Player Matchup

Chaac
Chaac
DaTimeLordDW
Chaac
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 53L
1,249 Elo+
Party 1
Neith
Neith
Elininja17
Neith
Level 66
God Stats
2W - 6L
1,223 SR
Queue Stats
12W - 31L
1,227 Elo+
Party 1
Baba Yaga
Baba Yaga
gbgdbutcher
Baba Yaga
Level 4
God Stats
0W - 2L
1,169 SR
Queue Stats
1W - 12L
902 Elo+
Party 1
Team Averages
Level 69
1,297 SR
1,126 Elo+

VS

Team Averages
Level 77
1,308 SR
1,204 Elo+
Odin
Odin
Dziggettai
Odin
Level 47
God Stats
1W - 1L
1,210 SR
Queue Stats
2W - 4L
1,037 Elo+
Solo
Janus
Janus
grimripper132
Janus
Level 56
God Stats
31W - 34L
1,412 SR
Queue Stats
35W - 44L
1,218 Elo+
Solo
Ao Kuang
Ao Kuang
pacattack
Ao Kuang
Level 127
God Stats
49W - 59L
1,303 SR
Queue Stats
224W - 271L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,457
630
9,914
16,538
16,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
15
3 / 6 / 1
10,048
670
11,031
14,104
6,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
gbgdbutcher
Baba Yaga
6
0 / 2 / 0
7,335
489
1,435
3,685
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
10,001
667
4,655
12,488
10,427
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 1 / 7
10,655
710
11,001
9,715
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
pacattack
Ao Kuang
16
8 / 1 / 4
11,605
774
13,755
15,377
8,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
12
12
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
2
4
5
1.13
L
Neith
3
6
1
0.58
L
Baba Yaga
gbgdbutcher
Baba Yaga
0
2
0
0
W
2
1
7
5.5
W
Ao Kuang
pacattack
Ao Kuang
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,380
Damage
29,411
34,327
Taken
37,580
24,843
Mitigated
22,648
8,568
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,914
2,366
96
5,698
16,538
16,700
0
10,248
5,798
0
31,839
W
4,655
1,156
0
773
12,488
10,427
571
892
11,288
0
9,831
L
Neith
11,031
5,569
96
2,234
14,104
6,720
0
10,433
3,337
0
36,000
L
Baba Yaga
gbgdbutcher
Baba Yaga
1,435
71
0
444
3,685
1,423
0
1,866
1,647
3,007
0
W
11,001
69
0
2,865
9,715
3,673
435
548
8,969
46,529
0
W
Ao Kuang
pacattack
Ao Kuang
13,755
4,864
0
7,812
15,377
8,548
1,184
439
14,595
47,121
6,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,840
Gold Earned
32,261
115
Minions Killed
161
3
Camps Cleared
7
570,309
Distance Traveled
797,579
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,457
630
52
3
1
260,442
1
W
Odin
10,001
667
14
1
0
262,175
2
L
Neith
10,048
670
62
4
2
241,744
1
L
Baba Yaga
7,335
489
1
0
0
68,123
0
W
Janus
10,655
710
94
6
2
284,291
0
W
Ao Kuang
11,605
774
53
4
5
251,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role