Player Matchup

Aphrodite
Aphrodite
Birritem420
Aphrodite
Level 125
God Stats
1W - 2L
1,430 SR
Queue Stats
333W - 337L
1,441 Elo+
Solo
Chronos
Chronos
CAPTAIN HELO
Chronos
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 148L
1,488 Elo+
Solo
Ymir
Ymir
HotdogTugger
Ymir
Level 134
God Stats
1W - 1L
1,567 SR
Queue Stats
76W - 71L
1,436 Elo+
Party 2
Sobek
Sobek
TUGBOATmj
Sobek
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 75L
1,445 Elo+
Party 2
Achilles
Achilles
export_elite
Achilles
Level 127
God Stats
7W - 5L
1,603 SR
Queue Stats
452W - 457L
1,450 Elo+
Solo
Team Averages
Level 129
1,520 SR
1,452 Elo+

VS

Team Averages
Level 111
1,409 SR
1,473 Elo+
Danzaburou
Danzaburou
DeathGarrett
Danzaburou
Level 141
God Stats
2W - 3L
1,281 SR
Queue Stats
170W - 172L
1,495 Elo+
Party 1
Bellona
Bellona
JoeCroby
Bellona
Level 103
God Stats
3W - 1L
1,193 SR
Queue Stats
84W - 99L
1,494 Elo+
Party 1
Janus
Janus
Kauldron
Janus
Level 158
God Stats
7W - 9L
1,578 SR
Queue Stats
512W - 579L
1,417 Elo+
Solo
Atlas
Atlas
OnlyGuge
Atlas
Level 67
God Stats
2W - 0L
1,494 SR
Queue Stats
52W - 60L
1,423 Elo+
Solo
Yemoja
Yemoja
berserked_dog
Yemoja
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Birritem420
Aphrodite
20
2 / 6 / 11
13,446
611
18,422
29,595
33,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
CAPTAIN HELO
Chronos
20
2 / 4 / 8
12,531
570
25,806
29,170
18,371
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
1 / 5 / 10
11,736
533
11,544
43,444
57,271
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
TUGBOATmj
Sobek
20
2 / 7 / 12
12,736
579
12,017
35,000
48,839
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
export_elite
Achilles
20
11 / 7 / 3
14,174
644
40,216
45,355
61,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeathGarrett
Danzaburou
20
12 / 2 / 14
15,214
692
43,732
24,425
15,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
JoeCroby
Bellona
20
6 / 7 / 21
13,700
623
18,758
28,919
37,909
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Kauldron
Janus
20
5 / 2 / 18
14,165
644
44,179
12,436
7,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
OnlyGuge
Atlas
20
3 / 5 / 24
14,613
664
39,008
52,349
43,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 2 / 20
13,419
610
9,754
20,645
27,774
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
126
18
Kills
29
29
Deaths
18
44
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Birritem420
Aphrodite
2
6
11
1.25
L
Chronos
CAPTAIN HELO
Chronos
2
4
8
1.5
W
Danzaburou
DeathGarrett
Danzaburou
12
2
14
9.5
L
1
5
10
1.2
W
Bellona
JoeCroby
Bellona
6
7
21
2.36
W
Janus
Kauldron
Janus
5
2
18
7
W
Atlas
OnlyGuge
Atlas
3
5
24
3
L
Sobek
TUGBOATmj
Sobek
2
7
12
1.14
W
3
2
20
6.5
L
Achilles
export_elite
Achilles
11
7
3
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,005
Damage
155,431
182,564
Taken
138,774
219,078
Mitigated
131,768
79,731
Healing
75,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Birritem420
Aphrodite
18,422
1,181
11,448
13,957
29,595
33,253
728
18,240
11,355
45,548
0
L
Chronos
CAPTAIN HELO
Chronos
25,806
8,585
2,372
10,404
29,170
18,371
1,913
15,203
13,967
56,840
0
W
Danzaburou
DeathGarrett
Danzaburou
43,732
25,221
4,204
10,982
24,425
15,380
3,489
12,221
12,204
0
75,727
L
11,544
1,621
1,614
14,491
43,444
57,271
160
20,004
23,440
21,919
0
W
Bellona
JoeCroby
Bellona
18,758
3,708
2,751
1,830
28,919
37,909
697
13,450
15,469
261
29,475
W
Janus
Kauldron
Janus
44,179
975
2,402
770
12,436
7,196
2,779
5,214
7,222
87,498
0
W
Atlas
OnlyGuge
Atlas
39,008
16,921
4,440
21,735
52,349
43,509
754
26,393
25,956
67,102
0
L
Sobek
TUGBOATmj
Sobek
12,017
359
2,588
5,905
35,000
48,839
19
19,952
15,048
23,900
0
W
9,754
2,932
19,964
6,057
20,645
27,774
725
10,511
10,134
17,298
0
L
Achilles
export_elite
Achilles
40,216
6,652
1,705
15,247
45,355
61,344
720
19,773
25,582
0
60,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,623
Gold Earned
71,111
206
Minions Killed
222
0
Camps Cleared
0
1,739,198
Distance Traveled
1,920,750
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,446
611
74
3
0
254,457
0
L
Chronos
12,531
570
61
3
0
366,622
0
W
Danzaburou
15,214
692
68
3
0
391,061
0
L
Ymir
11,736
533
26
1
0
336,895
0
W
Bellona
13,700
623
16
1
0
408,845
0
W
Janus
14,165
644
93
4
0
399,033
1
W
Atlas
14,613
664
33
2
0
362,115
1
L
Sobek
12,736
579
16
1
0
419,922
0
W
Yemoja
13,419
610
12
1
0
359,696
0
L
Achilles
14,174
644
29
1
0
361,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role