Player Matchup

He Bo
He Bo
FOFY OP
He Bo
Level 116
God Stats
6W - 5L
1,326 SR
Queue Stats
307W - 303L
1,596 Elo+
Party 2
Bellona
Bellona
OliveMiester
Bellona
Level 89
God Stats
37W - 31L
1,579 SR
Queue Stats
319W - 299L
1,579 Elo+
Party 1
Ganesha
Ganesha
Pezaint
Ganesha
Level 91
God Stats
15W - 10L
1,735 SR
Queue Stats
351W - 334L
1,603 Elo+
Party 1
Lancelot
Lancelot
mikekerchooski
Lancelot
Level 104
God Stats
4W - 6L
1,519 SR
Queue Stats
173W - 156L
1,604 Elo+
Solo
Anhur
Anhur
vKsw
Anhur
Level 146
God Stats
13W - 12L
1,578 SR
Queue Stats
117W - 120L
1,567 Elo+
Party 2
Team Averages
Level 109
1,547 SR
1,590 Elo+

VS

Team Averages
Level 136
1,596 SR
1,632 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
GRUBFOOT
Baron Samedi
Level 122
God Stats
1W - 0L
1,352 SR
Queue Stats
53W - 31L
1,711 Elo+
Party 3
Cernunnos
Cernunnos
R3L1C
Cernunnos
Level 155
God Stats
5W - 4L
1,732 SR
Queue Stats
168W - 156L
1,646 Elo+
Solo
Osiris
Osiris
TophatSlays
Osiris
Level 123
God Stats
10W - 5L
1,620 SR
Queue Stats
58W - 31L
1,704 Elo+
Party 3
Mercury
Mercury
potatogamer1123
Mercury
Level 129
God Stats
7W - 4L
1,774 SR
Queue Stats
101W - 100L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FOFY OP
He Bo
9
1 / 5 / 0
5,785
526
3,961
7,124
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
OliveMiester
Bellona
11
1 / 2 / 0
6,060
551
5,846
13,798
13,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
Pezaint
Ganesha
8
0 / 3 / 1
5,212
474
1,316
10,894
5,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
10
0 / 2 / 1
5,720
520
2,404
7,470
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
vKsw
Anhur
9
1 / 3 / 0
5,483
498
2,768
8,576
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
3 / 2 / 4
5,942
540
7,194
8,144
3,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
GRUBFOOT
Baron Samedi
12
6 / 0 / 2
7,339
667
8,133
4,819
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
R3L1C
Cernunnos
13
1 / 0 / 4
7,293
663
4,978
5,097
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
12
2 / 1 / 1
7,014
638
10,495
11,373
10,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 0 / 2
7,277
662
3,037
6,356
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
15
15
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
2
4
2.5
L
He Bo
FOFY OP
He Bo
1
5
0
0.2
W
Baron Samedi
GRUBFOOT
Baron Samedi
6
0
2
7
L
Bellona
OliveMiester
Bellona
1
2
0
0.5
L
Ganesha
Pezaint
Ganesha
0
3
1
0.17
W
Cernunnos
R3L1C
Cernunnos
1
0
4
3
W
Osiris
2
1
1
2.5
L
Lancelot
0
2
1
0.25
W
3
0
2
4
L
Anhur
vKsw
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,295
Damage
33,837
47,862
Taken
35,789
26,728
Mitigated
20,817
17,975
Healing
16,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,194
2,343
0
1,422
8,144
3,338
156
2,306
5,190
0
26,768
L
He Bo
FOFY OP
He Bo
3,961
383
0
1,475
7,124
2,418
0
3,021
3,847
36,607
0
W
Baron Samedi
GRUBFOOT
Baron Samedi
8,133
1,261
501
2,619
4,819
2,254
366
2,063
2,756
45,441
0
L
Bellona
OliveMiester
Bellona
5,846
3,380
0
7,180
13,798
13,105
0
0
13,798
0
46,278
L
Ganesha
Pezaint
Ganesha
1,316
232
1,230
2,328
10,894
5,900
0
2,671
8,116
12,689
0
W
Cernunnos
R3L1C
Cernunnos
4,978
1,911
0
3,045
5,097
2,128
276
270
4,827
0
62,610
W
Osiris
10,495
4,874
0
7,333
11,373
10,647
54
0
11,373
0
57,687
L
Lancelot
2,404
293
0
3,283
7,470
2,903
0
1,556
5,710
0
38,690
W
3,037
1,655
0
1,257
6,356
2,450
0
638
5,718
0
65,031
L
Anhur
vKsw
Anhur
2,768
1,806
0
2,479
8,576
2,402
0
286
8,258
0
36,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,260
Gold Earned
34,865
325
Minions Killed
434
0
Camps Cleared
0
1,145,151
Distance Traveled
1,159,836
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,942
540
34
3
0
232,398
5
L
He Bo
5,785
526
73
7
0
207,791
1
W
Baron Samedi
7,339
667
99
9
0
217,119
0
L
Bellona
6,060
551
85
8
0
229,709
3
L
Ganesha
5,212
474
2
0
0
231,844
4
W
Cernunnos
7,293
663
115
10
0
184,762
2
W
Osiris
7,014
638
83
8
0
220,359
2
L
Lancelot
5,720
520
79
7
0
275,835
3
W
Mercury
7,277
662
103
9
0
305,198
0
L
Anhur
5,483
498
86
8
0
199,972
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role