Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
LeanConnoisseur-
Horus
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 36L
1,454 Elo+
Party 4
Mulan
Mulan
Muchiedelux
Mulan
Level 43
God Stats
7W - 8L
1,229 SR
Queue Stats
55W - 61L
1,414 Elo+
Party 1
Aphrodite
Aphrodite
WBE Mayonaka
Aphrodite
Level 139
God Stats
4W - 9L
1,248 SR
Queue Stats
149W - 151L
1,503 Elo+
Party 1
Skadi
Skadi
terr1ble_trevor
Skadi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,408 Elo+
Party 4
Team Averages
Level 90
1,395 SR
1,456 Elo+

VS

Team Averages
Level 80
1,464 SR
1,456 Elo+
Tiamat
Tiamat
 
Tiamat
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BeefSw311ington
Chaac
Level 126
God Stats
2W - 2L
1,401 SR
Queue Stats
51W - 60L
1,418 Elo+
Party 3
Arachne
Arachne
Narrinx
Arachne
Level 98
God Stats
10W - 4L
1,620 SR
Queue Stats
167W - 187L
1,443 Elo+
Party 2
Neith
Neith
bladed angel 13
Neith
Level 15
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thoth
Thoth
neddschneebly
Thoth
Level 82
God Stats
0W - 2L
1,288 SR
Queue Stats
50W - 59L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
7 / 0 / 2
9,207
575
8,024
12,911
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 3
8,761
548
3,406
6,707
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 1 / 2
9,550
597
5,062
11,397
7,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
WBE Mayonaka
Aphrodite
15
1 / 0 / 4
9,085
568
6,387
8,203
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 0 / 3
8,759
547
12,324
7,923
3,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 3 / 0
6,242
390
4,719
8,967
6,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
6,817
426
3,339
11,020
7,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Narrinx
Arachne
11
0 / 5 / 0
6,543
409
6,734
14,065
7,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 0
5,923
370
3,962
7,635
2,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 5 / 1
7,271
454
2,971
7,573
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
18
Kills
1
1
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
0
2
8
L
Tiamat
 
Tiamat
0
3
0
0
L
1
2
0
0.5
W
2
0
3
3.5
W
3
1
2
4
L
Arachne
Narrinx
Arachne
0
5
0
0
W
Aphrodite
WBE Mayonaka
Aphrodite
1
0
4
3
L
0
3
0
0
L
0
5
1
0.1
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,203
Damage
21,725
47,141
Taken
49,260
25,188
Mitigated
26,259
24,936
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,024
1,489
0
5,266
12,911
5,702
1,336
775
11,262
0
67,392
L
Tiamat
 
Tiamat
4,719
191
45
2,019
8,967
6,228
0
4,392
4,575
35,567
0
L
3,339
493
0
3,677
11,020
7,560
0
921
10,099
0
25,126
W
3,406
1,932
366
3,485
6,707
5,050
297
285
6,350
0
35,865
W
5,062
873
0
3,512
11,397
7,802
26
2,971
8,426
0
64,534
L
Arachne
Narrinx
Arachne
6,734
4,512
0
2,921
14,065
7,072
0
1,074
12,991
0
50,605
W
Aphrodite
WBE Mayonaka
Aphrodite
6,387
561
3,600
6,707
8,203
3,185
439
2,458
4,497
74,261
0
L
3,962
1,496
0
1,513
7,635
2,848
0
0
7,635
0
33,977
L
2,971
310
0
250
7,573
2,551
0
0
7,573
49,777
0
W
12,324
5,412
0
2,000
7,923
3,449
3,033
423
7,494
0
69,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,362
Gold Earned
32,796
556
Minions Killed
315
0
Camps Cleared
0
1,636,577
Distance Traveled
1,455,073
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,207
575
111
7
0
397,483
1
L
Tiamat
6,242
390
66
4
0
293,872
5
L
Chaac
6,817
426
33
2
0
315,885
7
W
Horus
8,761
548
56
4
0
339,899
2
W
Mulan
9,550
597
138
9
0
311,486
1
L
Arachne
6,543
409
77
5
0
350,435
1
W
Aphrodite
9,085
568
150
9
0
305,200
4
L
Neith
5,923
370
55
3
0
257,113
1
L
Thoth
7,271
454
84
5
0
237,768
0
W
Skadi
8,759
547
101
6
0
282,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role