Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
CelticXxhydraxX
Atlas
Level 106
God Stats
34W - 29L
1,483 SR
Queue Stats
399W - 407L
1,427 Elo+
Party 3
Merlin
Merlin
KMILLER0
Merlin
Level 129
God Stats
47W - 46L
1,475 SR
Queue Stats
179W - 196L
1,444 Elo+
Party 1
Cernunnos
Cernunnos
NordicXxhydraxX
Cernunnos
Level 102
God Stats
4W - 1L
1,720 SR
Queue Stats
224W - 227L
1,405 Elo+
Party 3
Bellona
Bellona
OracleToga
Bellona
Level 124
God Stats
2W - 2L
1,303 SR
Queue Stats
33W - 26L
1,504 Elo+
Solo
Team Averages
Level 122
1,496 SR
1,456 Elo+

VS

Team Averages
Level 108
1,467 SR
1,434 Elo+
Fenrir
Fenrir
KingPirate61
Fenrir
Level 121
God Stats
8W - 15L
1,420 SR
Queue Stats
204W - 189L
1,485 Elo+
Party 2
Cabrakan
Cabrakan
Moo4meB
Cabrakan
Level 148
God Stats
5W - 7L
1,700 SR
Queue Stats
147W - 140L
1,508 Elo+
Party 2
Sylvanus
Sylvanus
Myst1c Martini
Sylvanus
Level 103
God Stats
7W - 8L
1,456 SR
Queue Stats
18W - 22L
1,423 Elo+
Party 2
Anubis
Anubis
NiteAssassin007
Anubis
Level 87
God Stats
0W - 2L
1,469 SR
Queue Stats
136W - 141L
1,452 Elo+
Solo
Apollo
Apollo
popyourjaw
Apollo
Level 79
God Stats
1W - 1L
1,290 SR
Queue Stats
4W - 7L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
5 / 2 / 5
10,205
567
10,264
14,851
6,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 13
9,156
509
7,830
13,676
13,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
KMILLER0
Merlin
16
2 / 1 / 6
10,194
566
11,289
7,327
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
NordicXxhydraxX
Cernunnos
17
10 / 2 / 5
10,940
608
11,989
11,725
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
OracleToga
Bellona
16
6 / 5 / 3
10,528
585
12,925
20,792
22,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 4 / 3
9,318
518
7,234
15,342
7,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Moo4meB
Cabrakan
15
4 / 4 / 5
10,162
565
13,319
20,606
15,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
13
2 / 5 / 1
8,471
471
7,462
15,451
14,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 4 / 2
9,444
525
7,444
15,287
7,819
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
popyourjaw
Apollo
15
2 / 6 / 1
8,932
496
6,699
13,171
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
23
Kills
11
11
Deaths
23
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
2
5
3.75
W
0
1
13
6.5
W
Merlin
KMILLER0
Merlin
2
1
6
5
L
Fenrir
3
4
3
1.13
L
Cabrakan
Moo4meB
Cabrakan
4
4
5
1.63
L
Sylvanus
2
5
1
0.5
L
0
4
2
0.25
W
Cernunnos
NordicXxhydraxX
Cernunnos
10
2
5
6.25
W
Bellona
OracleToga
Bellona
6
5
3
1.5
L
Apollo
popyourjaw
Apollo
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,297
Damage
42,158
68,371
Taken
79,857
52,008
Mitigated
50,538
23,351
Healing
29,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,264
2,310
0
6,051
14,851
6,991
0
2,709
12,142
0
70,271
W
7,830
3,328
0
2,521
13,676
13,924
303
6,262
7,414
23,085
0
W
Merlin
KMILLER0
Merlin
11,289
492
206
2,505
7,327
3,241
1,157
3,040
4,287
106,562
0
L
Fenrir
7,234
1,526
0
5,408
15,342
7,008
1,009
1,275
14,067
0
48,953
L
Cabrakan
Moo4meB
Cabrakan
13,319
1,277
0
7,843
20,606
15,875
827
2,082
18,524
73,942
0
L
Sylvanus
7,462
2,168
1,353
5,166
15,451
14,448
62
7,170
8,281
27,281
9,572
L
7,444
69
0
6,900
15,287
7,819
0
6,248
9,039
94,592
0
W
Cernunnos
NordicXxhydraxX
Cernunnos
11,989
6,206
0
4,775
11,725
4,901
330
5,670
6,055
0
88,210
W
Bellona
OracleToga
Bellona
12,925
3,917
0
7,293
20,792
22,951
834
10,460
10,332
0
77,495
L
Apollo
popyourjaw
Apollo
6,699
3,583
0
2,422
13,171
5,388
1,072
2,344
10,827
0
65,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,023
Gold Earned
46,327
551
Minions Killed
540
0
Camps Cleared
0
1,715,454
Distance Traveled
1,568,427
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,205
567
107
6
0
350,709
0
W
Atlas
9,156
509
41
2
0
372,688
8
W
Merlin
10,194
566
173
10
0
333,470
9
L
Fenrir
9,318
518
87
5
0
364,995
1
L
Cabrakan
10,162
565
136
8
0
285,336
2
L
Sylvanus
8,471
471
50
3
0
266,185
2
L
Anubis
9,444
525
172
10
0
296,770
1
W
Cernunnos
10,940
608
132
7
0
324,437
4
W
Bellona
10,528
585
98
5
0
334,150
2
L
Apollo
8,932
496
95
5
0
355,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role