Player Matchup

Hel
Hel
GTR Swift3y
Hel
Level 104
God Stats
4W - 1L
1,387 SR
Queue Stats
70W - 54L
1,498 Elo+
Party 1
Neith
Neith
alphasnake7642
Neith
Level 24
God Stats
3W - 0L
1,575 SR
Queue Stats
16W - 10L
1,474 Elo+
Party 1
Chaac
Chaac
xTriistanx
Chaac
Level 77
God Stats
6W - 1L
1,547 SR
Queue Stats
64W - 50L
1,530 Elo+
Party 1
Team Averages
Level 68
1,503 SR
1,501 Elo+

VS

Team Averages
Level 82
1,370 SR
1,355 Elo+
Jormungandr
Jormungandr
Hale2211
Jormungandr
Level 65
God Stats
1W - 3L
1,320 SR
Queue Stats
104W - 155L
1,313 Elo+
Party 2
Da Ji
Da Ji
btwitsjake
Da Ji
Level 51
God Stats
7W - 22L
1,159 SR
Queue Stats
36W - 72L
1,278 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
randomperson170
Morgan Le Fay
Level 129
God Stats
9W - 8L
1,631 SR
Queue Stats
101W - 105L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 5
9,942
663
14,683
15,986
7,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 4
10,215
681
5,600
8,599
3,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
15
2 / 0 / 6
9,926
662
14,421
18,819
14,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hale2211
Jormungandr
13
0 / 1 / 0
8,471
565
8,000
14,249
15,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
12
0 / 6 / 0
8,097
540
4,716
11,815
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
randomperson170
Morgan Le Fay
15
0 / 2 / 0
9,164
611
19,709
12,658
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Jormungandr
Hale2211
Jormungandr
0
1
0
0
W
4
0
4
6
L
Da Ji
0
6
0
0
L
Morgan Le Fay
randomperson170
Morgan Le Fay
0
2
0
0
W
Chaac
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,704
Damage
32,425
43,404
Taken
38,722
25,947
Mitigated
27,358
34,454
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,683
920
12,825
13,877
15,986
7,740
94
9,691
6,295
42,552
0
L
Jormungandr
Hale2211
Jormungandr
8,000
2,866
0
950
14,249
15,009
0
5,194
8,451
27,512
0
W
5,600
2,700
0
660
8,599
3,903
990
6,336
2,263
0
12,094
L
Da Ji
4,716
970
0
1,684
11,815
5,917
0
5,126
6,451
0
17,220
L
Morgan Le Fay
randomperson170
Morgan Le Fay
19,709
443
0
2,585
12,658
6,432
0
4,787
7,656
61,006
0
W
Chaac
14,421
1,417
0
7,092
18,819
14,304
0
12,192
6,627
0
50,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,083
Gold Earned
25,732
176
Minions Killed
174
5
Camps Cleared
7
800,707
Distance Traveled
787,768
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,942
663
85
6
2
299,404
4
L
Jormungandr
8,471
565
37
2
1
251,201
0
W
Neith
10,215
681
19
1
1
222,919
1
L
Da Ji
8,097
540
28
2
5
250,970
1
L
Morgan Le Fay
9,164
611
109
7
1
285,597
3
W
Chaac
9,926
662
72
5
2
278,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role