Player Matchup

Thanatos
Thanatos
DrPsych101
Thanatos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 327L
1,463 Elo+
Solo
Rama
Rama
The Cruzito3552
Rama
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,461 Elo+
Solo
Hades
Hades
beefimus
Hades
Level 159
God Stats
1W - 5L
1,799 SR
Queue Stats
711W - 753L
1,501 Elo+
Solo
Xing Tian
Xing Tian
dennyseno
Xing Tian
Level 148
God Stats
4W - 7L
1,389 SR
Queue Stats
416W - 441L
1,425 Elo+
Solo
Jormungandr
Jormungandr
ironwarrior42
Jormungandr
Level 146
God Stats
0W - 2L
1,300 SR
Queue Stats
25W - 30L
1,418 Elo+
Solo
Team Averages
Level 151
1,497 SR
1,454 Elo+

VS

Team Averages
Level 117
1,555 SR
1,532 Elo+
Merlin
Merlin
 
Merlin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Mid9tWoof
Serqet
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,654 Elo+
Solo
Odin
Odin
ShomGamer
Odin
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 125L
1,448 Elo+
Solo
Awilix
Awilix
xBounty_Hunter
Awilix
Level 158
God Stats
3W - 0L
1,777 SR
Queue Stats
58W - 49L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrPsych101
Thanatos
15
4 / 4 / 6
9,077
756
8,856
9,329
5,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 3 / 6
8,030
669
4,764
9,661
3,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
beefimus
Hades
14
2 / 6 / 9
9,135
761
6,880
10,595
10,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
dennyseno
Xing Tian
16
3 / 4 / 9
9,733
811
8,596
24,846
21,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
ironwarrior42
Jormungandr
16
6 / 5 / 9
10,515
876
7,864
15,416
13,426
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
6 / 2 / 11
10,771
898
14,815
7,359
3,786
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
 
Geb
16
1 / 2 / 16
9,037
753
5,617
10,242
12,569
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Mid9tWoof
Serqet
14
1 / 7 / 11
8,548
712
8,180
10,413
6,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
16
4 / 2 / 10
9,379
782
8,740
9,758
12,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
10 / 2 / 7
10,051
838
15,377
9,243
5,698
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
77
15
Kills
22
22
Deaths
15
39
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
11
5.75
W
Geb
 
Geb
1
2
16
4.5
L
Thanatos
DrPsych101
Thanatos
4
4
6
1.75
W
Serqet
Mid9tWoof
Serqet
1
7
11
0.93
W
Odin
4
2
10
4.5
L
0
3
6
1
L
Hades
beefimus
Hades
2
6
9
1.08
L
Xing Tian
dennyseno
Xing Tian
3
4
9
1.88
L
Jormungandr
ironwarrior42
Jormungandr
6
5
9
2.1
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,960
Damage
52,729
69,847
Taken
47,015
54,124
Mitigated
40,994
24,269
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,815
1,525
3,973
1,985
7,359
3,786
1,722
3,130
4,229
33,551
0
W
Geb
 
Geb
5,617
779
2,456
1,857
10,242
12,569
871
4,969
5,273
10,051
0
L
Thanatos
DrPsych101
Thanatos
8,856
1,168
766
4,268
9,329
5,401
414
2,482
6,606
134
15,641
W
Serqet
Mid9tWoof
Serqet
8,180
1,329
0
726
10,413
6,919
223
5,207
5,206
0
9,344
W
Odin
8,740
1,927
32
1,054
9,758
12,022
144
4,400
5,358
0
17,889
L
4,764
2,440
528
3,407
9,661
3,794
858
2,767
6,313
0
17,963
L
Hades
beefimus
Hades
6,880
167
1,020
995
10,595
10,073
0
2,820
7,636
14,708
0
L
Xing Tian
dennyseno
Xing Tian
8,596
380
873
9,056
24,846
21,430
130
8,531
15,744
17,221
0
L
Jormungandr
ironwarrior42
Jormungandr
7,864
2,377
1,251
2,105
15,416
13,426
275
3,832
11,086
15,195
0
W
15,377
4,771
564
471
9,243
5,698
1,237
5,672
3,571
0
29,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,490
Gold Earned
47,786
105
Minions Killed
105
0
Camps Cleared
0
1,068,973
Distance Traveled
1,167,970
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,771
898
53
4
0
226,710
2
W
Geb
9,037
753
10
1
0
243,110
0
L
Thanatos
9,077
756
14
1
0
249,305
0
W
Serqet
8,548
712
7
1
0
237,197
2
W
Odin
9,379
782
23
2
0
214,578
3
L
Rama
8,030
669
27
2
0
173,070
1
L
Hades
9,135
761
28
2
0
188,074
0
L
Xing Tian
9,733
811
9
1
0
245,626
0
L
Jormungandr
10,515
876
27
2
0
212,898
0
W
Awilix
10,051
838
12
1
0
246,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role