Player Matchup

Da Ji
Da Ji
Happy504
Da Ji
Level 160
God Stats
6W - 8L
1,395 SR
Queue Stats
400W - 287L
1,648 Elo+
Solo
Hachiman
Hachiman
SnezhnyyMishka
Hachiman
Level 159
God Stats
14W - 16L
1,231 SR
Queue Stats
230W - 210L
1,621 Elo+
Solo
Merlin
Merlin
artoftrees
Merlin
Level 60
God Stats
2W - 4L
1,319 SR
Queue Stats
16W - 18L
1,528 Elo+
Solo
Team Averages
Level 126
1,315 SR
1,599 Elo+

VS

Team Averages
Level 152
1,754 SR
1,626 Elo+
Scylla
Scylla
GankNSpank69
Scylla
Level 160
God Stats
2W - 1L
1,630 SR
Queue Stats
14W - 10L
1,678 Elo+
Party 1
Ra
Ra
Vivasity25
Ra
Level 145
God Stats
2W - 0L
1,932 SR
Queue Stats
13W - 12L
1,601 Elo+
Party 1
Ne Zha
Ne Zha
ccraftmacc
Ne Zha
Level 151
God Stats
2W - 0L
1,701 SR
Queue Stats
11W - 7L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Happy504
Da Ji
13
4 / 2 / 1
8,223
685
9,728
8,807
5,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
13
3 / 6 / 2
8,465
705
7,991
11,879
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
artoftrees
Merlin
12
0 / 3 / 6
7,858
655
5,465
8,165
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 3 / 5
9,183
765
12,934
6,498
3,177
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 6
8,852
738
5,416
8,388
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
ccraftmacc
Ne Zha
13
3 / 1 / 6
9,283
774
6,226
16,909
13,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
11
11
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
3
5
2.5
L
Da Ji
Happy504
Da Ji
4
2
1
2.25
L
Hachiman
3
6
2
0.67
W
3
3
6
2
L
Merlin
artoftrees
Merlin
0
3
6
1
W
Ne Zha
ccraftmacc
Ne Zha
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,184
Damage
24,576
28,851
Taken
31,795
14,486
Mitigated
19,729
3,153
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,934
1,386
0
460
6,498
3,177
57
1,493
5,005
38,277
0
L
Da Ji
Happy504
Da Ji
9,728
2,888
0
1,777
8,807
5,410
0
5,795
3,012
0
15,995
L
Hachiman
7,991
4,544
0
876
11,879
5,488
0
7,632
4,247
0
25,240
W
5,416
154
2,291
2,290
8,388
3,311
0
1,607
6,781
30,823
0
L
Merlin
artoftrees
Merlin
5,465
252
0
500
8,165
3,588
0
5,451
2,714
27,144
0
W
Ne Zha
ccraftmacc
Ne Zha
6,226
1,045
79
6,201
16,909
13,241
0
3,250
13,659
79
20,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,546
Gold Earned
27,318
100
Minions Killed
159
2
Camps Cleared
9
599,389
Distance Traveled
668,661
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,183
765
76
6
5
209,337
2
L
Da Ji
8,223
685
10
1
1
220,653
5
L
Hachiman
8,465
705
44
4
0
174,692
1
W
Ra
8,852
738
64
5
2
236,368
2
L
Merlin
7,858
655
46
4
1
204,044
3
W
Ne Zha
9,283
774
19
2
2
222,956
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role