Player Matchup

Kuzenbo
Kuzenbo
Doopadelphia17
Kuzenbo
Level 148
God Stats
1W - 3L
1,364 SR
Queue Stats
52W - 59L
1,497 Elo+
Party 1
Horus
Horus
Fokada
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 47L
1,542 Elo+
Solo
Persephone
Persephone
Jhov4nny
Persephone
Level 116
God Stats
9W - 7L
1,481 SR
Queue Stats
445W - 460L
1,498 Elo+
Solo
Mulan
Mulan
NocturneLion
Mulan
Level 155
God Stats
11W - 21L
1,274 SR
Queue Stats
1,025W - 1,091L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
conman7
Morgan Le Fay
Level 129
God Stats
1W - 3L
1,341 SR
Queue Stats
68W - 77L
1,509 Elo+
Party 1
Team Averages
Level 135
1,392 SR
1,507 Elo+

VS

Team Averages
Level 124
1,471 SR
1,510 Elo+
Ne Zha
Ne Zha
AndreMD5699
Ne Zha
Level 158
God Stats
69W - 92L
1,388 SR
Queue Stats
2,230W - 2,401L
1,517 Elo+
Solo
Janus
Janus
AnimexKpop
Janus
Level 87
God Stats
2W - 4L
1,300 SR
Queue Stats
103W - 109L
1,484 Elo+
Party 2
Vamana
Vamana
KeepNit4Real
Vamana
Level 146
God Stats
1W - 1L
1,435 SR
Queue Stats
118W - 126L
1,496 Elo+
Party 2
Ra
Ra
MRoTACOo
Ra
Level 109
God Stats
2W - 0L
1,502 SR
Queue Stats
39W - 29L
1,573 Elo+
Party 2
Ah Puch
Ah Puch
VulcanRyder1
Ah Puch
Level 122
God Stats
2W - 0L
1,730 SR
Queue Stats
77W - 82L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
9,290
619
8,752
18,754
33,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
Fokada
Horus
11
0 / 4 / 3
7,870
525
3,249
14,984
16,250
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Jhov4nny
Persephone
17
3 / 3 / 5
10,442
696
22,316
12,607
6,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 0 / 5
10,007
667
15,140
22,595
14,490
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
conman7
Morgan Le Fay
16
2 / 6 / 3
9,399
627
17,231
17,065
9,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
5 / 3 / 6
10,620
708
16,424
14,500
10,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
16
4 / 2 / 8
10,121
675
15,303
7,995
4,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
19
5 / 1 / 5
11,034
736
15,308
29,260
38,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 2 / 9
10,561
704
14,658
13,800
7,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
VulcanRyder1
Ah Puch
17
1 / 1 / 12
9,789
653
14,060
22,217
30,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
8
Kills
16
16
Deaths
9
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
3
6
2.67
W
Janus
4
2
8
4
L
1
3
4
1
L
Horus
Fokada
Horus
0
4
3
0.38
L
Persephone
Jhov4nny
Persephone
3
3
5
1.83
W
Vamana
5
1
5
7.5
W
1
2
9
2.75
L
2
0
5
4.5
W
Ah Puch
VulcanRyder1
Ah Puch
1
1
12
7
L
Morgan Le Fay
conman7
Morgan Le Fay
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,688
Damage
75,753
86,005
Taken
87,772
78,929
Mitigated
90,757
41,282
Healing
54,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
16,424
3,049
162
3,954
14,500
10,443
0
7,529
6,971
0
28,611
W
Janus
15,303
386
2,124
1,130
7,995
4,399
912
4,886
3,109
23,690
0
L
8,752
3,628
3,619
2,761
18,754
33,059
362
10,457
8,297
13,877
0
L
Horus
Fokada
Horus
3,249
1,460
7,412
5,641
14,984
16,250
0
7,960
7,024
0
4,843
L
Persephone
Jhov4nny
Persephone
22,316
1,188
1,570
3,567
12,607
6,129
180
6,583
6,021
39,227
0
W
Vamana
15,308
4,900
3,593
13,750
29,260
38,343
270
14,634
14,626
0
25,418
W
14,658
1,312
11,232
5,189
13,800
7,542
373
9,643
4,157
42,802
0
L
15,140
1,336
1,581
10,773
22,595
14,490
340
9,913
12,682
0
37,649
W
Ah Puch
VulcanRyder1
Ah Puch
14,060
1,622
1,791
11,625
22,217
30,030
0
11,607
10,610
32,567
0
L
Morgan Le Fay
conman7
Morgan Le Fay
17,231
2,084
1,817
2,541
17,065
9,001
942
9,106
7,959
32,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,008
Gold Earned
52,125
138
Minions Killed
181
0
Camps Cleared
0
1,171,040
Distance Traveled
1,374,576
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,620
708
19
1
0
263,882
4
W
Janus
10,121
675
19
1
0
286,352
0
L
Kuzenbo
9,290
619
17
1
0
268,912
1
L
Horus
7,870
525
0
0
0
158,507
2
L
Persephone
10,442
696
42
3
0
266,489
0
W
Vamana
11,034
736
31
2
0
278,652
6
W
Ra
10,561
704
91
6
0
280,856
1
L
Mulan
10,007
667
40
3
0
248,785
0
W
Ah Puch
9,789
653
21
1
0
264,834
3
L
Morgan Le Fay
9,399
627
39
3
0
228,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role