Player Matchup

Cthulhu
Cthulhu
Abruss
Cthulhu
Level 91
God Stats
4W - 7L
1,500 SR
Queue Stats
116W - 124L
1,460 Elo+
Party 3
Vulcan
Vulcan
Angel23152914
Vulcan
Level 61
God Stats
2W - 1L
1,334 SR
Queue Stats
188W - 177L
1,413 Elo+
Solo
Persephone
Persephone
GauntPaladin436
Persephone
Level 122
God Stats
1W - 0L
1,591 SR
Queue Stats
4W - 6L
1,388 Elo+
Party 2
Chang'e
Chang'e
meygas
Chang'e
Level 143
God Stats
1W - 0L
1,778 SR
Queue Stats
68W - 62L
1,531 Elo+
Party 2
Neith
Neith
okazila
Neith
Level 128
God Stats
7W - 3L
1,534 SR
Queue Stats
206W - 194L
1,520 Elo+
Party 3
Team Averages
Level 109
1,547 SR
1,462 Elo+

VS

Team Averages
Level 55
1,492 SR
1,553 Elo+
Sol
Sol
AH1991-2-2
Sol
Level 62
God Stats
1W - 2L
1,698 SR
Queue Stats
49W - 50L
1,396 Elo+
Solo
Tyr
Tyr
Captin Beaver
Tyr
Level 51
God Stats
0W - 2L
1,262 SR
Queue Stats
3W - 4L
1,474 Elo+
Party 1
Ra
Ra
DerErsticker
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 117L
1,479 Elo+
Solo
Athena
Athena
Fantasticben1
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,798 Elo+
Party 1
He Bo
He Bo
Seba6324
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abruss
Cthulhu
17
3 / 2 / 25
10,591
757
10,991
19,453
18,224
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
5 / 2 / 22
11,332
809
22,854
13,047
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Persephone
GauntPaladin436
Persephone
20
12 / 4 / 14
12,616
901
18,689
19,299
9,410
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
meygas
Chang'e
18
6 / 2 / 19
11,055
790
17,962
13,829
6,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
okazila
Neith
20
13 / 1 / 17
12,207
872
26,773
13,495
7,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 6
9,216
658
8,566
18,677
8,703
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 6 / 4
8,423
602
13,558
25,841
20,925
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 5 / 4
9,727
695
12,795
14,405
7,495
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 7 / 4
10,002
714
4,987
26,904
26,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Seba6324
He Bo
15
2 / 10 / 6
9,226
659
6,668
16,338
7,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
35
39
Kills
11
11
Deaths
39
97
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
11
6
0.45
W
Cthulhu
Abruss
Cthulhu
3
2
25
7.75
W
5
2
22
8
L
2
6
4
0.67
L
2
5
4
0.8
L
3
7
4
0.71
W
Persephone
GauntPaladin436
Persephone
12
4
14
4.75
L
He Bo
Seba6324
He Bo
2
10
6
0.5
W
Chang'e
meygas
Chang'e
6
2
19
7.75
W
Neith
okazila
Neith
13
1
17
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,269
Damage
46,574
79,123
Taken
102,165
49,301
Mitigated
71,214
43,450
Healing
19,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,566
991
118
1,522
18,677
8,703
0
13,286
5,391
20,514
0
W
Cthulhu
Abruss
Cthulhu
10,991
232
3,014
3,900
19,453
18,224
508
6,076
13,377
20,997
0
W
22,854
6,802
1,834
2,467
13,047
7,020
2,121
5,478
7,569
44,322
0
L
13,558
679
1,158
6,528
25,841
20,925
0
18,133
7,708
0
22,342
L
12,795
591
2,862
2,884
14,405
7,495
0
10,012
4,393
39,450
0
L
4,987
1,413
187
2,959
26,904
26,275
0
20,967
5,937
10,908
0
W
Persephone
GauntPaladin436
Persephone
18,689
732
1,509
5,473
19,299
9,410
1,744
6,737
12,558
35,906
0
L
He Bo
Seba6324
He Bo
6,668
534
328
1,244
16,338
7,816
0
8,098
8,240
12,441
0
W
Chang'e
meygas
Chang'e
17,962
1,710
10,534
6,316
13,829
6,724
0
9,229
4,600
29,456
0
W
Neith
okazila
Neith
26,773
10,919
1,255
7,148
13,495
7,923
2,726
5,493
8,002
0
47,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,801
Gold Earned
46,594
160
Minions Killed
127
0
Camps Cleared
0
1,414,122
Distance Traveled
1,212,403
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,216
658
30
2
0
195,080
0
W
Cthulhu
10,591
757
22
2
0
263,472
0
W
Vulcan
11,332
809
40
3
0
292,249
2
L
Tyr
8,423
602
8
1
0
284,416
0
L
Ra
9,727
695
65
5
0
260,703
0
L
Athena
10,002
714
11
1
0
246,813
0
W
Persephone
12,616
901
37
3
0
301,045
0
L
He Bo
9,226
659
13
1
0
225,391
0
W
Chang'e
11,055
790
26
2
0
289,160
0
W
Neith
12,207
872
35
3
0
268,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role