Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Schwencke10
Olorun
Level 89
God Stats
4W - 1L
1,969 SR
Queue Stats
370W - 418L
1,373 Elo+
Solo
Hun Batz
Hun Batz
gusdead
Hun Batz
Level 86
God Stats
7W - 8L
1,358 SR
Queue Stats
574W - 622L
1,438 Elo+
Solo
Team Averages
Level 107
1,565 SR
1,462 Elo+

VS

Team Averages
Level 77
1,409 SR
1,498 Elo+
Cthulhu
Cthulhu
Der_Emko
Cthulhu
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 59L
1,441 Elo+
Party 2
Bacchus
Bacchus
MunibSantoro
Bacchus
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 72L
1,393 Elo+
Party 2
Jormungandr
Jormungandr
Rizvo
Jormungandr
Level 107
God Stats
2W - 2L
1,405 SR
Queue Stats
412W - 455L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
badr_hari1988
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,777 Elo+
Party 2
Hou Yi
Hou Yi
jimmy1000
Hou Yi
Level 69
God Stats
1W - 1L
1,140 SR
Queue Stats
29W - 28L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
11 / 5 / 10
14,543
765
39,477
19,094
9,999
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
 
Ah Muzen Cab
20
4 / 5 / 12
12,682
667
23,982
19,812
10,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
 
Nemesis
17
1 / 6 / 17
11,338
597
13,390
22,846
18,239
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Olorun
20
4 / 5 / 17
12,391
652
18,643
24,050
13,601
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
gusdead
Hun Batz
18
3 / 7 / 14
11,533
607
15,510
20,720
10,458
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Der_Emko
Cthulhu
17
1 / 7 / 17
11,448
603
16,492
37,827
40,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
MunibSantoro
Bacchus
20
4 / 6 / 19
12,755
671
16,162
27,071
44,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Rizvo
Jormungandr
20
7 / 5 / 10
13,338
702
17,654
34,217
40,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
badr_hari1988
Baron Samedi
20
5 / 4 / 11
12,767
672
23,960
17,407
11,325
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
jimmy1000
Hou Yi
20
11 / 1 / 10
14,470
762
16,985
16,868
10,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
95
23
Kills
28
28
Deaths
23
70
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
11
5
10
3.2
L
Ah Muzen Cab
 
Ah Muzen Cab
4
5
12
2
L
Nemesis
 
Nemesis
1
6
17
1.58
W
Cthulhu
Der_Emko
Cthulhu
1
7
17
1.36
W
Bacchus
MunibSantoro
Bacchus
4
6
19
2.25
W
Jormungandr
Rizvo
Jormungandr
7
5
10
2.4
L
Olorun
4
5
17
2.5
W
Baron Samedi
badr_hari1988
Baron Samedi
5
4
11
2.63
L
Hun Batz
gusdead
Hun Batz
3
7
14
1.43
W
Hou Yi
jimmy1000
Hou Yi
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,002
Damage
91,253
106,522
Taken
133,390
62,452
Mitigated
147,825
44,482
Healing
46,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
39,477
12,602
1,972
3,591
19,094
9,999
489
13,868
4,886
61,207
0
L
Ah Muzen Cab
 
Ah Muzen Cab
23,982
10,301
1,435
5,224
19,812
10,155
1,780
15,212
4,562
0
51,384
L
Nemesis
 
Nemesis
13,390
4,188
1,593
4,746
22,846
18,239
0
12,111
10,523
0
19,668
W
Cthulhu
Der_Emko
Cthulhu
16,492
344
2,693
10,601
37,827
40,439
200
15,559
22,268
25,830
0
W
Bacchus
MunibSantoro
Bacchus
16,162
1,941
903
1,342
27,071
44,851
903
10,362
16,709
29,420
0
W
Jormungandr
Rizvo
Jormungandr
17,654
2,571
3,266
7,835
34,217
40,989
535
13,841
20,376
50,904
0
L
Olorun
18,643
12,830
9,479
10,649
24,050
13,601
701
17,693
6,133
35,425
0
W
Baron Samedi
badr_hari1988
Baron Samedi
23,960
1,076
7,586
5,064
17,407
11,325
2,061
9,722
7,685
48,512
0
L
Hun Batz
gusdead
Hun Batz
15,510
4,336
2,178
3,615
20,720
10,458
1,458
14,377
6,150
0
27,587
W
Hou Yi
jimmy1000
Hou Yi
16,985
8,119
2,270
4,496
16,868
10,221
4,036
8,636
8,232
0
53,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,487
Gold Earned
64,778
189
Minions Killed
245
0
Camps Cleared
0
1,619,838
Distance Traveled
1,679,954
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
14,543
765
53
3
0
354,375
0
L
Ah Muzen Cab
12,682
667
58
3
0
302,944
3
L
Nemesis
11,338
597
10
1
0
344,079
5
W
Cthulhu
11,448
603
19
1
0
310,483
0
W
Bacchus
12,755
671
26
1
0
330,219
0
W
Jormungandr
13,338
702
60
3
0
362,511
7
L
Olorun
12,391
652
38
2
0
298,432
0
W
Baron Samedi
12,767
672
57
3
0
363,660
1
L
Hun Batz
11,533
607
30
2
0
320,008
1
W
Hou Yi
14,470
762
83
4
0
313,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role