Player Matchup

Chernobog
Chernobog
Diamond III
Hugs4Drugs2
Chernobog
Diamond III
Level 67
God Stats
5W - 1L
1,935 SR
Queue Stats
71W - 60L
2,317 MMR
Solo
Nemesis
Nemesis
Masters
JorshyL
Nemesis
Masters
Level 141
God Stats
3W - 6L
1,514 SR
Queue Stats
329W - 305L
2,366 MMR
Solo
Khepri
Khepri
Diamond IV
Revelish
Khepri
Diamond IV
Level 105
God Stats
105W - 66L
1,722 SR
Queue Stats
261W - 254L
2,148 MMR
Solo
Merlin
Merlin
Diamond II
StickyTip
Merlin
Diamond II
Level 156
God Stats
24W - 28L
1,502 SR
Queue Stats
196W - 188L
2,380 MMR
Solo
King Arthur
King Arthur
Platinum III
Top4Bottom
King Arthur
Platinum III
Level 39
God Stats
0W - 2L
1,336 SR
Queue Stats
44W - 31L
2,152 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 102
1,602 SR
2,273 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,597 SR
2,274 MMR
Cliodhna
Cliodhna
Diamond II
Cynfor
Cliodhna
Diamond II
Level 160
God Stats
1W - 0L
1,911 SR
Queue Stats
256W - 230L
2,243 MMR
Party 1
Kali
Kali
Diamond III
Diruxshinya
Kali
Diamond III
Level 157
God Stats
7W - 7L
1,112 SR
Queue Stats
293W - 289L
2,283 MMR
Solo
Hades
Hades
Diamond II
Flamicken
Hades
Diamond II
Level 159
God Stats
9W - 9L
1,423 SR
Queue Stats
569W - 556L
2,303 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Psyco
Ah Muzen Cab
Masters
Level 160
God Stats
15W - 2L
1,967 SR
Queue Stats
151W - 121L
2,393 MMR
Party 1
Geb
Geb
Diamond II
Xanderpitz
Geb
Diamond II
Level 160
God Stats
4W - 3L
1,571 SR
Queue Stats
585W - 559L
2,147 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hugs4Drugs2
Chernobog
20
3 / 7 / 9
13,415
479
22,336
31,198
17,541
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
JorshyL
Nemesis
20
7 / 8 / 6
13,582
485
26,562
34,357
21,435
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Revelish
Khepri
17
2 / 4 / 17
13,076
467
7,576
29,255
40,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
StickyTip
Merlin
19
3 / 6 / 11
13,098
468
32,025
17,950
10,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Top4Bottom
King Arthur
20
7 / 4 / 7
14,526
519
24,396
37,003
58,203
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
Erlang ShenPersephoneCupidJanus

VS

Bans
GaneshaCabrakanHorusRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cynfor
Cliodhna
20
6 / 4 / 8
16,072
574
26,094
34,416
39,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 3 / 10
17,275
617
31,304
36,067
23,403
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Flamicken
Hades
20
5 / 3 / 9
15,252
545
23,460
34,174
25,966
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Psyco
Ah Muzen Cab
20
9 / 7 / 6
17,268
617
34,991
29,982
16,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
1 / 6 / 15
14,017
501
8,670
35,197
47,212
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
77
22
Kills
29
29
Deaths
23
50
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Cynfor
Cliodhna
6
4
8
2.5
W
8
3
10
4.33
W
Hades
Flamicken
Hades
5
3
9
3.17
L
Chernobog
Hugs4Drugs2
Chernobog
3
7
9
1.07
L
Nemesis
JorshyL
Nemesis
7
8
6
1.25
W
Ah Muzen Cab
Psyco
Ah Muzen Cab
9
7
6
1.71
L
Khepri
Revelish
Khepri
2
4
17
2.63
L
Merlin
StickyTip
Merlin
3
6
11
1.42
L
King Arthur
Top4Bottom
King Arthur
7
4
7
2.63
W
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,895
Damage
124,519
149,763
Taken
169,836
148,335
Mitigated
152,335
28,259
Healing
65,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Cynfor
Cliodhna
26,094
3,354
0
14,614
34,416
39,351
5,023
6,156
28,260
0
148,961
W
31,304
15,339
0
14,797
36,067
23,403
3,764
7,665
28,402
0
193,615
W
Hades
Flamicken
Hades
23,460
2,346
2,442
17,187
34,174
25,966
2,626
11,172
23,002
138,637
0
L
Chernobog
Hugs4Drugs2
Chernobog
22,336
16,278
0
8,031
31,198
17,541
0
5,061
26,137
0
125,197
L
Nemesis
JorshyL
Nemesis
26,562
11,587
0
4,716
34,357
21,435
0
9,813
24,544
0
125,738
W
Ah Muzen Cab
Psyco
Ah Muzen Cab
34,991
14,335
0
9,788
29,982
16,403
55
5,988
23,994
0
204,314
L
Khepri
Revelish
Khepri
7,576
611
4,637
3,809
29,255
40,952
0
7,800
21,455
26,819
0
L
Merlin
StickyTip
Merlin
32,025
2,483
0
576
17,950
10,204
0
4,768
13,182
142,212
0
L
King Arthur
Top4Bottom
King Arthur
24,396
2,695
1,103
5,387
37,003
58,203
0
7,106
29,897
0
111,279
W
8,670
1,488
0
6,365
35,197
47,212
17
12,088
23,109
32,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,697
Gold Earned
79,884
766
Minions Killed
882
0
Camps Cleared
0
2,573,481
Distance Traveled
2,697,788
40
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
16,072
574
194
7
0
545,807
2
W
Kali
17,275
617
206
7
0
633,870
0
W
Hades
15,252
545
231
8
0
532,937
4
L
Chernobog
13,415
479
220
8
0
429,167
10
L
Nemesis
13,582
485
141
5
0
573,832
4
W
Ah Muzen Cab
17,268
617
222
8
0
498,074
8
L
Khepri
13,076
467
17
1
0
539,718
17
L
Merlin
13,098
468
199
7
0
491,493
3
L
King Arthur
14,526
519
189
7
0
539,271
6
W
Geb
14,017
501
29
1
0
487,100
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role