Player Matchup

Chaac
Chaac
BlueberryLime
Chaac
Level 62
God Stats
1W - 2L
1,266 SR
Queue Stats
1W - 4L
992 Elo+
Solo
Discordia
Discordia
IronSympathy
Discordia
Level 39
God Stats
1W - 2L
1,360 SR
Queue Stats
10W - 23L
1,293 Elo+
Solo
Nemesis
Nemesis
Lucanic
Nemesis
Level 68
God Stats
3W - 8L
1,459 SR
Queue Stats
97W - 84L
1,424 Elo+
Solo
Ymir
Ymir
TheJDRocks
Ymir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,534 Elo+
Solo
Heimdallr
Heimdallr
no Ehrror
Heimdallr
Level 69
God Stats
3W - 8L
1,161 SR
Queue Stats
174W - 177L
1,429 Elo+
Solo
Team Averages
Level 60
1,349 SR
1,335 Elo+

VS

Team Averages
Level 96
1,357 SR
1,408 Elo+
Janus
Janus
 
Janus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
EmiliaChan
Cupid
Level 63
God Stats
1W - 1L
1,240 SR
Queue Stats
10W - 10L
1,375 Elo+
Party 1
Anubis
Anubis
NiTsuGaChan
Anubis
Level 126
God Stats
1W - 0L
1,294 SR
Queue Stats
8W - 10L
1,317 Elo+
Party 1
Mercury
Mercury
XMOX14
Mercury
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,486 Elo+
Party 1
Neith
Neith
ckebin
Neith
Level 109
God Stats
1W - 1L
1,249 SR
Queue Stats
9W - 10L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,699
483
10,476
16,072
10,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
IronSympathy
Discordia
14
1 / 6 / 3
8,003
445
8,634
12,941
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Lucanic
Nemesis
16
4 / 3 / 3
9,726
540
9,129
14,759
7,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 3
7,511
417
5,282
20,674
20,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
no Ehrror
Heimdallr
12
3 / 3 / 0
7,986
444
11,021
11,789
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
7 / 2 / 4
10,107
562
12,225
10,799
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
12
0 / 3 / 4
7,175
399
6,469
11,167
4,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
17
8 / 2 / 6
10,882
605
20,061
14,846
9,455
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
XMOX14
Mercury
16
6 / 0 / 4
9,817
545
7,340
16,326
6,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
ckebin
Neith
13
1 / 2 / 5
8,236
458
10,315
12,200
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
9
Kills
22
22
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
4
4.5
L
1
6
1
0.25
W
Cupid
0
3
4
0.67
L
Discordia
IronSympathy
Discordia
1
6
3
0.42
L
Nemesis
Lucanic
Nemesis
4
3
3
1.83
W
Anubis
8
2
6
5.5
L
0
4
3
0.38
W
Mercury
XMOX14
Mercury
6
0
4
8
W
Neith
ckebin
Neith
1
2
5
1.75
L
Heimdallr
no Ehrror
Heimdallr
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,542
Damage
56,410
76,235
Taken
65,338
47,715
Mitigated
30,735
12,694
Healing
24,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,225
1,399
0
3,436
10,799
4,289
480
3,970
6,829
69,404
0
L
10,476
2,293
0
3,707
16,072
10,342
2,682
9,801
6,231
0
64,058
W
Cupid
6,469
3,604
2,442
3,504
11,167
4,493
261
3,809
7,358
0
27,159
L
Discordia
IronSympathy
Discordia
8,634
515
12
1,852
12,941
5,021
482
7,654
4,961
55,644
0
L
Nemesis
Lucanic
Nemesis
9,129
3,239
0
2,805
14,759
7,425
0
5,541
9,060
0
82,439
W
Anubis
20,061
2,139
0
9,544
14,846
9,455
453
1,721
13,125
86,179
0
L
5,282
1,207
0
1,697
20,674
20,190
0
6,431
14,140
24,965
0
W
Mercury
XMOX14
Mercury
7,340
4,524
0
1,988
16,326
6,586
0
1,833
14,493
0
83,765
W
Neith
ckebin
Neith
10,315
2,831
0
3,883
12,200
5,912
730
2,583
9,617
0
64,283
L
Heimdallr
no Ehrror
Heimdallr
11,021
3,287
0
2,621
11,789
4,737
0
2,170
9,557
0
59,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,925
Gold Earned
46,217
412
Minions Killed
491
0
Camps Cleared
0
1,655,464
Distance Traveled
1,752,662
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,107
562
114
6
0
346,108
4
L
Chaac
8,699
483
83
5
0
339,709
2
W
Cupid
7,175
399
33
2
0
339,108
0
L
Discordia
8,003
445
71
4
0
284,837
5
L
Nemesis
9,726
540
135
8
0
408,294
2
W
Anubis
10,882
605
142
8
0
307,846
0
L
Ymir
7,511
417
34
2
0
295,551
0
W
Mercury
9,817
545
107
6
0
389,095
0
W
Neith
8,236
458
95
5
0
370,505
0
L
Heimdallr
7,986
444
89
5
0
327,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role