Player Matchup

Gilgamesh
Gilgamesh
AlanIsABeast7
Gilgamesh
Level 160
God Stats
0W - 3L
1,200 SR
Queue Stats
52W - 50L
1,530 Elo+
Party 3
Janus
Janus
Belashar
Janus
Level 15
God Stats
3W - 8L
1,458 SR
Queue Stats
26W - 41L
1,405 Elo+
Solo
Ymir
Ymir
NeirZero
Ymir
Level 58
God Stats
8W - 7L
1,618 SR
Queue Stats
95W - 99L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
starfox72588
Ao Kuang
Level 148
God Stats
0W - 1L
1,205 SR
Queue Stats
31W - 29L
1,545 Elo+
Party 3
Loki
Loki
vini_gordao10
Loki
Level 108
God Stats
3W - 10L
1,428 SR
Queue Stats
82W - 84L
1,519 Elo+
Solo
Team Averages
Level 98
1,382 SR
1,489 Elo+

VS

Team Averages
Level 80
1,571 SR
1,496 Elo+
Thoth
Thoth
BigBehrHugs
Thoth
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 23L
1,616 Elo+
Party 2
Aphrodite
Aphrodite
CheeseAndPickles
Aphrodite
Level 38
God Stats
6W - 4L
1,368 SR
Queue Stats
20W - 14L
1,519 Elo+
Solo
Ne Zha
Ne Zha
Edds55
Ne Zha
Level 124
God Stats
2W - 3L
1,586 SR
Queue Stats
69W - 77L
1,335 Elo+
Party 1
Cthulhu
Cthulhu
LazyBehr
Cthulhu
Level 127
God Stats
4W - 0L
1,747 SR
Queue Stats
78W - 61L
1,543 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tiven460
Ah Muzen Cab
Level 74
God Stats
12W - 12L
1,652 SR
Queue Stats
278W - 273L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlanIsABeast7
Gilgamesh
14
0 / 3 / 3
7,777
648
9,479
16,226
13,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
Belashar
Janus
15
3 / 2 / 0
8,569
714
10,919
10,629
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
0 / 4 / 1
7,523
627
4,802
15,099
13,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
starfox72588
Ao Kuang
14
1 / 4 / 2
7,852
654
8,064
15,705
7,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 0 / 1
7,550
629
7,151
10,072
4,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
8,501
708
9,895
8,502
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
15
3 / 0 / 7
8,644
720
9,457
5,902
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Edds55
Ne Zha
16
2 / 0 / 4
9,226
769
9,255
14,220
6,982
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
LazyBehr
Cthulhu
15
3 / 1 / 8
8,479
707
13,088
11,131
10,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Tiven460
Ah Muzen Cab
16
4 / 1 / 7
9,075
756
15,547
12,495
6,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
13
13
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlanIsABeast7
Gilgamesh
0
3
3
0.5
L
Janus
Belashar
Janus
3
2
0
1.5
W
1
2
4
1.5
W
Aphrodite
3
0
7
6.5
W
Ne Zha
Edds55
Ne Zha
2
0
4
4
W
Cthulhu
LazyBehr
Cthulhu
3
1
8
7
L
Ymir
0
4
1
0.13
W
Ah Muzen Cab
Tiven460
Ah Muzen Cab
4
1
7
7.5
L
Ao Kuang
starfox72588
Ao Kuang
1
4
2
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,415
Damage
57,242
67,731
Taken
52,250
42,812
Mitigated
30,846
14,615
Healing
21,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlanIsABeast7
Gilgamesh
9,479
1,287
0
3,312
16,226
13,623
0
7,692
8,174
0
26,348
L
Janus
Belashar
Janus
10,919
549
0
2,508
10,629
4,154
0
5,533
4,876
34,537
0
W
9,895
219
0
500
8,502
3,849
43
5,032
3,470
34,716
0
W
Aphrodite
9,457
1,405
7,002
4,267
5,902
3,382
120
3,091
2,811
24,146
0
W
Ne Zha
Edds55
Ne Zha
9,255
3,062
0
5,225
14,220
6,982
218
6,537
7,683
0
44,817
W
Cthulhu
LazyBehr
Cthulhu
13,088
501
579
847
11,131
10,163
171
3,817
7,314
22,251
0
L
Ymir
4,802
888
0
534
15,099
13,303
0
7,847
6,953
9,339
0
W
Ah Muzen Cab
Tiven460
Ah Muzen Cab
15,547
6,299
0
2,945
12,495
6,470
535
5,308
7,187
0
39,666
L
Ao Kuang
starfox72588
Ao Kuang
8,064
2,538
0
4,996
15,705
7,628
0
5,763
9,872
24,968
0
L
7,151
776
0
3,265
10,072
4,104
0
4,577
5,416
0
25,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,271
Gold Earned
43,925
195
Minions Killed
255
0
Camps Cleared
0
1,218,425
Distance Traveled
1,240,633
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,777
648
34
3
0
257,433
1
L
Janus
8,569
714
75
6
0
233,823
2
W
Thoth
8,501
708
59
5
0
240,597
0
W
Aphrodite
8,644
720
41
3
0
239,837
2
W
Ne Zha
9,226
769
65
5
0
246,521
1
W
Cthulhu
8,479
707
28
2
0
250,771
2
L
Ymir
7,523
627
8
1
0
223,256
1
W
Ah Muzen Cab
9,075
756
62
5
0
262,907
2
L
Ao Kuang
7,852
654
31
3
0
245,477
4
L
Loki
7,550
629
47
4
0
258,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role