Player Matchup

Scylla
Scylla
 
Scylla
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
CloutCardinal
Tyr
Level 109
God Stats
1W - 4L
1,707 SR
Queue Stats
81W - 76L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
Sillykangaroo225
Gilgamesh
Level 45
God Stats
1W - 1L
1,721 SR
Queue Stats
165W - 190L
1,486 Elo+
Solo
Xing Tian
Xing Tian
dblizzjr
Xing Tian
Level 156
God Stats
0W - 2L
1,498 SR
Queue Stats
181W - 173L
1,564 Elo+
Party 3
Lancelot
Lancelot
gogurtslinger
Lancelot
Level 18
God Stats
4W - 6L
1,466 SR
Queue Stats
9W - 15L
1,417 Elo+
Party 1
Team Averages
Level 69
1,578 SR
1,505 Elo+

VS

Team Averages
Level 70
1,612 SR
1,639 Elo+
Bakasura
Bakasura
RamaSitas
Bakasura
Level 123
God Stats
1W - 0L
1,521 SR
Queue Stats
97W - 107L
1,469 Elo+
Solo
Atlas
Atlas
Scar3crow18
Atlas
Level 27
God Stats
5W - 3L
1,646 SR
Queue Stats
38W - 14L
1,739 Elo+
Party 2
Tyr
Tyr
SuicidalComedian
Tyr
Level 85
God Stats
9W - 7L
1,614 SR
Queue Stats
110W - 81L
1,597 Elo+
Party 2
Hades
Hades
TrashBotVersion2
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,770 Elo+
Party 2
Neith
Neith
wellfire69162
Neith
Level 90
God Stats
3W - 0L
1,777 SR
Queue Stats
114W - 75L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 4 / 7
7,496
750
8,818
9,034
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 5
7,405
741
6,662
13,902
10,749
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
14
1 / 5 / 3
7,700
770
8,261
14,025
11,938
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
dblizzjr
Xing Tian
15
5 / 3 / 4
8,776
878
7,437
14,335
12,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
gogurtslinger
Lancelot
13
1 / 3 / 2
6,851
685
5,882
8,331
4,075
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
RamaSitas
Bakasura
14
0 / 4 / 14
7,822
782
7,509
12,241
7,348
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 10
8,318
832
5,076
9,463
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
8 / 1 / 7
8,171
817
12,514
10,988
13,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 2 / 12
8,752
875
13,110
13,021
7,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 1 / 12
7,974
797
13,826
11,546
6,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
10
Kills
19
19
Deaths
10
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
7
1.13
L
2
4
5
1.13
W
Bakasura
RamaSitas
Bakasura
0
4
14
1.75
W
3
2
10
4
L
Gilgamesh
1
5
3
0.5
W
8
1
7
11.5
W
6
2
12
6
L
Xing Tian
dblizzjr
Xing Tian
5
3
4
2.33
L
Lancelot
gogurtslinger
Lancelot
1
3
2
0.67
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,060
Damage
52,035
59,627
Taken
57,259
42,527
Mitigated
43,283
4,881
Healing
16,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,818
765
0
327
9,034
3,550
0
2,927
5,935
28,013
0
L
6,662
1,055
0
1,093
13,902
10,749
0
5,375
7,936
0
13,912
W
Bakasura
RamaSitas
Bakasura
7,509
5,300
600
1,813
12,241
7,348
635
2,265
9,976
0
20,462
W
5,076
1,590
0
418
9,463
8,521
58
3,739
5,724
10,123
0
L
Gilgamesh
8,261
1,319
176
844
14,025
11,938
1,598
3,765
9,957
0
31,080
W
12,514
1,637
0
1,505
10,988
13,416
0
2,579
8,409
0
21,828
W
13,110
1,707
1,310
6,619
13,021
7,910
0
4,245
8,776
37,013
0
L
Xing Tian
dblizzjr
Xing Tian
7,437
654
327
1,656
14,335
12,215
0
4,138
9,947
15,394
0
L
Lancelot
gogurtslinger
Lancelot
5,882
1,232
0
458
8,331
4,075
0
1,981
6,310
0
15,824
W
13,826
7,619
0
4,457
11,546
6,088
959
3,427
8,119
0
33,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,228
Gold Earned
41,037
172
Minions Killed
194
0
Camps Cleared
0
1,090,374
Distance Traveled
1,064,701
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,496
750
43
4
0
204,675
4
L
Tyr
7,405
741
18
2
0
225,908
0
W
Bakasura
7,822
782
38
4
0
222,467
0
W
Atlas
8,318
832
11
1
0
216,666
0
L
Gilgamesh
7,700
770
57
6
0
212,018
0
W
Tyr
8,171
817
19
2
0
201,587
3
W
Hades
8,752
875
72
7
0
216,352
1
L
Xing Tian
8,776
878
27
3
0
224,543
2
L
Lancelot
6,851
685
27
3
0
223,230
0
W
Neith
7,974
797
54
5
0
207,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role