Player Matchup

Janus
Janus
 
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DaraSenpai
Ymir
Level 5
God Stats
1W - 2L
1,611 SR
Queue Stats
3W - 9L
1,270 Elo+
Party 1
Thor
Thor
SurpassingLimits
Thor
Level 46
God Stats
1W - 3L
1,505 SR
Queue Stats
3W - 9L
1,270 Elo+
Party 1
Team Averages
Level 57
1,539 SR
1,347 Elo+

VS

Team Averages
Level 76
1,500 SR
1,398 Elo+
Ah Muzen Cab
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
Level 83
God Stats
254W - 407L
1,409 SR
Queue Stats
257W - 413L
1,296 Elo+
Solo
Baron Samedi
Baron Samedi
SSG Zane
Baron Samedi
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 39L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
ak4slasher
Gilgamesh
Level 15
God Stats
8W - 1L
1,592 SR
Queue Stats
28W - 20L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
1 / 1 / 2
4,236
847
1,011
1,079
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 3 / 2
4,786
957
1,433
6,209
3,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 3 / 2
4,173
835
2,870
5,573
1,839
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
8
2 / 0 / 4
4,757
951
3,393
2,925
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SSG Zane
Baron Samedi
8
5 / 1 / 2
5,451
1,090
4,126
2,989
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
ak4slasher
Gilgamesh
7
0 / 3 / 5
4,496
899
2,210
6,276
3,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
7
7
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
2
2
W
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
2
0
4
4
L
1
3
2
0.67
W
Baron Samedi
SSG Zane
Baron Samedi
5
1
2
6
L
1
3
2
0.67
W
Gilgamesh
ak4slasher
Gilgamesh
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,314
Damage
9,729
12,861
Taken
12,190
5,603
Mitigated
6,269
1,074
Healing
3,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,011
74
0
225
1,079
350
0
439
640
1,864
0
W
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
3,393
1,332
179
1,413
2,925
1,283
970
872
1,991
0
12,678
L
1,433
615
72
557
6,209
3,414
0
2,229
3,980
4,761
0
W
Baron Samedi
SSG Zane
Baron Samedi
4,126
1,154
721
1,203
2,989
1,907
702
1,029
1,922
15,648
0
L
2,870
1,022
0
220
5,573
1,839
0
1,458
4,115
0
5,929
W
Gilgamesh
ak4slasher
Gilgamesh
2,210
602
225
193
6,276
3,079
539
728
5,548
0
5,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,195
Gold Earned
14,704
7
Minions Killed
50
0
Camps Cleared
3
193,868
Distance Traveled
263,389
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,236
847
1
0
0
41,999
1
W
Ah Muzen Cab
4,757
951
25
5
1
85,219
0
L
Ymir
4,786
957
4
1
0
81,869
1
W
Baron Samedi
5,451
1,090
20
4
1
82,524
1
L
Thor
4,173
835
2
0
0
70,000
0
W
Gilgamesh
4,496
899
5
1
1
95,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role