Player Matchup

Nu Wa
Nu Wa
AttorneyAnt
Nu Wa
Level 120
God Stats
10W - 4L
1,634 SR
Queue Stats
80W - 67L
1,499 Elo+
Party 2
Kuzenbo
Kuzenbo
MLKman30
Kuzenbo
Level 109
God Stats
10W - 4L
1,537 SR
Queue Stats
76W - 65L
1,499 Elo+
Party 2
Da Ji
Da Ji
TomTheBassPlayer
Da Ji
Level 153
God Stats
3W - 3L
1,304 SR
Queue Stats
210W - 170L
1,538 Elo+
Party 2
Team Averages
Level 127
1,492 SR
1,512 Elo+

VS

Team Averages
Level 29
1,458 SR
1,282 Elo+
Bellona
Bellona
ChicagoHurricane
Bellona
Level 25
God Stats
0W - 1L
1,428 SR
Queue Stats
1W - 1L
1,564 Elo+
Party 1
Izanami
Izanami
Quick Geebs
Izanami
Level 26
God Stats
0W - 1L
1,503 SR
Queue Stats
12W - 16L
1,107 Elo+
Party 1
Kukulkan
Kukulkan
RCworkin_
Kukulkan
Level 36
God Stats
1W - 1L
1,442 SR
Queue Stats
15W - 18L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
7,497
750
5,553
4,640
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
MLKman30
Kuzenbo
12
0 / 0 / 10
7,808
781
3,426
7,330
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
9 / 1 / 2
8,684
868
9,992
7,180
3,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,992
599
1,750
8,157
5,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Quick Geebs
Izanami
10
0 / 2 / 0
6,357
636
3,269
5,278
1,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
RCworkin_
Kukulkan
11
0 / 5 / 2
7,073
707
5,473
8,346
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
0
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
0
4
0
0
W
Kuzenbo
MLKman30
Kuzenbo
0
0
10
5
L
Izanami
Quick Geebs
Izanami
0
2
0
0
L
Kukulkan
RCworkin_
Kukulkan
0
5
2
0.2
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,971
Damage
10,492
19,150
Taken
21,781
14,475
Mitigated
10,126
4,929
Healing
1,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,553
1,529
0
444
4,640
1,676
897
1,458
3,182
28,224
0
L
1,750
637
0
93
8,157
5,317
0
4,930
3,128
0
6,380
W
Kuzenbo
MLKman30
Kuzenbo
3,426
750
0
2,517
7,330
8,930
146
2,636
4,694
11,678
0
L
Izanami
Quick Geebs
Izanami
3,269
1,925
0
375
5,278
1,857
0
1,967
3,156
0
29,173
L
Kukulkan
RCworkin_
Kukulkan
5,473
485
0
539
8,346
2,952
0
2,833
5,243
21,751
0
W
9,992
2,012
0
1,968
7,180
3,869
528
1,644
5,536
0
27,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,989
Gold Earned
19,422
106
Minions Killed
117
6
Camps Cleared
3
576,736
Distance Traveled
497,541
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,497
750
53
5
2
173,550
0
L
Bellona
5,992
599
10
1
0
159,369
0
W
Kuzenbo
7,808
781
14
1
1
200,161
2
L
Izanami
6,357
636
52
5
2
184,589
0
L
Kukulkan
7,073
707
55
6
1
153,583
1
W
Da Ji
8,684
868
39
4
3
203,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role