Player Matchup

Anubis
Anubis
BubbA-HasH-
Anubis
Level 147
God Stats
4W - 7L
1,557 SR
Queue Stats
384W - 405L
1,427 Elo+
Party 2
Hun Batz
Hun Batz
Jsumpter137
Hun Batz
Level 129
God Stats
4W - 2L
1,604 SR
Queue Stats
173W - 198L
1,410 Elo+
Solo
Kukulkan
Kukulkan
Jurakan27
Kukulkan
Level 129
God Stats
0W - 2L
1,328 SR
Queue Stats
161W - 183L
1,444 Elo+
Solo
Tyr
Tyr
SinlessTwo
Tyr
Level 158
God Stats
5W - 5L
1,661 SR
Queue Stats
356W - 362L
1,457 Elo+
Solo
Xbalanque
Xbalanque
shafnmoney93
Xbalanque
Level 143
God Stats
12W - 11L
1,548 SR
Queue Stats
704W - 758L
1,421 Elo+
Party 2
Team Averages
Level 141
1,540 SR
1,432 Elo+

VS

Team Averages
Level 110
1,631 SR
1,385 Elo+
Khepri
Khepri
BRINFIRE
Khepri
Level 108
God Stats
3W - 3L
1,854 SR
Queue Stats
142W - 148L
1,362 Elo+
Party 1
Zhong Kui
Zhong Kui
McCooBu
Zhong Kui
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
381W - 395L
1,396 Elo+
Solo
Tyr
Tyr
Mr_TryHard--
Tyr
Level 144
God Stats
5W - 3L
1,536 SR
Queue Stats
94W - 86L
1,458 Elo+
Party 1
Hades
Hades
olivefizzgig
Hades
Level 68
God Stats
3W - 2L
1,765 SR
Queue Stats
127W - 152L
1,326 Elo+
Party 1
Ullr
Ullr
phoenixfire1463
Ullr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
5 / 8 / 17
11,828
739
15,157
18,315
10,212
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Jsumpter137
Hun Batz
18
5 / 11 / 13
11,552
722
14,196
22,967
10,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Jurakan27
Kukulkan
20
4 / 7 / 21
12,912
807
19,230
16,275
8,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 10 / 20
11,817
739
9,855
21,543
21,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
shafnmoney93
Xbalanque
20
9 / 5 / 14
13,803
863
22,845
15,109
7,477
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BRINFIRE
Khepri
20
5 / 7 / 29
13,234
827
8,314
23,053
35,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
McCooBu
Zhong Kui
20
11 / 5 / 24
13,481
843
27,093
16,181
13,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
15 / 4 / 21
14,003
875
24,807
24,400
46,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 7 / 16
12,213
763
8,474
21,342
16,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 4 / 20
11,775
736
15,149
15,946
7,412
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
151
27
Kills
41
41
Deaths
27
85
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Khepri
BRINFIRE
Khepri
5
7
29
2.79
L
Anubis
5
8
17
1.69
L
Hun Batz
Jsumpter137
Hun Batz
5
11
13
1.05
L
Kukulkan
Jurakan27
Kukulkan
4
7
21
2.07
W
Zhong Kui
McCooBu
Zhong Kui
11
5
24
4.6
W
15
4
21
6.38
L
4
10
20
1.4
W
5
7
16
1.86
W
5
4
20
3.75
L
Xbalanque
shafnmoney93
Xbalanque
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,283
Damage
83,837
94,209
Taken
100,922
58,069
Mitigated
119,525
15,009
Healing
34,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BRINFIRE
Khepri
8,314
306
2,393
2,640
23,053
35,293
721
6,856
16,197
15,567
0
L
Anubis
15,157
830
346
1,821
18,315
10,212
613
8,243
9,907
27,649
0
L
Hun Batz
Jsumpter137
Hun Batz
14,196
2,557
1,488
2,566
22,967
10,683
645
10,541
12,152
0
29,985
L
Kukulkan
Jurakan27
Kukulkan
19,230
1,318
1,721
1,902
16,275
8,557
1,109
7,694
8,192
44,110
0
W
Zhong Kui
McCooBu
Zhong Kui
27,093
4,744
870
4,390
16,181
13,215
3,110
5,525
10,656
56,283
0
W
24,807
2,500
1,466
5,789
24,400
46,699
987
7,259
17,141
0
37,178
L
9,855
2,367
1,166
483
21,543
21,140
1,284
10,589
10,189
0
12,840
W
8,474
1,688
891
6,294
21,342
16,906
1,199
8,340
13,002
22,943
0
W
15,149
7,847
3,268
6,841
15,946
7,412
2,066
6,407
9,539
0
28,551
L
Xbalanque
shafnmoney93
Xbalanque
22,845
15,177
992
2,524
15,109
7,477
4,078
6,814
8,002
0
39,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,912
Gold Earned
64,706
153
Minions Killed
151
0
Camps Cleared
0
1,276,906
Distance Traveled
1,427,214
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,234
827
16
1
0
290,276
0
L
Anubis
11,828
739
29
2
0
230,824
1
L
Hun Batz
11,552
722
22
1
0
270,309
3
L
Kukulkan
12,912
807
56
4
0
265,923
0
W
Zhong Kui
13,481
843
66
4
0
262,067
0
W
Tyr
14,003
875
22
1
0
327,662
1
L
Tyr
11,817
739
5
0
0
252,917
0
W
Hades
12,213
763
24
2
0
274,658
0
W
Ullr
11,775
736
23
1
0
272,551
3
L
Xbalanque
13,803
863
41
3
0
256,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role