Player Matchup

Hera
Hera
Cupcakeskill97
Hera
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 29L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
Kaje3017
Zhong Kui
Level 66
God Stats
3W - 3L
1,430 SR
Queue Stats
138W - 156L
1,442 Elo+
Solo
Skadi
Skadi
TheGoldenOne08
Skadi
Level 33
God Stats
1W - 1L
1,258 SR
Queue Stats
92W - 69L
1,647 Elo+
Solo
Sylvanus
Sylvanus
ViraLaw666
Sylvanus
Level 124
God Stats
2W - 3L
1,392 SR
Queue Stats
142W - 171L
1,501 Elo+
Solo
Horus
Horus
uffyy
Horus
Level 54
God Stats
2W - 0L
1,465 SR
Queue Stats
93W - 96L
1,526 Elo+
Solo
Team Averages
Level 60
1,409 SR
1,526 Elo+

VS

Team Averages
Level 48
1,452 SR
1,458 Elo+
Gilgamesh
Gilgamesh
Arachnophobia713
Gilgamesh
Level 27
God Stats
3W - 1L
1,523 SR
Queue Stats
9W - 11L
1,546 Elo+
Party 1
Awilix
Awilix
DaHarmacist
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,475 Elo+
Party 1
Ymir
Ymir
Ryedex
Ymir
Level 44
God Stats
10W - 5L
1,573 SR
Queue Stats
258W - 250L
1,528 Elo+
Solo
Tiamat
Tiamat
iambored666
Tiamat
Level 120
God Stats
28W - 23L
1,561 SR
Queue Stats
363W - 447L
1,430 Elo+
Solo
Izanami
Izanami
kokokolan
Izanami
Level 21
God Stats
0W - 1L
1,102 SR
Queue Stats
6W - 11L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 5
9,938
710
16,488
7,417
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Kaje3017
Zhong Kui
19
3 / 0 / 1
11,285
806
15,038
13,242
11,606
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 1 / 3
10,328
738
25,275
10,581
5,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ViraLaw666
Sylvanus
14
0 / 3 / 6
8,767
626
9,458
16,686
23,975
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Horus
uffyy
Horus
16
0 / 0 / 5
9,947
711
4,346
16,959
19,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
0 / 3 / 3
8,999
643
10,473
23,459
26,607
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
16
1 / 1 / 1
9,297
664
4,841
10,802
5,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Ryedex
Ymir
15
1 / 3 / 3
9,617
687
6,618
21,857
19,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
16
2 / 2 / 0
9,318
666
13,710
12,686
8,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
kokokolan
Izanami
17
1 / 2 / 0
9,906
708
12,555
14,165
6,691
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
10
Kills
5
5
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
0
3
3
0.5
W
2
1
5
4.5
L
Awilix
1
1
1
1.5
W
Zhong Kui
Kaje3017
Zhong Kui
3
0
1
3.5
L
Ymir
Ryedex
Ymir
1
3
3
0.83
W
5
1
3
6.5
W
Sylvanus
ViraLaw666
Sylvanus
0
3
6
1
L
Tiamat
2
2
0
1
L
Izanami
kokokolan
Izanami
1
2
0
0.5
W
Horus
uffyy
Horus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,605
Damage
48,197
64,885
Taken
82,969
64,745
Mitigated
66,648
27,979
Healing
18,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
10,473
1,154
3,010
5,364
23,459
26,607
0
7,722
15,737
0
24,711
W
16,488
3,343
0
1,522
7,417
3,657
143
2,172
5,009
42,902
0
L
Awilix
4,841
1,074
0
525
10,802
5,118
0
4,529
6,273
0
30,748
W
Zhong Kui
Kaje3017
Zhong Kui
15,038
1,203
0
5,810
13,242
11,606
765
3,000
10,101
68,966
0
L
Ymir
Ryedex
Ymir
6,618
753
2,173
2,418
21,857
19,804
0
12,088
9,769
21,259
0
W
25,275
12,910
0
308
10,581
5,776
1,578
2,608
7,815
0
60,204
W
Sylvanus
ViraLaw666
Sylvanus
9,458
1,378
4,269
4,644
16,686
23,975
15
6,896
9,393
18,292
0
L
Tiamat
13,710
374
0
3,189
12,686
8,428
3
6,930
5,756
47,296
0
L
Izanami
kokokolan
Izanami
12,555
9,912
0
1,361
14,165
6,691
0
9,715
4,450
0
45,880
W
Horus
uffyy
Horus
4,346
2,168
4,864
6,562
16,959
19,731
23
4,384
12,239
0
15,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,265
Gold Earned
47,137
315
Minions Killed
295
0
Camps Cleared
0
1,382,923
Distance Traveled
1,416,429
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,999
643
26
2
0
289,308
1
W
Hera
9,938
710
74
5
0
288,418
3
L
Awilix
9,297
664
64
5
0
324,597
0
W
Zhong Kui
11,285
806
124
9
0
281,889
5
L
Ymir
9,617
687
49
4
0
255,693
2
W
Skadi
10,328
738
73
5
0
275,362
3
W
Sylvanus
8,767
626
20
1
0
230,985
2
L
Tiamat
9,318
666
59
4
0
297,063
3
L
Izanami
9,906
708
97
7
0
249,768
0
W
Horus
9,947
711
24
2
0
306,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role