Player Matchup

Janus
Janus
Creeps Asylum
Janus
Level 109
God Stats
3W - 4L
1,514 SR
Queue Stats
81W - 77L
1,553 Elo+
Party 2
Jing Wei
Jing Wei
DatBoiChoc
Jing Wei
Level 88
God Stats
1W - 2L
1,362 SR
Queue Stats
88W - 61L
1,671 Elo+
Solo
Fafnir
Fafnir
Ooni8
Fafnir
Level 159
God Stats
6W - 6L
1,683 SR
Queue Stats
312W - 306L
1,629 Elo+
Solo
Achilles
Achilles
jigglypanda31
Achilles
Level 119
God Stats
4W - 3L
1,844 SR
Queue Stats
89W - 77L
1,622 Elo+
Party 2
Fenrir
Fenrir
zombiekiller05x
Fenrir
Level 122
God Stats
2W - 4L
1,521 SR
Queue Stats
135W - 127L
1,541 Elo+
Party 2
Team Averages
Level 119
1,585 SR
1,603 Elo+

VS

Team Averages
Level 143
1,598 SR
1,569 Elo+
Hades
Hades
AMCatAMCTheaters
Hades
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 193L
1,559 Elo+
Party 3
Izanami
Izanami
Lobo2295
Izanami
Level 154
God Stats
7W - 6L
1,387 SR
Queue Stats
331W - 300L
1,584 Elo+
Party 1
Shiva
Shiva
ROBTHECORNCOB_
Shiva
Level 143
God Stats
7W - 2L
1,785 SR
Queue Stats
158W - 123L
1,568 Elo+
Party 3
Baron Samedi
Baron Samedi
maccena95
Baron Samedi
Level 106
God Stats
7W - 10L
1,567 SR
Queue Stats
214W - 196L
1,552 Elo+
Party 1
Ymir
Ymir
xTTNMx aToMiCll
Ymir
Level 157
God Stats
16W - 11L
1,754 SR
Queue Stats
265W - 251L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,613
476
4,831
11,757
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jing Wei
DatBoiChoc
Jing Wei
11
0 / 2 / 1
6,304
394
7,358
12,784
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
Ooni8
Fafnir
12
3 / 1 / 0
7,616
476
3,390
11,857
8,084
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
jigglypanda31
Achilles
13
1 / 5 / 3
7,908
494
6,945
14,193
7,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

14
4 / 2 / 1
8,481
530
7,757
14,925
9,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 3
9,170
573
13,169
10,860
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Lobo2295
Izanami
13
0 / 2 / 4
7,893
493
10,858
10,875
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 3 / 5
9,183
574
8,277
13,367
12,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
maccena95
Baron Samedi
12
0 / 1 / 6
7,636
477
4,138
10,713
11,225
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

16
7 / 1 / 4
9,494
593
9,623
12,641
7,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
9
Kills
16
16
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
L
1
6
1
0.25
L
Jing Wei
DatBoiChoc
Jing Wei
0
2
1
0.25
W
Izanami
Lobo2295
Izanami
0
2
4
1
L
Fafnir
Ooni8
Fafnir
3
1
0
3
W
2
3
5
1.5
L
Achilles
jigglypanda31
Achilles
1
5
3
0.5
W
Baron Samedi
maccena95
Baron Samedi
0
1
6
3
W
7
1
4
9
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,281
Damage
46,065
65,516
Taken
58,456
34,663
Mitigated
40,831
19,524
Healing
23,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,169
1,995
593
6,026
10,860
5,315
584
2,869
7,756
64,516
0
L
4,831
755
0
1,986
11,757
4,917
0
8,433
3,324
57,853
0
L
Jing Wei
DatBoiChoc
Jing Wei
7,358
6,067
0
4,091
12,784
4,214
0
3,697
9,087
0
48,161
W
Izanami
Lobo2295
Izanami
10,858
7,732
0
5,353
10,875
4,113
2,309
1,911
8,964
0
78,809
L
Fafnir
Ooni8
Fafnir
3,390
689
1,950
4,851
11,857
8,084
0
4,822
7,035
19,252
0
W
8,277
2,410
0
5,695
13,367
12,699
132
339
13,008
0
66,204
L
Achilles
jigglypanda31
Achilles
6,945
1,955
0
1,512
14,193
7,614
0
2,954
11,239
0
47,974
W
Baron Samedi
maccena95
Baron Samedi
4,138
619
732
3,191
10,713
11,225
430
1,645
9,013
21,923
0
W
9,623
2,134
0
2,288
12,641
7,479
373
1,559
11,004
77,990
0
L
7,757
2,223
0
5,134
14,925
9,834
0
7,024
7,901
0
53,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,922
Gold Earned
43,376
374
Minions Killed
528
0
Camps Cleared
0
1,468,124
Distance Traveled
1,477,341
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,170
573
106
7
0
284,625
4
L
Janus
7,613
476
108
7
0
291,288
3
L
Jing Wei
6,304
394
88
6
0
261,933
4
W
Izanami
7,893
493
138
9
0
252,022
2
L
Fafnir
7,616
476
17
1
0
306,434
3
W
Shiva
9,183
574
137
9
0
307,193
5
L
Achilles
7,908
494
75
5
0
273,808
6
W
Baron Samedi
7,636
477
25
2
0
292,724
3
W
Ymir
9,494
593
122
8
0
340,777
0
L
Fenrir
8,481
530
86
5
0
334,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role