Player Matchup

Hades
Hades
BB Possibly
Hades
Level 88
God Stats
2W - 1L
1,719 SR
Queue Stats
190W - 214L
1,456 Elo+
Party 1
Ne Zha
Ne Zha
Big McDaddio
Ne Zha
Level 71
God Stats
4W - 11L
1,217 SR
Queue Stats
105W - 121L
1,487 Elo+
Party 1
Vamana
Vamana
Jabreezy4649
Vamana
Level 105
God Stats
8W - 4L
1,650 SR
Queue Stats
212W - 253L
1,409 Elo+
Party 1
Olorun
Olorun
Lucky7XS
Olorun
Level 25
God Stats
13W - 12L
1,474 SR
Queue Stats
26W - 19L
1,535 Elo+
Party 1
Chaac
Chaac
StagedHydra
Chaac
Level 85
God Stats
7W - 7L
1,477 SR
Queue Stats
133W - 165L
1,399 Elo+
Party 1
Team Averages
Level 75
1,507 SR
1,457 Elo+

VS

Team Averages
Level 56
1,570 SR
1,479 Elo+
King Arthur
King Arthur
 
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Deejaay626
Medusa
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 66L
1,359 Elo+
Party 2
Pele
Pele
PervyStepBro69
Pele
Level 65
God Stats
6W - 3L
1,580 SR
Queue Stats
151W - 125L
1,552 Elo+
Party 3
Ra
Ra
hoofed-burger7
Ra
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
95W - 60L
1,542 Elo+
Party 3
Atlas
Atlas
kiddragon6
Atlas
Level 145
God Stats
4W - 1L
1,769 SR
Queue Stats
114W - 122L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,936
467
6,646
11,151
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
15
3 / 2 / 1
8,569
504
5,047
12,652
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
14
0 / 4 / 0
8,339
491
3,974
12,359
9,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Lucky7XS
Olorun
13
0 / 1 / 2
7,912
465
5,768
12,872
6,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 2 / 1
7,766
457
6,946
17,939
14,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
3 / 0 / 2
10,711
630
12,411
11,888
14,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Deejaay626
Medusa
13
2 / 3 / 0
8,094
476
9,334
11,918
4,351
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 1 / 5
8,880
522
5,806
12,885
5,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
5 / 1 / 2
10,646
626
8,478
9,433
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
11
0 / 0 / 3
7,549
444
6,731
6,600
4,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
12
12
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
2
4
L
1
3
1
0.5
L
Ne Zha
3
2
1
1.75
W
Medusa
Deejaay626
Medusa
2
3
0
0.67
L
Vamana
0
4
0
0
L
Olorun
Lucky7XS
Olorun
0
1
2
1
W
2
1
5
4.5
L
1
2
1
0.75
W
5
1
2
6
W
Atlas
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,381
Damage
42,760
66,973
Taken
52,724
41,305
Mitigated
32,460
29,523
Healing
18,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,411
1,616
0
2,320
11,888
14,050
108
0
11,888
0
99,230
L
6,646
481
261
5,304
11,151
6,543
416
6,161
4,990
60,013
0
L
Ne Zha
5,047
1,223
0
6,989
12,652
5,624
0
1,870
10,782
0
82,726
W
Medusa
Deejaay626
Medusa
9,334
5,273
0
3,846
11,918
4,351
605
4,000
7,918
0
59,802
L
Vamana
3,974
1,833
0
3,896
12,359
9,002
216
1,309
11,050
0
67,514
L
Olorun
Lucky7XS
Olorun
5,768
3,534
62
4,680
12,872
6,036
1,051
2,006
10,866
62,695
0
W
5,806
1,766
0
5,373
12,885
5,094
0
950
11,935
0
74,262
L
6,946
1,496
105
8,226
17,939
14,100
465
3,863
14,076
0
49,283
W
8,478
1,225
784
4,896
9,433
4,316
0
5,195
4,238
99,252
0
W
Atlas
6,731
2,633
0
1,292
6,600
4,649
199
2,269
4,331
29,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,522
Gold Earned
45,880
549
Minions Killed
592
0
Camps Cleared
0
1,669,723
Distance Traveled
1,717,957
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,711
630
190
11
0
354,266
9
L
Hades
7,936
467
112
7
0
291,305
8
L
Ne Zha
8,569
504
129
8
0
395,725
3
W
Medusa
8,094
476
90
5
0
310,478
4
L
Vamana
8,339
491
131
8
0
312,668
1
L
Olorun
7,912
465
108
6
0
316,481
1
W
Pele
8,880
522
109
6
0
405,125
0
L
Chaac
7,766
457
69
4
0
353,544
2
W
Ra
10,646
626
166
10
0
306,625
3
W
Atlas
7,549
444
37
2
0
341,463
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role