Player Matchup

Zeus
Zeus
ChiraqTheDon
Zeus
Level 87
God Stats
25W - 17L
1,560 SR
Queue Stats
92W - 75L
1,411 Elo+
Party 1
Loki
Loki
ForestalBlock58
Loki
Level 119
God Stats
0W - 1L
1,321 SR
Queue Stats
4W - 15L
1,190 Elo+
Solo
Sol
Sol
Grimmjaw728
Sol
Level 105
God Stats
11W - 10L
1,581 SR
Queue Stats
110W - 145L
1,421 Elo+
Solo
Bellona
Bellona
TheBlacklist001
Bellona
Level 107
God Stats
18W - 19L
1,479 SR
Queue Stats
86W - 101L
1,366 Elo+
Party 1
Ymir
Ymir
iDeuceX
Ymir
Level 60
God Stats
15W - 18L
1,413 SR
Queue Stats
206W - 239L
1,299 Elo+
Solo
Team Averages
Level 96
1,471 SR
1,337 Elo+

VS

Team Averages
Level 102
1,531 SR
1,361 Elo+
Bellona
Bellona
NoDrama_420
Bellona
Level 64
God Stats
9W - 8L
1,602 SR
Queue Stats
237W - 274L
1,296 Elo+
Party 2
Heimdallr
Heimdallr
PatPhenis
Heimdallr
Level 91
God Stats
5W - 2L
1,626 SR
Queue Stats
106W - 123L
1,384 Elo+
Solo
Chang'e
Chang'e
angeleyesangie
Chang'e
Level 134
God Stats
4W - 4L
1,602 SR
Queue Stats
259W - 274L
1,423 Elo+
Solo
Cabrakan
Cabrakan
chenlezhi
Cabrakan
Level 160
God Stats
22W - 22L
1,363 SR
Queue Stats
1,388W - 1,496L
1,371 Elo+
Solo
Chaac
Chaac
koffinkid666
Chaac
Level 61
God Stats
46W - 38L
1,462 SR
Queue Stats
261W - 304L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,495
550
2,572
4,048
1,420
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
1 / 3 / 0
4,690
469
2,607
7,827
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 0
5,314
531
6,331
7,875
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 0
4,754
475
4,144
8,487
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
iDeuceX
Ymir
7
0 / 5 / 0
4,525
453
2,475
10,312
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NoDrama_420
Bellona
10
1 / 1 / 2
5,588
559
3,076
7,064
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
PatPhenis
Heimdallr
9
4 / 1 / 4
5,828
583
7,234
5,605
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 2
5,942
594
3,859
6,159
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
chenlezhi
Cabrakan
9
3 / 0 / 5
5,824
582
5,320
8,180
8,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 0
5,908
591
6,255
8,451
3,597
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
11
12
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
3
0
0.33
L
1
2
0
0.5
W
Bellona
NoDrama_420
Bellona
1
1
2
2
W
Heimdallr
PatPhenis
Heimdallr
4
1
4
6
L
0
1
0
0
W
2
0
2
3
W
Cabrakan
chenlezhi
Cabrakan
3
0
5
5.5
L
Ymir
iDeuceX
Ymir
0
5
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,129
Damage
25,744
38,549
Taken
35,459
20,392
Mitigated
20,803
10,702
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,572
482
0
0
4,048
1,420
0
2,099
1,949
36,227
0
L
2,607
604
0
3,151
7,827
2,356
0
1,128
6,699
0
25,925
L
6,331
1,811
0
4,086
7,875
3,077
0
2,016
5,859
34,090
7,178
W
Bellona
NoDrama_420
Bellona
3,076
1,041
0
75
7,064
3,985
114
731
6,333
0
36,919
W
Heimdallr
PatPhenis
Heimdallr
7,234
4,042
208
1,728
5,605
2,219
0
2,924
2,681
0
31,032
L
4,144
2,714
0
2,291
8,487
6,588
169
0
8,487
0
25,718
W
3,859
788
624
3,254
6,159
2,182
27
2,306
3,853
32,378
0
W
Cabrakan
chenlezhi
Cabrakan
5,320
1,125
150
1,190
8,180
8,820
0
4,690
3,490
26,224
0
L
Ymir
iDeuceX
Ymir
2,475
1,236
172
1,002
10,312
6,951
0
3,936
6,376
12,310
0
W
6,255
1,913
0
4,251
8,451
3,597
463
0
8,451
0
39,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,778
Gold Earned
29,090
243
Minions Killed
289
0
Camps Cleared
0
882,696
Distance Traveled
1,004,478
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,495
550
66
7
0
178,200
3
L
Loki
4,690
469
40
4
0
192,808
2
L
Sol
5,314
531
79
8
0
170,477
1
W
Bellona
5,588
559
74
7
0
225,212
0
W
Heimdallr
5,828
583
52
5
0
186,723
2
L
Bellona
4,754
475
44
4
0
158,351
1
W
Chang'e
5,942
594
59
6
0
194,470
3
W
Cabrakan
5,824
582
39
4
0
184,295
0
L
Ymir
4,525
453
14
1
0
182,860
1
W
Chaac
5,908
591
65
7
0
213,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role