Player Matchup

Sun Wukong
Sun Wukong
CampanellaJ
Sun Wukong
Level 140
God Stats
2W - 2L
1,569 SR
Queue Stats
149W - 194L
1,479 Elo+
Solo
Eset
Eset
Controlaltf3
Eset
Level 39
God Stats
10W - 7L
1,633 SR
Queue Stats
115W - 97L
1,492 Elo+
Solo
Nemesis
Nemesis
axioz123
Nemesis
Level 81
God Stats
3W - 5L
1,357 SR
Queue Stats
12W - 15L
1,348 Elo+
Solo
Team Averages
Level 87
1,520 SR
1,440 Elo+

VS

Team Averages
Level 86
1,491 SR
1,383 Elo+
Hercules
Hercules
Mrwarior601
Hercules
Level 107
God Stats
6W - 3L
1,583 SR
Queue Stats
39W - 34L
1,546 Elo+
Solo
Cernunnos
Cernunnos
Vihsrigin
Cernunnos
Level 81
God Stats
0W - 9L
1,559 SR
Queue Stats
3W - 17L
1,292 Elo+
Party 1
Vulcan
Vulcan
Wingleo
Vulcan
Level 69
God Stats
0W - 5L
1,330 SR
Queue Stats
3W - 12L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CampanellaJ
Sun Wukong
16
6 / 6 / 8
11,452
763
13,108
16,027
10,139
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 2 / 11
11,748
783
15,236
9,903
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
axioz123
Nemesis
16
6 / 1 / 10
12,328
822
18,627
19,225
14,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mrwarior601
Hercules
15
4 / 6 / 5
10,585
706
10,695
26,884
26,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Vihsrigin
Cernunnos
14
2 / 6 / 3
9,531
635
9,775
13,825
6,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
Wingleo
Vulcan
15
3 / 5 / 5
10,253
684
13,282
13,814
6,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
17
Kills
9
9
Deaths
17
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CampanellaJ
Sun Wukong
6
6
8
1.67
W
5
2
11
5.25
L
Hercules
Mrwarior601
Hercules
4
6
5
1.08
L
Cernunnos
Vihsrigin
Cernunnos
2
6
3
0.58
L
Vulcan
Wingleo
Vulcan
3
5
5
1.1
W
Nemesis
axioz123
Nemesis
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,971
Damage
33,752
45,155
Taken
54,523
28,666
Mitigated
39,444
12,418
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CampanellaJ
Sun Wukong
13,108
2,156
0
1,476
16,027
10,139
509
5,213
10,408
0
37,653
W
15,236
1,861
1,566
3,328
9,903
4,309
839
2,329
7,250
51,069
0
L
Hercules
Mrwarior601
Hercules
10,695
2,883
0
5,889
26,884
26,412
0
9,452
17,432
0
27,595
L
Cernunnos
Vihsrigin
Cernunnos
9,775
4,655
0
1,598
13,825
6,352
0
4,117
9,708
0
38,148
L
Vulcan
Wingleo
Vulcan
13,282
6,382
105
956
13,814
6,680
0
2,177
11,637
36,217
0
W
Nemesis
axioz123
Nemesis
18,627
10,787
847
5,201
19,225
14,218
1,282
5,302
13,075
321
35,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,528
Gold Earned
30,369
167
Minions Killed
152
4
Camps Cleared
6
856,390
Distance Traveled
762,350
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,452
763
56
4
1
270,200
4
W
Eset
11,748
783
81
5
2
274,807
2
L
Hercules
10,585
706
44
3
2
269,211
4
L
Cernunnos
9,531
635
58
4
1
234,773
5
L
Vulcan
10,253
684
50
3
3
258,366
3
W
Nemesis
12,328
822
30
2
1
311,383
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role