Player Matchup

Janus
Janus
Mizfit5329
Janus
Level 153
God Stats
4W - 10L
1,278 SR
Queue Stats
351W - 355L
1,496 Elo+
Solo
Chernobog
Chernobog
Natsu_98_PR
Chernobog
Level 147
God Stats
4W - 7L
1,296 SR
Queue Stats
509W - 491L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
Umveon_15
Cthulhu
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 253L
1,483 Elo+
Party 2
Hun Batz
Hun Batz
Vizrael
Hun Batz
Level 107
God Stats
3W - 5L
1,364 SR
Queue Stats
90W - 84L
1,483 Elo+
Solo
Artio
Artio
marquito35
Artio
Level 147
God Stats
1W - 2L
1,286 SR
Queue Stats
118W - 115L
1,517 Elo+
Party 2
Team Averages
Level 143
1,345 SR
1,498 Elo+

VS

Team Averages
Level 102
1,477 SR
1,521 Elo+
Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BilboBeBaggins
Cupid
Level 93
God Stats
20W - 31L
1,458 SR
Queue Stats
616W - 665L
1,516 Elo+
Party 1
Pele
Pele
Dionte
Pele
Level 125
God Stats
26W - 33L
1,422 SR
Queue Stats
737W - 779L
1,475 Elo+
Party 1
Freya
Freya
Icy Reaper4630
Freya
Level 83
God Stats
1W - 2L
1,294 SR
Queue Stats
263W - 275L
1,551 Elo+
Party 1
Ra
Ra
SrRayden201
Ra
Level 105
God Stats
1W - 2L
1,708 SR
Queue Stats
265W - 257L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
2 / 1 / 5
9,909
583
7,569
7,218
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Natsu_98_PR
Chernobog
17
4 / 1 / 4
10,661
627
9,437
9,011
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Umveon_15
Cthulhu
14
3 / 0 / 11
9,403
553
7,165
14,304
11,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Vizrael
Hun Batz
18
13 / 0 / 6
11,287
664
15,749
12,938
5,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
15
0 / 0 / 7
9,883
581
7,088
15,561
14,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 2 / 0
6,599
388
6,624
13,639
10,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 1
7,479
440
4,058
12,533
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
Dionte
Pele
12
1 / 6 / 0
7,318
430
6,000
14,865
5,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 4 / 0
6,786
399
7,522
11,314
4,780
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 8 / 1
7,215
424
2,466
13,149
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
22
Kills
2
2
Deaths
24
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
L
0
4
1
0.13
L
Pele
Dionte
Pele
1
6
0
0.17
L
1
4
0
0.25
W
Janus
2
1
5
4.5
W
Chernobog
Natsu_98_PR
Chernobog
4
1
4
6
L
0
8
1
0.06
W
Cthulhu
Umveon_15
Cthulhu
3
0
11
8.5
W
Hun Batz
Vizrael
Hun Batz
13
0
6
16
W
Artio
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,008
Damage
26,670
59,032
Taken
65,500
38,795
Mitigated
30,551
23,472
Healing
13,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,624
174
0
1,751
13,639
10,818
0
3,936
9,613
28,451
0
L
4,058
1,694
143
4,463
12,533
4,158
175
2,282
10,251
0
60,042
L
Pele
Dionte
Pele
6,000
1,588
0
1,689
14,865
5,869
68
3,979
10,716
0
59,481
L
7,522
3,169
0
3,952
11,314
4,780
0
4,582
6,320
37,160
0
W
Janus
7,569
74
0
1,157
7,218
2,834
1,122
2,118
5,100
81,472
0
W
Chernobog
Natsu_98_PR
Chernobog
9,437
6,492
0
4,741
9,011
3,898
3,668
1,387
7,624
0
87,623
L
2,466
292
295
1,148
13,149
4,926
0
6,313
6,778
53,526
0
W
Cthulhu
Umveon_15
Cthulhu
7,165
1,027
402
2,770
14,304
11,209
0
5,527
8,777
31,076
0
W
Hun Batz
Vizrael
Hun Batz
15,749
5,319
0
6,575
12,938
5,975
0
2,666
10,272
0
92,399
W
Artio
7,088
434
354
7,473
15,561
14,879
988
5,277
10,284
52,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,143
Gold Earned
35,397
561
Minions Killed
379
0
Camps Cleared
0
1,744,518
Distance Traveled
1,430,071
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,599
388
35
2
0
327,552
7
L
Cupid
7,479
440
106
6
0
300,527
2
L
Pele
7,318
430
83
5
0
294,849
3
L
Freya
6,786
399
62
4
0
207,577
0
W
Janus
9,909
583
139
8
0
339,543
1
W
Chernobog
10,661
627
144
8
0
319,962
0
L
Ra
7,215
424
93
5
0
299,566
5
W
Cthulhu
9,403
553
37
2
0
348,770
5
W
Hun Batz
11,287
664
131
8
0
409,846
5
W
Artio
9,883
581
110
6
0
326,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role