Player Matchup

King Arthur
King Arthur
Augusgus
King Arthur
Level 123
God Stats
5W - 8L
1,575 SR
Queue Stats
294W - 289L
1,442 Elo+
Party 1
The Morrigan
The Morrigan
Olley_Who
The Morrigan
Level 123
God Stats
0W - 2L
1,294 SR
Queue Stats
119W - 124L
1,391 Elo+
Party 3
Tiamat
Tiamat
Snittyx
Tiamat
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
255W - 255L
1,455 Elo+
Party 1
Yemoja
Yemoja
Umbra232
Yemoja
Level 27
God Stats
0W - 5L
1,292 SR
Queue Stats
125W - 134L
1,365 Elo+
Party 3
Kukulkan
Kukulkan
alpha jym
Kukulkan
Level 148
God Stats
1W - 2L
1,541 SR
Queue Stats
162W - 150L
1,470 Elo+
Solo
Team Averages
Level 104
1,440 SR
1,424 Elo+

VS

Team Averages
Level 126
1,444 SR
1,499 Elo+
Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Caconym
Izanami
Level 103
God Stats
12W - 9L
1,498 SR
Queue Stats
710W - 712L
1,533 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ItzMar
Tsukuyomi
Level 160
God Stats
1W - 1L
1,557 SR
Queue Stats
91W - 87L
1,484 Elo+
Party 2
Artio
Artio
Kilthehealerffs
Artio
Level 104
God Stats
6W - 4L
1,504 SR
Queue Stats
230W - 236L
1,497 Elo+
Solo
Agni
Agni
LeeKumKeeChilli
Agni
Level 135
God Stats
1W - 5L
1,163 SR
Queue Stats
140W - 125L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Augusgus
King Arthur
18
1 / 6 / 5
10,079
630
15,221
25,568
28,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Olley_Who
The Morrigan
17
5 / 9 / 2
10,419
651
14,455
16,534
8,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Snittyx
Tiamat
16
1 / 5 / 5
9,097
569
14,790
17,257
11,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Umbra232
Yemoja
16
2 / 4 / 3
8,886
555
7,850
14,776
12,903
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
alpha jym
Kukulkan
18
3 / 4 / 5
10,255
641
22,245
13,840
7,077
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
4 / 1 / 19
11,209
701
6,264
18,638
22,235
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Caconym
Izanami
20
9 / 2 / 15
12,667
792
17,367
20,919
13,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
ItzMar
Tsukuyomi
19
8 / 3 / 15
12,016
751
26,521
21,918
14,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 5 / 16
10,225
639
10,883
30,532
44,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
5 / 1 / 18
11,919
745
22,497
12,837
7,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
111
12
Kills
28
28
Deaths
12
20
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
1
19
13.5
L
King Arthur
Augusgus
King Arthur
1
6
5
0.58
W
Izanami
Caconym
Izanami
9
2
15
8.25
W
Tsukuyomi
ItzMar
Tsukuyomi
8
3
15
5.17
W
2
5
16
2
W
5
1
18
14
L
The Morrigan
Olley_Who
The Morrigan
5
9
2
0.67
L
Tiamat
Snittyx
Tiamat
1
5
5
0.7
L
Yemoja
Umbra232
Yemoja
2
4
3
0.88
L
Kukulkan
alpha jym
Kukulkan
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,561
Damage
83,532
87,975
Taken
104,844
68,233
Mitigated
101,917
17,593
Healing
60,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,264
1,524
15,580
3,879
18,638
22,235
726
12,505
6,133
16,266
0
L
King Arthur
Augusgus
King Arthur
15,221
430
455
1,001
25,568
28,179
0
11,053
14,515
0
26,094
W
Izanami
Caconym
Izanami
17,367
12,477
3,943
6,207
20,919
13,122
4,771
11,783
9,136
0
55,805
W
Tsukuyomi
ItzMar
Tsukuyomi
26,521
6,590
2,360
8,749
21,918
14,089
533
10,059
11,859
0
54,087
W
10,883
650
5,043
8,570
30,532
44,799
31
16,771
13,760
20,347
0
W
22,497
1,504
3,478
2,386
12,837
7,672
1,878
8,222
4,615
49,725
0
L
The Morrigan
Olley_Who
The Morrigan
14,455
1,179
609
1,175
16,534
8,862
0
7,930
8,559
30,295
0
L
Tiamat
Snittyx
Tiamat
14,790
1,273
1,374
3,007
17,257
11,212
0
6,059
11,198
25,095
0
L
Yemoja
Umbra232
Yemoja
7,850
1,415
5,274
888
14,776
12,903
0
8,279
6,497
12,034
0
L
Kukulkan
alpha jym
Kukulkan
22,245
1,113
2,413
1,397
13,840
7,077
0
6,323
7,517
47,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,736
Gold Earned
58,036
138
Minions Killed
197
0
Camps Cleared
0
1,305,836
Distance Traveled
1,411,277
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,209
701
13
1
0
245,586
2
L
King Arthur
10,079
630
17
1
0
287,829
0
W
Izanami
12,667
792
77
5
0
280,161
0
W
Tsukuyomi
12,016
751
50
3
0
304,750
0
W
Artio
10,225
639
10
1
0
282,164
1
W
Agni
11,919
745
47
3
0
298,616
0
L
The Morrigan
10,419
651
38
2
0
227,931
1
L
Tiamat
9,097
569
16
1
0
259,578
0
L
Yemoja
8,886
555
4
0
0
241,578
0
L
Kukulkan
10,255
641
63
4
0
288,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role