Player Matchup

Ymir
Ymir
CuraHydra
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Solo
Chaac
Chaac
Scribble
Chaac
Level 38
God Stats
0W - 2L
1,282 SR
Queue Stats
68W - 70L
1,494 Elo+
Party 1
Mulan
Mulan
TwiztedGeneral
Mulan
Level 101
God Stats
10W - 6L
1,628 SR
Queue Stats
177W - 167L
1,514 Elo+
Party 1
Medusa
Medusa
TwiztedSwag
Medusa
Level 23
God Stats
3W - 5L
1,163 SR
Queue Stats
359W - 334L
1,520 Elo+
Party 1
He Bo
He Bo
qirnk
He Bo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 119L
1,446 Elo+
Solo
Team Averages
Level 65
1,415 SR
1,495 Elo+

VS

Team Averages
Level 121
1,497 SR
1,557 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Blackout BaaL
Xing Tian
Level 126
God Stats
1W - 1L
1,466 SR
Queue Stats
181W - 165L
1,572 Elo+
Party 2
The Morrigan
The Morrigan
C H 4 K Z U L U
The Morrigan
Level 153
God Stats
2W - 1L
1,506 SR
Queue Stats
100W - 71L
1,599 Elo+
Party 2
Kukulkan
Kukulkan
GertTheNoodle
Kukulkan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,586 Elo+
Party 2
Hades
Hades
Guangui
Hades
Level 128
God Stats
4W - 2L
1,514 SR
Queue Stats
157W - 129L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 4 / 3
7,811
651
3,685
12,143
12,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
Scribble
Chaac
15
1 / 5 / 2
8,598
717
7,917
14,920
18,348
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
0 / 2 / 6
9,230
769
8,094
19,904
15,331
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
17
5 / 4 / 1
9,581
798
13,102
10,308
5,453
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
qirnk
He Bo
13
2 / 7 / 1
8,451
704
11,349
11,055
5,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
3 / 1 / 13
9,963
830
15,424
7,908
4,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Blackout BaaL
Xing Tian
17
3 / 2 / 16
10,460
872
8,527
19,938
25,904
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
C H 4 K Z U L U
The Morrigan
17
6 / 2 / 13
10,511
876
14,617
12,071
7,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
GertTheNoodle
Kukulkan
16
2 / 1 / 10
9,518
793
10,504
7,110
4,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Guangui
Hades
16
8 / 2 / 10
10,113
843
13,755
14,273
10,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
8
Kills
22
22
Deaths
8
13
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
13
9.5
W
Xing Tian
Blackout BaaL
Xing Tian
3
2
16
5.5
W
The Morrigan
C H 4 K Z U L U
The Morrigan
6
2
13
6.25
L
Ymir
0
4
3
0.38
W
Kukulkan
GertTheNoodle
Kukulkan
2
1
10
7
W
Hades
Guangui
Hades
8
2
10
6.5
L
Chaac
Scribble
Chaac
1
5
2
0.4
L
0
2
6
1.5
L
Medusa
5
4
1
1.38
L
He Bo
qirnk
He Bo
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,147
Damage
62,827
68,330
Taken
61,300
56,639
Mitigated
52,660
21,257
Healing
22,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,424
8,153
802
3,349
7,908
4,648
3,335
2,049
5,827
0
32,756
W
Xing Tian
Blackout BaaL
Xing Tian
8,527
817
3,446
3,428
19,938
25,904
300
4,232
15,567
16,537
0
W
The Morrigan
C H 4 K Z U L U
The Morrigan
14,617
2,402
1,693
2,195
12,071
7,003
1,085
4,269
7,701
25,449
1,702
L
Ymir
3,685
870
480
2,590
12,143
12,384
224
9,338
2,623
6,709
0
W
Kukulkan
GertTheNoodle
Kukulkan
10,504
726
789
355
7,110
4,526
1,600
1,558
5,552
27,508
0
W
Hades
Guangui
Hades
13,755
484
2,523
4,389
14,273
10,579
1,320
2,597
11,619
26,622
0
L
Chaac
Scribble
Chaac
7,917
1,298
0
1,883
14,920
18,348
210
8,282
6,534
0
26,116
L
8,094
641
3,121
9,810
19,904
15,331
131
11,722
8,002
0
14,027
L
Medusa
13,102
4,548
920
930
10,308
5,453
1,027
7,514
2,648
0
33,132
L
He Bo
qirnk
He Bo
11,349
97
691
832
11,055
5,123
414
8,373
2,382
19,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,671
Gold Earned
50,565
143
Minions Killed
137
0
Camps Cleared
0
1,058,555
Distance Traveled
1,174,951
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,963
830
33
3
0
239,158
2
W
Xing Tian
10,460
872
9
1
0
242,076
0
W
The Morrigan
10,511
876
30
3
0
227,409
2
L
Ymir
7,811
651
10
1
0
201,135
1
W
Kukulkan
9,518
793
43
4
0
245,251
0
W
Hades
10,113
843
22
2
0
221,057
0
L
Chaac
8,598
717
34
3
0
212,454
0
L
Mulan
9,230
769
26
2
0
238,937
0
L
Medusa
9,581
798
49
4
0
199,528
0
L
He Bo
8,451
704
24
2
0
206,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role