L
9,638
4,799
1,383
3,361
18,263
8,922
2,512
7,039
11,110
0
27,596
L
11,910
4,317
686
3,432
19,254
11,171
56
4,723
14,375
23,594
0
W
Anubis
Puma1441
Anubis
18,725
1,016
2,481
3,135
14,663
9,409
805
8,327
6,336
36,066
0
W
Zeus
Raianu
Zeus
25,100
2,580
2,010
2,172
10,547
6,369
2,565
5,138
5,409
59,263
0
L
Jing Wei
12,490
6,145
2,897
2,976
20,541
10,485
576
6,950
13,415
0
34,177
L
Athena
UnVmE1984
Athena
12,610
2,586
1,715
7,629
39,047
36,425
92
16,091
22,344
24,984
0
W
Hachiman
XoVo_6godX
Hachiman
27,987
16,850
1,837
2,212
12,320
6,410
3,127
6,024
6,296
0
46,356
W
King Arthur
killgill2
King Arthur
16,348
1,930
2,828
4,314
26,402
41,567
490
8,085
18,317
0
28,700
W
Bastet
17,931
4,827
363
3,591
18,427
9,485
829
7,353
11,074
0
24,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,822
Gold Earned
65,818
168
Minions Killed
176
0
Camps Cleared
0
1,373,162
Distance Traveled
1,503,079
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,915
701
1
0
0
292,806
1
L
Anhur
12,147
715
57
3
0
275,573
0
L
Sol
10,946
644
30
2
0
228,470
1
W
Anubis
12,874
757
42
2
0
269,025
1
W
Zeus
14,076
828
65
4
0
319,528
5
L
Jing Wei
11,038
649
54
3
0
284,190
2
L
Athena
12,776
752
26
2
0
292,123
0
W
Hachiman
13,644
803
35
2
0
281,720
1
W
King Arthur
12,734
749
19
1
0
314,778
0
W
Bastet
12,490
735
15
1
0
318,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role