Player Matchup

Merlin
Merlin
Aveligne
Merlin
Level 80
God Stats
6W - 6L
1,471 SR
Queue Stats
107W - 95L
1,439 Elo+
Party 2
Vulcan
Vulcan
Chefinhoox
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,498 Elo+
Party 2
Izanami
Izanami
Ktres
Izanami
Level 16
God Stats
5W - 1L
1,609 SR
Queue Stats
15W - 10L
1,504 Elo+
Party 4
Sun Wukong
Sun Wukong
SagePalo
Sun Wukong
Level 36
God Stats
1W - 3L
1,223 SR
Queue Stats
4W - 6L
1,202 Elo+
Solo
Kumbhakarna
Kumbhakarna
acemoff
Kumbhakarna
Level 47
God Stats
4W - 0L
1,678 SR
Queue Stats
56W - 53L
1,499 Elo+
Party 4
Team Averages
Level 41
1,496 SR
1,429 Elo+

VS

Team Averages
Level 44
1,485 SR
1,248 Elo+
Kukulkan
Kukulkan
CamiloAlH93
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,137 Elo+
Party 1
Bellona
Bellona
SalZeusX
Bellona
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 57L
1,113 Elo+
Party 1
Bastet
Bastet
aalejandro
Bastet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,300 Elo+
Solo
Neith
Neith
cheoco
Neith
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,419 Elo+
Party 3
Chang'e
Chang'e
ithyuriel
Chang'e
Level 53
God Stats
2W - 5L
1,423 SR
Queue Stats
19W - 26L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aveligne
Merlin
20
9 / 4 / 18
14,898
1,146
22,225
16,393
8,399
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Chefinhoox
Vulcan
20
8 / 4 / 22
14,697
1,131
30,128
16,694
9,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Ktres
Izanami
20
15 / 4 / 19
16,135
1,241
38,208
22,339
11,743
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
SagePalo
Sun Wukong
20
6 / 4 / 18
15,094
1,161
19,848
24,295
23,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
acemoff
Kumbhakarna
20
2 / 2 / 31
14,901
1,146
11,461
26,601
37,975
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CamiloAlH93
Kukulkan
19
3 / 10 / 7
13,300
1,023
14,517
22,206
10,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
SalZeusX
Bellona
20
3 / 9 / 9
14,035
1,080
15,721
31,341
28,137
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
aalejandro
Bastet
19
5 / 8 / 6
14,439
1,111
22,618
24,627
11,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
cheoco
Neith
20
3 / 6 / 11
14,191
1,092
25,400
21,485
9,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
ithyuriel
Chang'e
20
4 / 7 / 11
14,873
1,144
20,373
29,525
11,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
62
40
Kills
18
18
Deaths
40
108
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aveligne
Merlin
9
4
18
4.5
L
Kukulkan
CamiloAlH93
Kukulkan
3
10
7
0.65
W
Vulcan
Chefinhoox
Vulcan
8
4
22
4.75
W
Izanami
Ktres
Izanami
15
4
19
6.13
W
Sun Wukong
SagePalo
Sun Wukong
6
4
18
3.75
L
Bellona
SalZeusX
Bellona
3
9
9
0.83
L
Bastet
aalejandro
Bastet
5
8
6
1
W
Kumbhakarna
acemoff
Kumbhakarna
2
2
31
8.75
L
Neith
cheoco
Neith
3
6
11
1.42
L
Chang'e
ithyuriel
Chang'e
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,870
Damage
98,629
106,322
Taken
129,184
90,508
Mitigated
71,152
11,264
Healing
18,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aveligne
Merlin
22,225
1,914
0
0
16,393
8,399
0
6,749
9,644
36,829
0
L
Kukulkan
CamiloAlH93
Kukulkan
14,517
3,254
0
1,107
22,206
10,479
0
14,625
7,581
35,253
0
W
Vulcan
Chefinhoox
Vulcan
30,128
12,372
0
10
16,694
9,095
0
6,465
10,229
42,253
0
W
Izanami
Ktres
Izanami
38,208
30,752
0
4,079
22,339
11,743
0
5,167
17,172
0
68,168
W
Sun Wukong
SagePalo
Sun Wukong
19,848
3,039
0
4,814
24,295
23,296
0
8,784
15,511
0
53,398
L
Bellona
SalZeusX
Bellona
15,721
5,672
0
998
31,341
28,137
0
15,135
15,408
0
37,302
L
Bastet
aalejandro
Bastet
22,618
5,405
837
3,209
24,627
11,153
0
11,843
12,784
0
50,242
W
Kumbhakarna
acemoff
Kumbhakarna
11,461
2,066
672
1,689
26,601
37,975
0
7,307
17,732
16,365
0
L
Neith
cheoco
Neith
25,400
11,890
0
2,109
21,485
9,385
0
8,583
12,902
0
43,611
L
Chang'e
ithyuriel
Chang'e
20,373
1,377
4,118
6,354
29,525
11,998
0
13,628
15,897
51,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,725
Gold Earned
70,838
250
Minions Killed
271
5
Camps Cleared
13
1,212,254
Distance Traveled
1,243,441
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,898
1,146
38
3
1
216,722
0
L
Kukulkan
13,300
1,023
44
3
2
198,792
1
W
Vulcan
14,697
1,131
29
2
2
252,205
0
W
Izanami
16,135
1,241
85
7
1
236,728
0
W
Sun Wukong
15,094
1,161
83
6
1
250,089
0
L
Bellona
14,035
1,080
46
4
2
272,518
0
L
Bastet
14,439
1,111
64
5
3
293,748
2
W
Kumbhakarna
14,901
1,146
15
1
0
256,510
0
L
Neith
14,191
1,092
45
3
0
231,924
0
L
Chang'e
14,873
1,144
72
6
6
246,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role