Player Matchup

Baron Samedi
Baron Samedi
Riephlex
Baron Samedi
Level 64
God Stats
3W - 5L
1,527 SR
Queue Stats
176W - 215L
1,328 Elo+
Solo
Shiva
Shiva
SaygeTheOG
Shiva
Level 65
God Stats
455W - 417L
1,512 SR
Queue Stats
740W - 801L
1,380 Elo+
Solo
Medusa
Medusa
Spinel-ExE
Medusa
Level 108
God Stats
20W - 15L
1,563 SR
Queue Stats
549W - 528L
1,535 Elo+
Party 2
Mercury
Mercury
konekodesu
Mercury
Level 124
God Stats
9W - 12L
1,431 SR
Queue Stats
126W - 154L
1,440 Elo+
Solo
Zhong Kui
Zhong Kui
x3voLx-LDJoker
Zhong Kui
Level 61
God Stats
15W - 16L
1,490 SR
Queue Stats
101W - 95L
1,446 Elo+
Party 2
Team Averages
Level 84
1,505 SR
1,426 Elo+

VS

Team Averages
Level 58
1,343 SR
1,304 Elo+
Shiva
Shiva
Aygaybaby
Shiva
Level 30
God Stats
3W - 4L
1,500 SR
Queue Stats
55W - 97L
1,078 Elo+
Party 1
Chernobog
Chernobog
Ely157
Chernobog
Level 26
God Stats
32W - 34L
1,482 SR
Queue Stats
128W - 128L
1,449 Elo+
Party 3
Sobek
Sobek
XBMHX
Sobek
Level 39
God Stats
2W - 5L
1,208 SR
Queue Stats
50W - 103L
1,114 Elo+
Party 1
Hun Batz
Hun Batz
charizard155
Hun Batz
Level 137
God Stats
2W - 2L
1,257 SR
Queue Stats
347W - 339L
1,435 Elo+
Party 3
Anubis
Anubis
whiteflex2
Anubis
Level 57
God Stats
26W - 9L
1,267 SR
Queue Stats
65W - 49L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Riephlex
Baron Samedi
14
1 / 4 / 1
9,020
475
7,122
14,119
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
17
0 / 1 / 3
10,246
539
16,292
17,486
10,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Spinel-ExE
Medusa
14
3 / 8 / 7
9,192
484
14,607
19,067
6,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
konekodesu
Mercury
16
4 / 2 / 3
9,852
519
6,352
14,097
5,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
x3voLx-LDJoker
Zhong Kui
13
5 / 9 / 0
9,041
476
11,832
19,166
10,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aygaybaby
Shiva
13
0 / 1 / 0
6,928
365
3,588
14,868
10,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
Ely157
Chernobog
17
14 / 5 / 6
10,915
574
23,725
18,303
7,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
XBMHX
Sobek
12
2 / 3 / 9
8,780
462
5,839
18,728
21,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
charizard155
Hun Batz
16
2 / 3 / 6
9,745
513
9,162
19,274
8,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
whiteflex2
Anubis
17
6 / 1 / 5
10,362
545
14,195
13,524
7,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
13
Kills
24
24
Deaths
13
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Shiva
Aygaybaby
Shiva
0
1
0
0
W
Chernobog
Ely157
Chernobog
14
5
6
3.4
L
Baron Samedi
Riephlex
Baron Samedi
1
4
1
0.38
L
Shiva
0
1
3
1.5
L
Medusa
Spinel-ExE
Medusa
3
8
7
0.81
W
Sobek
XBMHX
Sobek
2
3
9
2.17
W
Hun Batz
charizard155
Hun Batz
2
3
6
1.67
L
Mercury
konekodesu
Mercury
4
2
3
2.75
W
Anubis
whiteflex2
Anubis
6
1
5
8.5
L
Zhong Kui
x3voLx-LDJoker
Zhong Kui
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,205
Damage
56,509
83,935
Taken
84,697
38,622
Mitigated
56,246
18,033
Healing
32,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Aygaybaby
Shiva
3,588
919
0
2,176
14,868
10,819
556
0
14,868
0
24,918
W
Chernobog
Ely157
Chernobog
23,725
15,150
0
6,842
18,303
7,775
954
2,922
15,381
0
78,641
L
Baron Samedi
Riephlex
Baron Samedi
7,122
397
341
3,430
14,119
5,938
684
5,628
8,491
60,736
0
L
Shiva
16,292
2,848
0
7,752
17,486
10,508
1,078
4,340
13,146
0
94,648
L
Medusa
Spinel-ExE
Medusa
14,607
7,237
0
1,792
19,067
6,318
1,234
2,565
16,502
0
58,523
W
Sobek
XBMHX
Sobek
5,839
479
0
5,537
18,728
21,481
0
7,324
11,404
34,680
0
W
Hun Batz
charizard155
Hun Batz
9,162
2,773
0
8,332
19,274
8,340
640
4,068
15,206
0
79,543
L
Mercury
konekodesu
Mercury
6,352
1,932
0
2,475
14,097
5,586
204
1,816
12,281
0
72,660
W
Anubis
whiteflex2
Anubis
14,195
537
0
9,647
13,524
7,831
0
4,640
8,884
80,358
0
L
Zhong Kui
x3voLx-LDJoker
Zhong Kui
11,832
2,133
0
2,243
19,166
10,272
418
5,685
13,481
45,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,351
Gold Earned
46,730
519
Minions Killed
419
0
Camps Cleared
0
1,797,816
Distance Traveled
1,811,619
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,928
365
27
1
0
299,592
0
W
Chernobog
10,915
574
99
5
0
382,586
1
L
Baron Samedi
9,020
475
106
6
0
326,237
4
L
Shiva
10,246
539
140
7
0
366,643
2
L
Medusa
9,192
484
93
5
0
336,712
0
W
Sobek
8,780
462
50
3
0
369,247
1
W
Hun Batz
9,745
513
132
7
0
426,421
6
L
Mercury
9,852
519
129
7
0
447,755
3
W
Anubis
10,362
545
111
6
0
333,773
3
L
Zhong Kui
9,041
476
51
3
0
320,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role