Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dat_hiter_T
Sol
Level 65
God Stats
75W - 53L
1,546 SR
Queue Stats
220W - 215L
1,397 Elo+
Solo
Bastet
Bastet
Eminent Strike
Bastet
Level 140
God Stats
28W - 31L
1,423 SR
Queue Stats
221W - 244L
1,346 Elo+
Solo
Izanami
Izanami
FAT PELKEY69
Izanami
Level 30
God Stats
10W - 2L
1,500 SR
Queue Stats
78W - 92L
1,333 Elo+
Solo
Ymir
Ymir
Freefire_1776
Ymir
Level 58
God Stats
1W - 1L
1,209 SR
Queue Stats
97W - 110L
1,378 Elo+
Solo
Team Averages
Level 79
1,436 SR
1,391 Elo+

VS

Team Averages
Level 77
1,479 SR
1,327 Elo+
Ymir
Ymir
CurbsideKey144
Ymir
Level 89
God Stats
24W - 33L
1,483 SR
Queue Stats
337W - 391L
1,482 Elo+
Party 1
Bellona
Bellona
DirtyMT
Bellona
Level 65
God Stats
17W - 26L
1,402 SR
Queue Stats
273W - 334L
1,386 Elo+
Party 1
Chaac
Chaac
GI CrAzYdOc
Chaac
Level 127
God Stats
15W - 16L
1,371 SR
Queue Stats
68W - 96L
1,222 Elo+
Solo
Ra
Ra
canjwrld
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,322 Elo+
Party 1
Izanami
Izanami
d87fresh
Izanami
Level 98
God Stats
16W - 12L
1,638 SR
Queue Stats
383W - 391L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
5 / 0 / 1
7,756
597
7,699
9,683
7,425
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 0 / 1
7,769
598
9,672
11,736
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 0 / 2
6,535
503
3,166
8,750
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
FAT PELKEY69
Izanami
10
3 / 0 / 1
6,417
494
11,647
8,251
2,483
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 2 / 1
6,617
509
2,317
11,848
7,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,514
501
4,709
12,424
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
DirtyMT
Bellona
11
0 / 1 / 0
6,022
463
6,039
10,259
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 0
5,712
439
5,159
11,371
5,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 6 / 0
5,228
402
2,520
9,679
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
d87fresh
Izanami
10
1 / 2 / 1
5,989
461
7,967
9,179
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
12
Kills
2
2
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
1
5.5
L
1
2
1
0.75
W
1
0
1
1.5
L
Bellona
DirtyMT
Bellona
0
1
0
0
W
2
0
2
3
W
Izanami
FAT PELKEY69
Izanami
3
0
1
3.5
W
1
2
1
0.75
L
0
1
0
0
L
0
6
0
0
L
Izanami
d87fresh
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,501
Damage
26,394
50,268
Taken
52,912
23,720
Mitigated
27,333
26,702
Healing
20,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,699
1,324
0
6,944
9,683
7,425
2,686
2,316
7,367
58,047
0
L
4,709
1,327
369
4,264
12,424
7,929
0
1,615
10,809
31,520
0
W
9,672
4,010
0
9,568
11,736
3,813
1,592
0
11,736
65,623
0
L
Bellona
DirtyMT
Bellona
6,039
1,354
0
4,718
10,259
6,566
0
3,762
6,497
0
47,515
W
3,166
1,271
0
3,768
8,750
2,812
583
401
8,349
0
31,116
W
Izanami
FAT PELKEY69
Izanami
11,647
8,682
0
2,590
8,251
2,483
0
2,543
5,708
0
44,306
W
2,317
642
320
3,512
11,848
7,187
0
1,969
9,879
20,809
0
L
5,159
274
0
5,544
11,371
5,958
0
8,185
3,186
0
42,235
L
2,520
782
0
2,201
9,679
3,785
84
5,424
4,255
27,908
0
L
Izanami
d87fresh
Izanami
7,967
6,137
0
3,830
9,179
3,095
0
702
8,477
0
48,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
29,465
370
Minions Killed
338
0
Camps Cleared
0
1,156,475
Distance Traveled
1,177,967
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,756
597
98
8
0
219,094
4
L
Ymir
6,514
501
54
4
0
211,990
2
W
Sol
7,769
598
109
8
0
216,261
3
L
Bellona
6,022
463
101
8
0
288,914
3
W
Bastet
6,535
503
65
5
0
268,766
3
W
Izanami
6,417
494
71
5
0
232,908
1
W
Ymir
6,617
509
27
2
0
219,446
1
L
Chaac
5,712
439
65
5
0
267,973
0
L
Ra
5,228
402
38
3
0
192,660
5
L
Izanami
5,989
461
80
6
0
216,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role