Player Matchup

Baba Yaga
Baba Yaga
DeathGarrett
Baba Yaga
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 172L
1,502 Elo+
Party 2
Rama
Rama
Jakeman26
Rama
Level 120
God Stats
1W - 1L
1,474 SR
Queue Stats
15W - 17L
1,480 Elo+
Party 1
Cupid
Cupid
JoeCroby
Cupid
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 99L
1,501 Elo+
Party 2
Hachiman
Hachiman
berserked_dog
Hachiman
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,716 Elo+
Party 2
Fafnir
Fafnir
lcopey
Fafnir
Level 149
God Stats
2W - 1L
1,196 SR
Queue Stats
62W - 74L
1,538 Elo+
Party 1
Team Averages
Level 120
1,434 SR
1,548 Elo+

VS

Team Averages
Level 147
1,645 SR
1,605 Elo+
Merlin
Merlin
 
Merlin
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Rawbitt
Danzaburou
Level 159
God Stats
1W - 0L
1,952 SR
Queue Stats
19W - 9L
1,576 Elo+
Party 3
Cthulhu
Cthulhu
Zaharu
Cthulhu
Level 158
God Stats
4W - 0L
1,896 SR
Queue Stats
351W - 371L
1,488 Elo+
Party 3
Osiris
Osiris
dreadthepariah
Osiris
Level 149
God Stats
1W - 0L
1,285 SR
Queue Stats
15W - 10L
1,601 Elo+
Party 3
Shiva
Shiva
xZephyrusX
Shiva
Level 160
God Stats
1W - 0L
1,591 SR
Queue Stats
10W - 2L
1,861 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DeathGarrett
Baba Yaga
18
2 / 5 / 7
10,547
659
19,546
17,220
12,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
19
3 / 4 / 6
10,679
667
14,462
17,312
9,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
JoeCroby
Cupid
16
2 / 6 / 5
9,213
576
6,368
15,052
8,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
berserked_dog
Hachiman
15
1 / 8 / 9
9,551
597
13,366
17,840
8,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
lcopey
Fafnir
18
4 / 5 / 4
11,344
709
10,240
21,435
30,397
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 3 / 13
11,917
745
22,095
13,258
7,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Rawbitt
Danzaburou
20
13 / 2 / 11
13,731
858
26,674
14,462
9,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zaharu
Cthulhu
19
6 / 3 / 19
11,686
730
17,964
23,783
24,232
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
2 / 4 / 19
10,696
669
9,260
24,887
29,511
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
16
1 / 4 / 19
10,180
636
6,158
21,244
24,952
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
108
12
Kills
27
28
Deaths
16
31
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
3
13
3.83
L
Baba Yaga
DeathGarrett
Baba Yaga
2
5
7
1.1
L
Rama
3
4
6
1.5
L
Cupid
JoeCroby
Cupid
2
6
5
0.75
W
Danzaburou
Rawbitt
Danzaburou
13
2
11
9.25
W
Cthulhu
Zaharu
Cthulhu
6
3
19
5.17
L
Hachiman
berserked_dog
Hachiman
1
8
9
0.69
W
2
4
19
2.88
L
Fafnir
lcopey
Fafnir
4
5
4
1.2
W
Shiva
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,982
Damage
82,151
88,859
Taken
97,634
69,287
Mitigated
95,406
31,457
Healing
35,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
22,095
261
1,638
1,033
13,258
7,177
1,582
4,462
8,796
50,822
0
L
Baba Yaga
DeathGarrett
Baba Yaga
19,546
1,816
1,767
4,738
17,220
12,236
0
9,423
7,332
41,844
0
L
Rama
14,462
8,292
1,302
5,597
17,312
9,384
65
7,197
9,859
0
30,295
L
Cupid
JoeCroby
Cupid
6,368
2,401
5,768
2,579
15,052
8,309
497
7,075
7,785
0
14,601
W
Danzaburou
Rawbitt
Danzaburou
26,674
8,844
4,231
4,486
14,462
9,534
6,067
4,799
9,663
0
56,317
W
Cthulhu
Zaharu
Cthulhu
17,964
486
7,209
3,105
23,783
24,232
648
7,033
16,750
32,685
0
L
Hachiman
berserked_dog
Hachiman
13,366
5,974
1,405
2,428
17,840
8,961
594
7,775
9,775
0
29,635
W
9,260
2,105
3,379
3,702
24,887
29,511
611
6,518
18,369
0
17,715
L
Fafnir
lcopey
Fafnir
10,240
2,463
1,010
4,863
21,435
30,397
0
6,904
14,049
16,137
0
W
Shiva
6,158
534
3,357
3,345
21,244
24,952
503
6,974
14,270
0
10,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,334
Gold Earned
58,210
161
Minions Killed
174
0
Camps Cleared
0
1,331,483
Distance Traveled
1,521,092
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,917
745
45
3
0
285,043
0
L
Baba Yaga
10,547
659
58
4
0
281,445
0
L
Rama
10,679
667
44
3
0
260,827
0
L
Cupid
9,213
576
17
1
0
264,254
0
W
Danzaburou
13,731
858
74
5
0
302,470
1
W
Cthulhu
11,686
730
36
2
0
296,703
0
L
Hachiman
9,551
597
33
2
0
257,939
0
W
Osiris
10,696
669
13
1
0
309,292
0
L
Fafnir
11,344
709
9
1
0
267,018
0
W
Shiva
10,180
636
6
0
0
327,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role