Player Matchup

Scylla
Scylla
GTR Swift3y
Scylla
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 54L
1,482 Elo+
Party 1
Neith
Neith
alphasnake7642
Neith
Level 23
God Stats
3W - 0L
1,530 SR
Queue Stats
16W - 10L
1,447 Elo+
Party 1
Chaac
Chaac
xTriistanx
Chaac
Level 77
God Stats
6W - 1L
1,498 SR
Queue Stats
64W - 50L
1,514 Elo+
Party 1
Team Averages
Level 68
1,509 SR
1,481 Elo+

VS

Team Averages
Level 114
1,431 SR
1,287 Elo+
Fafnir
Fafnir
AII_Money_N
Fafnir
Level 160
God Stats
2W - 12L
1,259 SR
Queue Stats
516W - 613L
1,390 Elo+
Party 2
Nu Wa
Nu Wa
Nimsypixie
Nu Wa
Level 113
God Stats
55W - 46L
1,516 SR
Queue Stats
81W - 94L
1,230 Elo+
Solo
Bellona
Bellona
Silver_Skullette
Bellona
Level 69
God Stats
24W - 23L
1,518 SR
Queue Stats
254W - 380L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
3 / 0 / 1
7,179
718
6,561
4,022
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 3
6,370
637
2,145
2,296
881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
10
0 / 0 / 4
6,321
632
8,856
7,674
4,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 1 / 0
5,847
585
2,458
6,121
5,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
11
0 / 1 / 0
6,370
637
4,707
6,400
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,725
573
3,870
8,970
8,777
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
1
0
0
W
Scylla
3
0
1
3.5
L
Nu Wa
0
1
0
0
L
0
2
0
0
W
1
0
3
2.5
W
Chaac
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,562
Damage
11,035
13,992
Taken
21,491
6,826
Mitigated
16,204
6,140
Healing
2,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,458
273
0
1,165
6,121
5,009
0
885
4,861
5,870
0
W
Scylla
6,561
608
424
494
4,022
1,543
216
2,775
1,077
28,012
0
L
Nu Wa
4,707
836
0
1,198
6,400
2,418
0
3,088
2,983
27,962
0
L
3,870
647
0
180
8,970
8,777
0
2,110
6,295
0
9,896
W
2,145
1,339
0
388
2,296
881
0
1,616
548
0
9,891
W
Chaac
8,856
2,046
0
4,834
7,674
4,402
0
2,845
4,617
0
22,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,870
Gold Earned
17,942
107
Minions Killed
94
4
Camps Cleared
4
532,236
Distance Traveled
499,562
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,847
585
9
1
2
140,880
0
W
Scylla
7,179
718
50
5
3
175,756
4
L
Nu Wa
6,370
637
70
7
2
164,922
5
L
Bellona
5,725
573
15
2
0
193,760
1
W
Neith
6,370
637
24
2
0
158,776
3
W
Chaac
6,321
632
33
3
1
197,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role